CandideServer.Entities.Controllers.Enemies.ServerFallenController
Type JSONpublic class in CandideServer.Entities.Controllers.Enemies
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.Entities.Controllers.Enemies - Base type
CandideServer.Entities.Controllers.ServerBehaviorMachineController - Hash
3A38596DA2B4656B7D1404CF4BB482F9D161AFF38DCF0CB0636FC71EA32B49AD
Relationships
Fields
| Name | Visibility | Signature |
|---|---|---|
AttackCooldownTimer# | private | private System.String AttackCooldownTimer |
AttackOnCooldown# | private | private System.String AttackOnCooldown |
CurrentPatrolPointPosition# | private | private System.String CurrentPatrolPointPosition |
CurrentPatrolPointStopTime# | private | private System.String CurrentPatrolPointStopTime |
IsBurning# | public | public System.Boolean IsBurning |
TargetEntity# | private | private System.String TargetEntity |
WanderDurationTimer# | private | private System.String WanderDurationTimer |
_attackChargeDuration# | private | private System.Single _attackChargeDuration |
_attackCooldown# | private | private System.Single _attackCooldown |
_attackMovementLockDuration# | private | private System.Single _attackMovementLockDuration |
_attackRange# | private | private System.Single _attackRange |
_attackSpell# | private | private System.String _attackSpell |
_attackSpellTriggerDelay# | private | private System.Single _attackSpellTriggerDelay |
_isPatroller# | private | private System.Boolean _isPatroller |
_patrolMode# | private | private CandideServer.Entities.BehaviorMachine.Modules.Nodes.Schmovement.PatrolMode _patrolMode |
_patrolRoute# | private | private System.String _patrolRoute |
_patrolRouteStartIndex# | private | private System.Int32 _patrolRouteStartIndex |
_pauseDurationAfterLosingAggro# | private | private System.Single _pauseDurationAfterLosingAggro |
_runSpeed# | private | private System.Single _runSpeed |
_shouldWanderHome# | private | private System.Boolean _shouldWanderHome |
_walkSpeed# | private | private System.Single _walkSpeed |
_wanderDistance# | private | private System.ValueTuple<System.Single, System.Single> _wanderDistance |
_wanderHomeRadius# | private | private System.Single _wanderHomeRadius |
_wanderIdleDuration# | private | private System.ValueTuple<System.Single, System.Single> _wanderIdleDuration |
Methods
CreateStateMachine
#
public BM.StateMachine CreateStateMachine()
Method metadata
- Visibilitypublic
- Return type
BM.StateMachine - StaticFalse
- VirtualTrue
- Hash
D39A180ADB20F7819E1BCE664A39CDFC4580E918924588556F58C9AEB1C95E80 - Body hash
6EABADC1D2D1FE9E2CFB974ABC29F679B1736631423DFCE7C2553B9F5BFB34A0 - IL size3152
Referenced calls
ServerFallenController.<>c__DisplayClass26_0::.ctor()BM.SMBuilder::.ctor()BM.SMBuilder::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.SMBuilder>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>>::End()BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>::End()BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>::End()BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>::End()BM.StateBuilder<BM.SMBuilder>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.SMBuilder>::End()BM.SMBuilder::Build()BM.BTBuilderPool::Get()BM.ParallelSequence::.ctor(System.Boolean)BM.BTBuilder::Composite(BM.Composite)BM.TryGetThreateningEntity::.ctor(System.String)BM.BTBuilder::Leaf(BM.Leaf)BM.NodeArg<System.Single>::op_Implicit(T)BM.CooldownTimer::.ctor(BM.Blackboard, BM.NodeArg<System.Single>, System.String, System.String)BM.BTBuilder::End()BM.BTBuilder::Build()BM.State::set_UpdateBehaviorTree(BM.BehaviorTree)BM.State::AddStartChildTransition(BM.State)BM.HasThreateningEntity::.ctor(Node.Status)BM.ConditionHelper::Leaf(BM.Leaf)BM.Transition::set_Condition(BM.IBaseCondition)ServerFallenController.<>c__DisplayClass26_0::<CreateStateMachine>b__0(BM.BTUpdateContext, BM.Blackboard, System.Object[])
String literals
basenormalpassivewanderno_player_nearbyplayer_nearbywalkidlewalkHomepatrolaggrochaseattackfleetargetEntityattackCooldownTimer
EntityInitialize
#
public System.Void EntityInitialize()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
AF33B86E629E1387576FE665341E4C174193E112D5933A5AB039E238EE293BE2 - Body hash
6B08F0C46C9BD8A779BDDAC7E2D7211A49FF033D3F751B96E8E5EB002ABBDC67 - IL size628
Referenced calls
CandideCreator.Shared.Helpers.Parameters::GetBool(System.String, System.Boolean)BM.EnemyUtil::ApplyFallenBurningAura(Shared.Entity.EntityWrapper)CandideCreator.Shared.Helpers.Parameters::GetFloat(System.String, System.Single)System.ValueTuple<System.Single, System.Single>::.ctor(!0, !1)CandideCreator.Shared.Helpers.Parameters::GetString(System.String, System.String)CandideCreator.Shared.Helpers.Parameters::GetInt(System.String, System.Int32)CandideCreator.Shared.Helpers.Parameters::GetEnum(System.String, !!0)Shared.Entity.EntityWrapper::get_Stats()Shared.Models.Stats.EntityStats::GetCalculatedWeaponCooldownTimer(System.Single)CandideServer.Entities.Controllers.ServerBehaviorMachineController::EntityInitialize()
String literals
is_burning_fallenwalk_speedrun_speedshould_wander_homewander_home_radiusmin_wander_distancemax_wander_distancemin_wander_idle_durationmax_wander_idle_durationattack_spellattack_rangeattack_charge_timeattack_spell_trigger_delayattack_movement_lock_durationattack_cooldownis_patroller
OnDamaged
#
public System.Void OnDamaged(Shared.Combat.DamageResult damageResult)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
0981B47C41934D9F8C8495A08CE18290AE8E29571F712709BDDAA500ACA9488C - Body hash
89874D0B859A62F2DD086A43305DC2DE06AD180A9646853D002645E537C33409 - IL size181
Referenced calls
Shared.Entity.EntityWrapper::get_TargetOfAggro()System.Object::Equals(System.Object, System.Object)Shared.Entity.EntityWrapper::get_Position2()Microsoft.Xna.Framework.Vector2::Distance(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)Shared.Entity.EntityWrapper::get_FactionComponent()Shared.Entity.Components.FactionMaskNewExtension::HasFlags(Shared.Entity.Components.EntityFlags, Shared.Entity.Components.EntityFlags)Shared.Entity.EntityWrapper::set_TargetOfAggro(Shared.Entity.EntityWrapper)CandideServer.Entities.Controllers.ServerBehaviorMachineController::OnDamaged(Shared.Combat.DamageResult)