CandideServer.Entities.Controllers.Enemies.ServerSatyrBarbarianController
Type JSONpublic class in CandideServer.Entities.Controllers.Enemies
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.Entities.Controllers.Enemies - Base type
CandideServer.Entities.Controllers.ServerBehaviorMachineController - Hash
B428C7817ECE41C4ACCD938CFE617DEFB455FE1639779FBF604B75137FA1AC66
Relationships
Fields
| Name | Visibility | Signature |
|---|---|---|
AttackCooldownTimer# | private | private System.String AttackCooldownTimer |
AttackOnCooldown# | private | private System.String AttackOnCooldown |
CurrentPatrolPointPosition# | private | private System.String CurrentPatrolPointPosition |
CurrentPatrolPointStopTime# | private | private System.String CurrentPatrolPointStopTime |
DeadDurationTimer# | private | private System.String DeadDurationTimer |
SatyrBoss# | private | private System.String SatyrBoss |
TargetEntity# | private | private System.String TargetEntity |
WanderDurationTimer# | private | private System.String WanderDurationTimer |
_attackChargeDuration# | private | private System.Single _attackChargeDuration |
_attackCooldown# | private | private System.Single _attackCooldown |
_attackMovementLockDuration# | private | private System.Single _attackMovementLockDuration |
_attackRange# | private | private System.Single _attackRange |
_firstAttackSpell# | private | private System.String _firstAttackSpell |
_firstAttackSpellTriggerDelay# | private | private System.Single _firstAttackSpellTriggerDelay |
_isPatroller# | private | private System.Boolean _isPatroller |
_isSpawnedInsideSatyrBossArena# | private | private System.Boolean _isSpawnedInsideSatyrBossArena |
_patrolMode# | private | private CandideServer.Entities.BehaviorMachine.Modules.Nodes.Schmovement.PatrolMode _patrolMode |
_patrolRoute# | private | private System.String _patrolRoute |
_patrolRouteStartIndex# | private | private System.Int32 _patrolRouteStartIndex |
_pauseDurationAfterLosingAggro# | private | private System.Single _pauseDurationAfterLosingAggro |
_runSpeed# | private | private System.Single _runSpeed |
_secondAttackSpell# | private | private System.String _secondAttackSpell |
_secondAttackSpellTriggerDelay# | private | private System.Single _secondAttackSpellTriggerDelay |
_shouldWanderHome# | private | private System.Boolean _shouldWanderHome |
_walkSpeed# | private | private System.Single _walkSpeed |
_wanderDistance# | private | private System.ValueTuple<System.Single, System.Single> _wanderDistance |
_wanderHomeRadius# | private | private System.Single _wanderHomeRadius |
_wanderIdleDuration# | private | private System.ValueTuple<System.Single, System.Single> _wanderIdleDuration |
Methods
CreateStateMachine
#
public BM.StateMachine CreateStateMachine()
Method metadata
- Visibilitypublic
- Return type
BM.StateMachine - StaticFalse
- VirtualTrue
- Hash
D58A057F11D437F08A05BE9F76EA6882BC67CB62B6EC5E9EB5F5E9D2D32477DC - Body hash
C2A1A93C3591BE7E4AF89A52B82E5C7D0791E8EF406FF662A21B658DA9DD710E - IL size3745
Referenced calls
ServerSatyrBarbarianController.<>c__DisplayClass30_0::.ctor()BM.SMBuilder::.ctor()BM.SMBuilder::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.SMBuilder>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>::Branch(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>>::End()BM.StateBuilder<BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>>::End()BM.StateBuilder<BM.StateBuilder<BM.SMBuilder>>::End()BM.StateBuilder<BM.SMBuilder>::Leaf(System.String, BM.State&, System.Int32, System.Int32)BM.StateBuilder<BM.SMBuilder>::End()BM.SMBuilder::Build()BM.BTBuilderPool::Get()BM.ParallelSequence::.ctor(System.Boolean)BM.BTBuilder::Composite(BM.Composite)BM.TryGetThreateningEntity::.ctor(System.String)BM.BTBuilder::Leaf(BM.Leaf)BM.NodeArg<System.Single>::op_Implicit(T)BM.CooldownTimer::.ctor(BM.Blackboard, BM.NodeArg<System.Single>, System.String, System.String)BM.BTBuilder::End()BM.BTBuilder::Build()BM.State::set_UpdateBehaviorTree(BM.BehaviorTree)BM.State::AddStartChildTransition(BM.State)ServerSatyrBarbarianController.<>c__DisplayClass30_0::<CreateStateMachine>b__0(BM.BTUpdateContext, BM.Blackboard, System.Object[])System.Func<BM.BTUpdateContext, BM.Blackboard, System.Object[], System.Boolean>::.ctor(System.Object, System.IntPtr)System.Array::Empty()BM.CustomBool::.ctor(System.Func<BM.BTUpdateContext, BM.Blackboard, System.Object[], System.Boolean>, System.Object[])BM.ConditionHelper::Leaf(BM.Leaf)BM.Transition::set_Condition(BM.IBaseCondition)ServerSatyrBarbarianController.<>c__DisplayClass30_0::<CreateStateMachine>b__1(BM.BTUpdateContext, BM.Blackboard, System.Object[])
String literals
basepassivewanderno_player_nearbyplayer_nearbywalkidlewalkHomepatrolmove_inside_satyr_boss_arenaaggrodefaultchaseattackthrown_by_satyr_bossapproach
EntityInitialize
#
public System.Void EntityInitialize()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
9648F82770865ED4F813EA6C79437CD1845A64209F2F5690059A800C4280AD04 - Body hash
896813662281D7F3812FB3D72804A74CD214D4DE8915D443FFA0BEAA5A4801C1 - IL size681
Referenced calls
CandideCreator.Shared.Helpers.Parameters::GetFloat(System.String, System.Single)CandideCreator.Shared.Helpers.Parameters::GetBool(System.String, System.Boolean)System.ValueTuple<System.Single, System.Single>::.ctor(!0, !1)CandideCreator.Shared.Helpers.Parameters::GetString(System.String, System.String)CandideCreator.Shared.Helpers.Parameters::GetInt(System.String, System.Int32)CandideCreator.Shared.Helpers.Parameters::GetEnum(System.String, !!0)Shared.Entity.EntityWrapper::get_Stats()Shared.Models.Stats.EntityStats::GetCalculatedWeaponCooldownTimer(System.Single)Shared.Entity.EntityWrapper::set_GravityScale(System.Single)CandideServer.Entities.Controllers.ServerBehaviorMachineController::EntityInitialize()
String literals
walk_speedrun_speedshould_wander_homewander_home_radiusmin_wander_distancemax_wander_distancemin_wander_idle_durationmax_wander_idle_durationattack_rangeattack_charge_timefirst_attack_spellfirst_attack_spell_trigger_delaysecond_attack_spellsecond_attack_spell_trigger_delayattack_movement_lock_durationattack_cooldown