CandideServer.ServerServices.EquipmentServerService
Type JSONpublic class in CandideServer.ServerServices
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.ServerServices - Base type
System.Object - Hash
46C9941E691EE8770A8DCC8A11C3DAE64C15462D2A038BC90910F06370AA074E
Relationships
Base type
System.Object
Methods
OnReceive_SwitchWeapons
#
public System.Void OnReceive_SwitchWeapons(CandideServer.MessageModels.Equipment.SwitchWeaponsMessage msg, CandideServer.EventBus.EventBusArgs args)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
7CE1D2DBE11F4B18BE38E7A0F3AA363ADAF6FD22A9709AE1DB0F8BBE75563E0B - Body hash
E508FD439AF13A25CD61064490A7E89463BD4A28B87916F77985054B6F3A1A74 - IL size49
Referenced calls
CandideServer.ServerManagers.ServerSimpleInventoryManager_Player::Player_InventoryApplyManyDelta(System.Collections.Generic.IReadOnlyCollection<Shared.Inventory.DeltaModels.DeltaAction>, CandideServer.Server.Network.ConnectedPeer)CandideServer.MessageModels.Equipment.PlayerSwitchedWeaponsMessage::.ctor()CandideServer.SyncStrategies.SyncStrategy::SkipCurrentPeer()CandideServer.ServerServices.PlayerServerService::Send_PlayerSwitchedWeapons(CandideServer.MessageModels.Equipment.PlayerSwitchedWeaponsMessage, CandideServer.SyncStrategies.SyncStrategy)