CandideServer.NetworkKeys
Type JSONpublic class in CandideServer
Type metadata
- Assembly
CandideServer - Namespace
CandideServer - Base type
System.Object - Hash
F9371414354D409E88CE4740A615959537D58FDE637B1852778FA866851F454A
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
AcquireCitizenQuest# | public | public System.String AcquireCitizenQuest |
AddConstructionRecipe# | public | public System.String AddConstructionRecipe |
AddGlobalPlayerAura# | public | public System.String AddGlobalPlayerAura |
AddItemCheat# | public | public System.String AddItemCheat |
AddNewItemInstances# | public | public System.String AddNewItemInstances |
AddPersonalQuests# | public | public System.String AddPersonalQuests |
AddWorldQuests# | public | public System.String AddWorldQuests |
ApplyCitizenAura# | public | public System.String ApplyCitizenAura |
ApplyEntityAura# | public | public System.String ApplyEntityAura |
ApplyOrdinance# | public | public System.String ApplyOrdinance |
AssignCitizenToSlot# | public | public System.String AssignCitizenToSlot |
Attach# | public | public System.String Attach |
AttractWorldItemInstance# | public | public System.String AttractWorldItemInstance |
BossFightUpdate# | public | public System.String BossFightUpdate |
BossMusicUpdate# | public | public System.String BossMusicUpdate |
BossSpawnCheat# | public | public System.String BossSpawnCheat |
BossSpawnLocation# | public | public System.String BossSpawnLocation |
BossUpdate# | public | public System.String BossUpdate |
BossWorldLock# | public | public System.String BossWorldLock |
BuildConstructionSite# | public | public System.String BuildConstructionSite |
BuildingSpawned# | public | public System.String BuildingSpawned |
BuildingUpgraded# | public | public System.String BuildingUpgraded |
BuyItem# | public | public System.String BuyItem |
BuyWorshipUnlock# | public | public System.String BuyWorshipUnlock |
CancelTradeRoute# | public | public System.String CancelTradeRoute |
CancelWorkOrder# | public | public System.String CancelWorkOrder |
Catapult# | public | public System.String Catapult |
ChangedDayNight# | public | public System.String ChangedDayNight |
ChangePlayerHealth# | public | public System.String ChangePlayerHealth |
ChangeWorldMap# | public | public System.String ChangeWorldMap |
ChatMessage# | public | public System.String ChatMessage |
CheatAddGenericCitizen# | public | public System.String CheatAddGenericCitizen |
CheatArriveRaid# | public | public System.String CheatArriveRaid |
CheatBeatRaid# | public | public System.String CheatBeatRaid |
CheatFailRaid# | public | public System.String CheatFailRaid |
CheatFinishQuest# | public | public System.String CheatFinishQuest |
CheatKillAllCitizens# | public | public System.String CheatKillAllCitizens |
CheatSpawnEntitiesWave# | public | public System.String CheatSpawnEntitiesWave |
CheatSpawnRaid# | public | public System.String CheatSpawnRaid |
CheatUnlockAllRewards# | public | public System.String CheatUnlockAllRewards |
CheatUnlockReward# | public | public System.String CheatUnlockReward |
CheatWeather# | public | public System.String CheatWeather |
CheckVersion# | public | public System.String CheckVersion |
CitizenAssignmentsChangeForTown# | public | public System.String CitizenAssignmentsChangeForTown |
CitizenSwitchTown# | public | public System.String CitizenSwitchTown |
ClearCrop# | public | public System.String ClearCrop |
ConstructActionInProgressDoProgress# | public | public System.String ConstructActionInProgressDoProgress |
ConstructionSpawnEntity# | public | public System.String ConstructionSpawnEntity |
CraftItem# | public | public System.String CraftItem |
CraftItemAndEquip# | public | public System.String CraftItemAndEquip |
CreateConstructionCheat# | public | public System.String CreateConstructionCheat |
CreateConstructionSite# | public | public System.String CreateConstructionSite |
CreateNewWorldItemInstance# | public | public System.String CreateNewWorldItemInstance |
CreateNewWorldItemInstances# | public | public System.String CreateNewWorldItemInstances |
CreateOverviewCitizenForTown# | public | public System.String CreateOverviewCitizenForTown |
