CandideServer.Entities.Controllers.PlayerActionTypes
Type JSONpublic class in CandideServer.Entities.Controllers
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.Entities.Controllers - Base type
System.Object - Hash
DB95D2A41936B3096C2C78DCE527467BCAD087652C798418DAAC908FD1F39913
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
BowChargeUp# | public | public System.Int32 BowChargeUp |
BowSecondary# | public | public System.Int32 BowSecondary |
BowShoot# | public | public System.Int32 BowShoot |
Carrying# | public | public System.Int32 Carrying |
ChargeSpelltome# | public | public System.Int32 ChargeSpelltome |
DaggerAttack# | public | public System.Int32 DaggerAttack |
Dodge# | public | public System.Int32 Dodge |
FireHandCrossbow# | public | public System.Int32 FireHandCrossbow |
HoldShield# | public | public System.Int32 HoldShield |
HoldShieldSpear# | public | public System.Int32 HoldShieldSpear |
Idle# | public | public System.Int32 Idle |
JavelinChargeUp# | public | public System.Int32 JavelinChargeUp |
Lifting# | public | public System.Int32 Lifting |
MovementKeysPressed# | public | public System.Int32 MovementKeysPressed |
MovementKeysReleased# | public | public System.Int32 MovementKeysReleased |
PerformOnActionInProgress# | public | public System.Int32 PerformOnActionInProgress |
Placing# | public | public System.Int32 Placing |
ShieldDash# | public | public System.Int32 ShieldDash |
ShieldDashSpear# | public | public System.Int32 ShieldDashSpear |
Sitting# | public | public System.Int32 Sitting |
SledgehammerAttack# | public | public System.Int32 SledgehammerAttack |
SledgehammerChargeUp# | public | public System.Int32 SledgehammerChargeUp |
SledgehammerSecondary# | public | public System.Int32 SledgehammerSecondary |
SpearDash# | public | public System.Int32 SpearDash |
SpearHoldingStart# | public | public System.Int32 SpearHoldingStart |
SpearHoldingStop# | public | public System.Int32 SpearHoldingStop |
SpearHoldingThrustAttack# | public | public System.Int32 SpearHoldingThrustAttack |
SpearShieldAttack# | public | public System.Int32 SpearShieldAttack |
SpearSlashAttack# | public | public System.Int32 SpearSlashAttack |
SpearSpecialAttack# | public | public System.Int32 SpearSpecialAttack |
SpearThrustAttack# | public | public System.Int32 SpearThrustAttack |
StartActionInProgress# | public | public System.Int32 StartActionInProgress |
StopActionInProgress# | public | public System.Int32 StopActionInProgress |
StopCarrying# | public | public System.Int32 StopCarrying |
StopLifting# | public | public System.Int32 StopLifting |
SwordAttack# | public | public System.Int32 SwordAttack |
Throwing# | public | public System.Int32 Throwing |
ThrowJavelin# | public | public System.Int32 ThrowJavelin |
UnarmedAttack# | public | public System.Int32 UnarmedAttack |
UseSpelltome# | public | public System.Int32 UseSpelltome |