BM.DropCarriedEntity
Type JSONpublic class in BM
Type metadata
- Assembly
CandideServer - Namespace
BM - Base type
BM.EntityLeaf - Hash
631C9D3485CA9A18A3FF6F77521F0A2883E09421323C772F4A427EB59188FFF1
Relationships
Base type
Fields
| Name | Visibility | Signature |
|---|---|---|
_dropInFront# | private | private System.Boolean _dropInFront |
_dropInFrontOffset# | private | private System.Single _dropInFrontOffset |
_dropPositionArg# | private | private System.Nullable<BM.NodeArg<Microsoft.Xna.Framework.Vector2>> _dropPositionArg |
Methods
Update
#
protected Node.Status Update(BM.BTUpdateContext updateCtx, BM.Blackboard blackboard)
Method metadata
- Visibilityprotected
- Return type
Node.Status - StaticFalse
- VirtualTrue
- Hash
0464E6D91A031BAFB79BBD9720DEAD90AE9059F527B66783E7CE43AA4190A09F - Body hash
F233A0AFEF033F30EDF32D847E7CD16C7FB5ABF4C22B7F05677E2AB3F2073BA7 - IL size187
Referenced calls
BM.EntityLeaf::TryGetServerEntity(BM.BTUpdateContext, BM.Blackboard, CandideServer.Entities.ServerEntityModel&)CandideServer.SyncStrategies.SyncStrategy::Everyone()CandideServer.ServerManagers.EntityServerManager::Detach(CandideServer.Entities.ServerEntityModel, System.Nullable<Microsoft.Xna.Framework.Vector3>, CandideServer.SyncStrategies.SyncStrategy)System.Nullable<System.Guid>::get_HasValue()System.Nullable<System.Guid>::get_Value()CandideServer.ServerGameState::TryGetServerEntity(System.Guid, CandideServer.Entities.ServerEntityModel&, System.String)System.Nullable<BM.NodeArg<Microsoft.Xna.Framework.Vector2>>::get_HasValue()System.Nullable<BM.NodeArg<Microsoft.Xna.Framework.Vector2>>::get_Value()BM.NodeArg<Microsoft.Xna.Framework.Vector2>::TryGet(BM.Blackboard, T&)CandideCreator.Shared.Helpers.VectorExtension::ToVector3Xy(Microsoft.Xna.Framework.Vector2)CandideServer.ServerControllers.EntitySController::UpdateEntityPosition(CandideServer.Entities.ServerEntityModel, Microsoft.Xna.Framework.Vector3, System.Boolean)CandideCreator.Shared.Helpers.VectorExtension::DirectionToVector3(System.Single)Microsoft.Xna.Framework.Vector3::op_Multiply(Microsoft.Xna.Framework.Vector3, System.Single)Microsoft.Xna.Framework.Vector3::op_Addition(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)
String literals
Update