CreateWorkOrder# | public | public System.String CreateWorkOrder |
DealDamage# | public | public System.String DealDamage |
DebugActivated# | public | public System.String DebugActivated |
DecorationRemoved# | public | public System.String DecorationRemoved |
DecorationSpawned# | public | public System.String DecorationSpawned |
DecorationUpgraded# | public | public System.String DecorationUpgraded |
DepositEntityIntoStorage# | public | public System.String DepositEntityIntoStorage |
Detach# | public | public System.String Detach |
DiscoverBossSpawnLocation# | public | public System.String DiscoverBossSpawnLocation |
DiscoverDungeon# | public | public System.String DiscoverDungeon |
DiscoverDungeonLocation# | public | public System.String DiscoverDungeonLocation |
DropItem# | public | public System.String DropItem |
DropMoney# | public | public System.String DropMoney |
DryFarmland# | public | public System.String DryFarmland |
EmitParticlesOnPosition# | public | public System.String EmitParticlesOnPosition |
EnterDungeon# | public | public System.String EnterDungeon |
EnterRoom# | public | public System.String EnterRoom |
EnterVehicle# | public | public System.String EnterVehicle |
EntitiesInfo# | public | public System.String EntitiesInfo |
EntitiesInfo2# | public | public System.String EntitiesInfo2 |
EntityAnimationMessage# | public | public System.String EntityAnimationMessage |
EntityControllerMessage# | public | public System.String EntityControllerMessage |
EntityDieAndDropGoods# | public | public System.String EntityDieAndDropGoods |
EntityDieAndSpawnEntities# | public | public System.String EntityDieAndSpawnEntities |
EntityDieAndSpawnWorldItems# | public | public System.String EntityDieAndSpawnWorldItems |
EntityInteract# | public | public System.String EntityInteract |
EntitySignalMessage# | public | public System.String EntitySignalMessage |
EntityVfxMessage# | public | public System.String EntityVfxMessage |
Equip# | public | public System.String Equip |
ExpendItemInstance# | public | public System.String ExpendItemInstance |
ForcePlayerLifting# | public | public System.String ForcePlayerLifting |
FurnitureChangeStyle# | public | public System.String FurnitureChangeStyle |
FurnitureLooted# | public | public System.String FurnitureLooted |
FurniturePlaced# | public | public System.String FurniturePlaced |
FurnitureStyle# | public | public System.String FurnitureStyle |
GetAndListenCharacterInventory# | public | public System.String GetAndListenCharacterInventory |
GetAndListenOnInternalResourceStorageForBuilding# | public | public System.String GetAndListenOnInternalResourceStorageForBuilding |
GetAndListenOnJob# | public | public System.String GetAndListenOnJob |
GetAndListenOnSimpleInventory# | public | public System.String GetAndListenOnSimpleInventory |
GetAndListenOnTradeRoutesForTown# | public | public System.String GetAndListenOnTradeRoutesForTown |
GetAndListenToCitizens# | public | public System.String GetAndListenToCitizens |
GetAndListenToTown# | public | public System.String GetAndListenToTown |
GetAvailableStuffForTradingPost# | public | public System.String GetAvailableStuffForTradingPost |
GetCharacterInfo# | public | public System.String GetCharacterInfo |
GetChunk# | public | public System.String GetChunk |
GetChunkEntities# | public | public System.String GetChunkEntities |
GetCitizen# | public | public System.String GetCitizen |
GetEntities# | public | public System.String GetEntities |
GetFullGameState# | public | public System.String GetFullGameState |
GetGiveCitizenGift# | public | public System.String GetGiveCitizenGift |
GetInteriorData# | public | public System.String GetInteriorData |
GetInternalResourceStorageForBuilding# | public | public System.String GetInternalResourceStorageForBuilding |
GetJob# | public | public System.String GetJob |
GetPickupFurniture# | public | public System.String GetPickupFurniture |
GetPlaceConstruction# | public | public System.String GetPlaceConstruction |
GetPlaceCrop# | public | public System.String GetPlaceCrop |
GetPlaceFurniture# | public | public System.String GetPlaceFurniture |
GetPlayerAttachRequest# | public | public System.String GetPlayerAttachRequest |
