Romestead Assembly Reference

CandideServer.Entities.ControllerSets.RobotBoss.RobotBossFightConstants

Type JSON

public class in CandideServer.Entities.ControllerSets.RobotBoss

Methods0
Properties0
Fields39
Events0
Type metadata
  • AssemblyCandideServer
  • NamespaceCandideServer.Entities.ControllerSets.RobotBoss
  • Base typeSystem.Object
  • Hash0F913A28B8BF86AAC55F9362AC0E501BA10D3E6B34D607C74E0E7F90A397FA26

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
ArenaBottompublicpublic System.Int32 ArenaBottom
ArenaHeightpublicpublic System.Int32 ArenaHeight
ArenaLeftpublicpublic System.Int32 ArenaLeft
ArenaRightpublicpublic System.Int32 ArenaRight
ArenaToppublicpublic System.Int32 ArenaTop
ArenaWidthpublicpublic System.Int32 ArenaWidth
ArenaZpublicpublic System.Int32 ArenaZ
AttackMessagepublicpublic System.Byte AttackMessage
BossDeathMessagepublicpublic System.Byte BossDeathMessage
Chargingpublicpublic System.Int32 Charging
Deadpublicpublic System.Int32 Dead
Firingpublicpublic System.Int32 Firing
HeadSlampublicpublic System.Byte HeadSlam
HeadSplitMessagepublicpublic System.Byte HeadSplitMessage
Hoveringpublicpublic System.Int32 Hovering
Idlepublicpublic System.Int32 Idle
Inactivepublicpublic System.Int32 Inactive
LaserSweeppublicpublic System.Byte LaserSweep
LaserTwistpublicpublic System.Byte LaserTwist
LeftSidepublicpublic System.Int32 LeftSide
LeftSmashpublicpublic System.Byte LeftSmash
MovingToPositionpublicpublic System.Int32 MovingToPosition
Phase1publicpublic System.Int32 Phase1
Phase2publicpublic System.Int32 Phase2
Phase3publicpublic System.Int32 Phase3
Recoveringpublicpublic System.Int32 Recovering
Returningpublicpublic System.Int32 Returning
RightSidepublicpublic System.Int32 RightSide
RightSmashpublicpublic System.Byte RightSmash
Slammingpublicpublic System.Int32 Slamming
StartFightMessagepublicpublic System.Byte StartFightMessage
StartFiringpublicpublic System.Int32 StartFiring
StopFiringpublicpublic System.Int32 StopFiring
Sweeppublicpublic System.Byte Sweep
Sweepingpublicpublic System.Int32 Sweeping
Transition1To2publicpublic System.Int32 Transition1To2
Transition2To3publicpublic System.Int32 Transition2To3
Transition3ToDeadpublicpublic System.Int32 Transition3ToDead
TransitionInactiveTo1publicpublic System.Int32 TransitionInactiveTo1