CandideServer.ServerControllers.PlayerCharacterSController
Type JSONpublic class in CandideServer.ServerControllers
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.ServerControllers - Base type
System.Object - Hash
5109DA439AC6E5FA82E2F8F6C6577745EED38624D23B280F46ECC9978D0BE8F5
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
ReusePlayerCharacterModels# | private | private System.Collections.Generic.List<CandideServer.Models.Player.ServerPlayerCharacter> ReusePlayerCharacterModels |
Methods
GetPlayersInTileRectangleArea
#
public System.Collections.Generic.List<CandideServer.Models.Player.ServerPlayerCharacter> GetPlayersInTileRectangleArea(Microsoft.Xna.Framework.Rectangle rectangle, System.Guid worldId)
Method metadata
- Visibilitypublic
- Return type
System.Collections.Generic.List<CandideServer.Models.Player.ServerPlayerCharacter> - StaticTrue
- VirtualFalse
- Hash
85D72C9775C240EC1D0A3577424F780C6CD2DB99A6A07F5FA9B8F1129B7A47D3 - Body hash
1E78FE009CBC6CC9EADCE1CD99B76B050754422BFDAC76EB987CD6F672CE3897 - IL size134
Referenced calls
System.Collections.Generic.List<CandideServer.Models.Player.ServerPlayerCharacter>::Clear()System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Player.ServerPlayerCharacter>::get_Values()Dictionary.ValueCollection<System.Guid, CandideServer.Models.Player.ServerPlayerCharacter>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.Guid, CandideServer.Models.Player.ServerPlayerCharacter>::get_Current()System.Guid::op_Inequality(System.Guid, System.Guid)CandideCreator.Shared.Helpers.VectorExtension::ToVector2(Microsoft.Xna.Framework.Vector3)CandideServer.Models.ServerChunkedWorld::WorldToTilePosition(Microsoft.Xna.Framework.Vector2)Microsoft.Xna.Framework.Rectangle::Contains(Microsoft.Xna.Framework.Point)System.Collections.Generic.List<CandideServer.Models.Player.ServerPlayerCharacter>::Add(!0)Dictionary.ValueCollection.Enumerator<System.Guid, CandideServer.Models.Player.ServerPlayerCharacter>::MoveNext()System.IDisposable::Dispose()
ReapplySavedEntityAuras
#
public System.Void ReapplySavedEntityAuras(CandideServer.ServerServices.ServerJoinedPlayerModel player, System.Boolean skipCalculateState)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
8075808697221D22E1B036CA74A3A4D23B48DF7C161D7A4273BC2A9360C5F944 - Body hash
E008D1669A3E6EC3C6204A76398C198A09F7020D005815964CF9F03BFF6A555F - IL size56
Referenced calls
System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::get_Count()CandideServer.SyncStrategies.SyncStrategy::SkipPeer(CandideServer.Server.Network.ConnectedPeer)CandideServer.ServerManagers.AuraServerManager::ReapplyAurasToEntity(CandideServer.Entities.ServerEntityModel, System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>, System.Boolean, CandideServer.SyncStrategies.SyncStrategy)System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::Clear()
SaveEntityAurasToCharacterModel
#
public System.Void SaveEntityAurasToCharacterModel(CandideServer.ServerServices.ServerJoinedPlayerModel playerModel)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
A98CB125896F2CE459E93D2FC3C9BADEFC774880CD47BAA8E2FD003970D3EECC - Body hash
46DAC71CC3508C7081C61200CDA446787169E587218994E17EF60E2FB0952DE3 - IL size140
Referenced calls
System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::get_Count()System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::.ctor()System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::Clear()System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::GetEnumerator()List.Enumerator<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::get_Current()System.Collections.Generic.List<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::Add(!0)List.Enumerator<System.ValueTuple<System.String, Shared.Aura.State.AuraBaseState>>::MoveNext()System.IDisposable::Dispose()
SetCurrentBlessing
#
public System.Void SetCurrentBlessing(Shared.Models.Player.PlayerCharacterModel characterModel, System.String currentBlessing)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
DB3C430A97134783E389C53C1490AE16D4EEEADC5AD37E36D2BC2897B8554635 - Body hash
4AF38E69A4D8E54369C74365B6CFB830CEFD3DB60AE69C1BEFDD3779885315AE - IL size8