GetPlayerDepleteResourceStorageEndpointAndAction# | public | public System.String GetPlayerDepleteResourceStorageEndpointAndAction |
GetSetTradeRouteArgs# | public | public System.String GetSetTradeRouteArgs |
GetSimpleInventory# | public | public System.String GetSimpleInventory |
GetTryAttach# | public | public System.String GetTryAttach |
GetTryBucketDepleteResourceStorageEndpoint# | public | public System.String GetTryBucketDepleteResourceStorageEndpoint |
GetTryBucketDepositResourceStorageEndpoint# | public | public System.String GetTryBucketDepositResourceStorageEndpoint |
GetTryCraftFurniture# | public | public System.String GetTryCraftFurniture |
GetUnlockFavour# | public | public System.String GetUnlockFavour |
GetWildCitizen# | public | public System.String GetWildCitizen |
GetWorldEntities# | public | public System.String GetWorldEntities |
GetWorldOwner# | public | public System.String GetWorldOwner |
GodProgressionChanged# | public | public System.String GodProgressionChanged |
HandInOffering# | public | public System.String HandInOffering |
InventoryApplyDelta# | public | public System.String InventoryApplyDelta |
InventoryApplyManyDelta# | public | public System.String InventoryApplyManyDelta |
InventoryChanged# | public | public System.String InventoryChanged |
JobChangedWithNewCitizen# | public | public System.String JobChangedWithNewCitizen |
JobFinishedWorkOrder# | public | public System.String JobFinishedWorkOrder |
LeaveVehicle# | public | public System.String LeaveVehicle |
LogisticsConnectionCreated# | public | public System.String LogisticsConnectionCreated |
LogisticsConnectionRemoved# | public | public System.String LogisticsConnectionRemoved |
LogisticsConnectionUpdated# | public | public System.String LogisticsConnectionUpdated |
LogisticsCreateConnection# | public | public System.String LogisticsCreateConnection |
LogisticsGetAvailableResourcesForBuildingId# | public | public System.String LogisticsGetAvailableResourcesForBuildingId |
LogisticsRemoveConnection# | public | public System.String LogisticsRemoveConnection |
LogisticsUpdateConnection# | public | public System.String LogisticsUpdateConnection |
LootAll# | public | public System.String LootAll |
LootMoneyFromItem# | public | public System.String LootMoneyFromItem |
LootWorldItem# | public | public System.String LootWorldItem |
LootWorldItemInstance# | public | public System.String LootWorldItemInstance |
ManyUpdates# | public | public System.String ManyUpdates |
ManyUpdatesOrdered# | public | public System.String ManyUpdatesOrdered |
MoveMoney# | public | public System.String MoveMoney |
MovePlayer# | public | public System.String MovePlayer |
MoveStackAmount# | public | public System.String MoveStackAmount |
MoveStackAmountIntoNew# | public | public System.String MoveStackAmountIntoNew |
MoveStackAmounts# | public | public System.String MoveStackAmounts |
MoveWeather# | public | public System.String MoveWeather |
MoveWorldItems# | public | public System.String MoveWorldItems |
NEWInventoryListenerUpdate# | public | public System.String NEWInventoryListenerUpdate |
NewRaid# | public | public System.String NewRaid |
OnSpellCast# | public | public System.String OnSpellCast |
PlayerAction# | public | public System.String PlayerAction |
PlayerActionFloat# | public | public System.String PlayerActionFloat |
PlayerActionFloatFloat# | public | public System.String PlayerActionFloatFloat |
PlayerActionFloatFloatFloat# | public | public System.String PlayerActionFloatFloatFloat |
PlayerActionGuid# | public | public System.String PlayerActionGuid |
PlayerActionGuidVector3# | public | public System.String PlayerActionGuidVector3 |
PlayerActionInt# | public | public System.String PlayerActionInt |
PlayerActionIntFloat# | public | public System.String PlayerActionIntFloat |
PlayerActionIntFloatFloat# | public | public System.String PlayerActionIntFloatFloat |
PlayerActionIntFloatVector3# | public | public System.String PlayerActionIntFloatVector3 |
PlayerActionIntGuid# | public | public System.String PlayerActionIntGuid |
PlayerActionPlacing# | public | public System.String PlayerActionPlacing |
PlayerActionState# | public | public System.String PlayerActionState |
PlayerActionStringFloat# | public | public System.String PlayerActionStringFloat |
PlayerAttachedEntityAndAction# | public | public System.String PlayerAttachedEntityAndAction |
PlayerCastSpell# | public | public System.String PlayerCastSpell |
PlayerCharacterChangedName# | public | public System.String PlayerCharacterChangedName |
PlayerChatCommand# | public | public System.String PlayerChatCommand |
PlayerChatMessage# | public | public System.String PlayerChatMessage |
PlayerDetachAction# | public | public System.String PlayerDetachAction |
PlayerDieCheat# | public | public System.String PlayerDieCheat |
PlayerDied# | public | public System.String PlayerDied |
PlayerDisconnected# | public | public System.String PlayerDisconnected |
PlayerHarvestCrop# | public | public System.String PlayerHarvestCrop |
PlayerInventoriesDesynced# | public | public System.String PlayerInventoriesDesynced |
PlayerInventorySpaceIncreased# | public | public System.String PlayerInventorySpaceIncreased |
PlayerJoined# | public | public System.String PlayerJoined |
PlayerObjectiveInteractionType# | public | public System.String PlayerObjectiveInteractionType |
PlayerSetFurnitureMode# | public | public System.String PlayerSetFurnitureMode |
PlayerSetViewArea# | public | public System.String PlayerSetViewArea |
PlayerSittingAction# | public | public System.String PlayerSittingAction |
PlayerSkillsChanged# | public | public System.String PlayerSkillsChanged |
PlayerSwitchedWeapons# | public | public System.String PlayerSwitchedWeapons |
PlayerSwitchedWorld# | public | public System.String PlayerSwitchedWorld |
PlayerSwitchWorld# | public | public System.String PlayerSwitchWorld |
PlayerThrowAction# | public | public System.String PlayerThrowAction |
PlayerTrashItemAndApplyDelta# | public | public System.String PlayerTrashItemAndApplyDelta |
PlayerUpdate# | public | public System.String PlayerUpdate |
PlayerUpdates# | public | public System.String PlayerUpdates |
PlaySfx# | public | public System.String PlaySfx |
PlaySfxOnEntity# | public | public System.String PlaySfxOnEntity |
PlaySfxOnPosition# | public | public System.String PlaySfxOnPosition |
PlaySfxVfxOnEntity# | public | public System.String PlaySfxVfxOnEntity |
PlaySfxVfxOnPosition# | public | public System.String PlaySfxVfxOnPosition |
PlayVfxOnEntity# | public | public System.String PlayVfxOnEntity |
PlayVfxOnPosition# | public | public System.String PlayVfxOnPosition |
QuestEvent# | public | public System.String QuestEvent |
ReapplyEntityAuras# | public | public System.String ReapplyEntityAuras |
RemoveAuraFromEntity# | public | public System.String RemoveAuraFromEntity |
RemoveBossFight# | public | public System.String RemoveBossFight |
RemoveBossSpawnLocation# | public | public System.String RemoveBossSpawnLocation |
RemoveBuilding# | public | public System.String RemoveBuilding |
RemoveCastEntitySpell# | public | public System.String RemoveCastEntitySpell |
RemoveCastPlayerSpell# | public | public System.String RemoveCastPlayerSpell |
RemoveCastSpell# | public | public System.String RemoveCastSpell |
RemoveCitizen# | public | public System.String RemoveCitizen |
RemoveCitizenFromTown# | public | public System.String RemoveCitizenFromTown |
RemoveConstructionSite# | public | public System.String RemoveConstructionSite |
RemoveConstructionSites# | public | public System.String RemoveConstructionSites |
RemoveCrop# | public | public System.String RemoveCrop |
RemoveDecoration# | public | public System.String RemoveDecoration |
RemoveEntities# | public | public System.String RemoveEntities |
RemoveEntity# | public | public System.String RemoveEntity |
RemoveFavours# | public | public System.String RemoveFavours |
RemovePlayersGrave# | public | public System.String RemovePlayersGrave |
RemoveRaid# | public | public System.String RemoveRaid |
RemoveWeather# | public | public System.String RemoveWeather |
RemoveWildCitizen# | public | public System.String RemoveWildCitizen |
RemoveWorld# | public | public System.String RemoveWorld |
RemoveWorldItem# | public | public System.String RemoveWorldItem |
RenameInventory# | public | public System.String RenameInventory |
RequestApplyBlessing# | public | public System.String RequestApplyBlessing |
RequestApplyOrdinance# | public | public System.String RequestApplyOrdinance |
RequestDynamicSpawnEntity# | public | public System.String RequestDynamicSpawnEntity |
RequestPlayerActionState# | public | public System.String RequestPlayerActionState |
RequestRemoveEntity# | public | public System.String RequestRemoveEntity |
RequestRemoveEntitySilent# | public | public System.String RequestRemoveEntitySilent |
RequestSetUserSettings# | public | public System.String RequestSetUserSettings |
RequestSpawnEntities# | public | public System.String RequestSpawnEntities |
RequestSpawnEntity# | public | public System.String RequestSpawnEntity |
RespawnPlayer# | public | public System.String RespawnPlayer |
RewardWasUnlocked# | public | public System.String RewardWasUnlocked |
RobotBossDamaged# | public | public System.String RobotBossDamaged |
RobotBossSync# | public | public System.String RobotBossSync |
RunServerScript# | public | public System.String RunServerScript |
SacrificeCitizen# | public | public System.String SacrificeCitizen |
SaveFinished# | public | public System.String SaveFinished |
SaveStarted# | public | public System.String SaveStarted |
SellItem# | public | public System.String SellItem |
SendWildCitizenToClosestTown# | public | public System.String SendWildCitizenToClosestTown |
Server_NewTradeRouteCreatedAndListenerAdded# | public | public System.String Server_NewTradeRouteCreatedAndListenerAdded |
SetBucketContent# | public | public System.String SetBucketContent |
SetDynamicPlayerFlag# | public | public System.String SetDynamicPlayerFlag |
SetEntityOwner# | public | public System.String SetEntityOwner |
SetExclusiveParameterValueAndSpawnEntities# | public | public System.String SetExclusiveParameterValueAndSpawnEntities |
SetKnockback# | public | public System.String SetKnockback |
SetNewTownName# | public | public System.String SetNewTownName |
SetTime# | public | public System.String SetTime |
ShieldBlock# | public | public System.String ShieldBlock |
SpawnCrop# | public | public System.String SpawnCrop |
SpawnDungeonCheat# | public | public System.String SpawnDungeonCheat |
SpawnEntities# | public | public System.String SpawnEntities |
SpawnEntity# | public | public System.String SpawnEntity |
SpawnPoiCheat# | public | public System.String SpawnPoiCheat |
SpawnWeather# | public | public System.String SpawnWeather |
SpawnWorldItem# | public | public System.String SpawnWorldItem |
SpawnWorldItems# | public | public System.String SpawnWorldItems |
StartConstructActionInProgress# | public | public System.String StartConstructActionInProgress |
StopConstructActionInProgress# | public | public System.String StopConstructActionInProgress |
StopListeningOnInternalResourceStorage# | public | public System.String StopListeningOnInternalResourceStorage |
StopListeningOnTradeRoutes# | public | public System.String StopListeningOnTradeRoutes |
StopListeningToCitizensMessage# | public | public System.String StopListeningToCitizensMessage |
StopListeningToTown# | public | public System.String StopListeningToTown |
SwapItemPositions# | public | public System.String SwapItemPositions |
SwapManyItemPositions# | public | public System.String SwapManyItemPositions |
SwitchCitizenSlots# | public | public System.String SwitchCitizenSlots |
SwitchWeapons# | public | public System.String SwitchWeapons |
Teleport# | public | public System.String Teleport |
Throw# | public | public System.String Throw |
ThrowHitSpellCast# | public | public System.String ThrowHitSpellCast |
TownBuildingsUpdated# | public | public System.String TownBuildingsUpdated |
TownCreated# | public | public System.String TownCreated |
TownDefenceValueChanged# | public | public System.String TownDefenceValueChanged |
TownOverviewUpdates# | public | public System.String TownOverviewUpdates |
TownRemoved# | public | public System.String TownRemoved |
TownsReportsSummary# | public | public System.String TownsReportsSummary |
TradeRouteChanged# | public | public System.String TradeRouteChanged |
TradeRouteRemoved# | public | public System.String TradeRouteRemoved |
TryAddNpcQuest# | public | public System.String TryAddNpcQuest |
TryEnterDungeon# | public | public System.String TryEnterDungeon |
TryEnterRoom# | public | public System.String TryEnterRoom |
TryFinishQuest# | public | public System.String TryFinishQuest |
TryGetEntityAuras# | public | public System.String TryGetEntityAuras |
TryPerformHandInObjective# | public | public System.String TryPerformHandInObjective |
TryTurnItemIntoFuelForSource# | public | public System.String TryTurnItemIntoFuelForSource |
TryUpgradeBuilding# | public | public System.String TryUpgradeBuilding |
TryUpgradeDecoration# | public | public System.String TryUpgradeDecoration |
UnassignCitizenFromSlot# | public | public System.String UnassignCitizenFromSlot |
Unequip# | public | public System.String Unequip |
UnlearnAllFavours# | public | public System.String UnlearnAllFavours |
UnregisterListenerForJob# | public | public System.String UnregisterListenerForJob |
UnregisterListenerForSimpleInventory# | public | public System.String UnregisterListenerForSimpleInventory |
UpdateActiveDungeon# | public | public System.String UpdateActiveDungeon |
UpdateBuilding# | public | public System.String UpdateBuilding |
UpdateBuildingAppeal# | public | public System.String UpdateBuildingAppeal |
UpdateBuildingParameters# | public | public System.String UpdateBuildingParameters |
UpdateCitizens# | public | public System.String UpdateCitizens |
UpdateConstructActionInProgress# | public | public System.String UpdateConstructActionInProgress |
UpdateCrop# | public | public System.String UpdateCrop |
UpdateCurrentOfferings# | public | public System.String UpdateCurrentOfferings |
UpdateCurrentWorshipPoints# | public | public System.String UpdateCurrentWorshipPoints |
UpdateDungeonLocation# | public | public System.String UpdateDungeonLocation |
UpdateEntityHealth# | public | public System.String UpdateEntityHealth |
UpdateEntityParameter# | public | public System.String UpdateEntityParameter |
UpdateEntityParameters# | public | public System.String UpdateEntityParameters |
UpdateEntityPosition# | public | public System.String UpdateEntityPosition |
UpdateEntityState# | public | public System.String UpdateEntityState |
UpdateFavour# | public | public System.String UpdateFavour |
UpdateGameConfig# | public | public System.String UpdateGameConfig |
UpdateInternalResourcesStorages# | public | public System.String UpdateInternalResourcesStorages |
UpdateInventoriesItemInstances# | public | public System.String UpdateInventoriesItemInstances |
UpdateInventoriesItemInstancesWithAddMessage# | public | public System.String UpdateInventoriesItemInstancesWithAddMessage |
UpdateJob# | public | public System.String UpdateJob |
UpdateJobRecipes# | public | public System.String UpdateJobRecipes |
UpdateJobUserSettings# | public | public System.String UpdateJobUserSettings |
UpdateOneInternalResourceStorages# | public | public System.String UpdateOneInternalResourceStorages |
UpdatePersonalQuests# | public | public System.String UpdatePersonalQuests |
UpdatePlayerCurrentBlessing# | public | public System.String UpdatePlayerCurrentBlessing |
UpdatePlayersGrave# | public | public System.String UpdatePlayersGrave |
UpdateRaid# | public | public System.String UpdateRaid |
UpdateUnlockedBlessings# | public | public System.String UpdateUnlockedBlessings |
UpdateUnlockedOrdinances# | public | public System.String UpdateUnlockedOrdinances |
UpdateVehicle# | public | public System.String UpdateVehicle |
UpdateWorldQuests# | public | public System.String UpdateWorldQuests |
UpdateWorldStats# | public | public System.String UpdateWorldStats |
UpgradeBuildingCheat# | public | public System.String UpgradeBuildingCheat |
UserLogin# | public | public System.String UserLogin |
UserRegister# | public | public System.String UserRegister |
UseWarDeclaration# | public | public System.String UseWarDeclaration |
VehicleUseAction# | public | public System.String VehicleUseAction |
WaterCrops# | public | public System.String WaterCrops |
WorldFlagChanged# | public | public System.String WorldFlagChanged |
WorldTilesFillRectangle# | public | public System.String WorldTilesFillRectangle |
WorshipUnlockWasBought# | public | public System.String WorshipUnlockWasBought |