CandideServer.ServerServices.ServerGameStateService
Type JSONpublic class in CandideServer.ServerServices
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.ServerServices - Base type
System.Object - Hash
63837D7517C796133045116E6B4633033AA20BA820EB12078FA7F2271B6C5E7B
Relationships
Base type
System.Object
Methods
GetFullGameStateForLogin
#
public CandideServer.ServerServices.GetFullGameStateResponse GetFullGameStateForLogin(CandideServer.ServerServices.ServerJoinedPlayerModel joinedPlayerModel)
Method metadata
- Visibilitypublic
- Return type
CandideServer.ServerServices.GetFullGameStateResponse - StaticTrue
- VirtualFalse
- Hash
8C5699AF9BC30B0F3C994405624566E220596CEFDC2374DDF9BD9CFBEB076677 - Body hash
622C95A527484D5CBD2934D80AE8184328547D17986919EEDFE1AEEC93549CC8 - IL size603
Referenced calls
System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Worlds.WorldModel>::TryGetValue(!0, !1&)System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Dungeons.ActiveDungeonModel>::TryGetValue(!0, !1&)CandideServer.ServerServices.GetFullGameStateResponse::.ctor()System.Collections.Generic.Dictionary<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::get_Values()ServerGameStateService.<>c::<GetFullGameStateForLogin>b__3_0(CandideServer.SimulationModels.BuildingSimulationModel)System.Func<CandideServer.SimulationModels.BuildingSimulationModel, CandideServer.Models.Buildings.BuildingInstanceModel>::.ctor(System.Object, System.IntPtr)System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>)System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable<!!0>)ServerGameStateService.<>c::<GetFullGameStateForLogin>b__3_1(System.Collections.Generic.KeyValuePair<System.Int32, CandideServer.ServerServices.ServerJoinedPlayerModel>)System.Func<System.Collections.Generic.KeyValuePair<System.Int32, CandideServer.ServerServices.ServerJoinedPlayerModel>, CandideServer.MessageModels.Players.ServerPlayerMessage>::.ctor(System.Object, System.IntPtr)System.Collections.Generic.Dictionary<System.String, Shared.Models.Quests.QuestInstanceModel>::get_Values()System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Town.ServerTownModel>::get_Values()ServerGameStateService.<>c::<GetFullGameStateForLogin>b__3_2(CandideServer.Models.Town.ServerTownModel)System.Func<CandideServer.Models.Town.ServerTownModel, CandideServer.Models.Town.TownModel>::.ctor(System.Object, System.IntPtr)CandideServer.ServerManagers.OfferingsServerManager::GetCurrentOfferings()CandideServer.Helpers.WorldStatsExtensions::ToCalculatedDictionary(Shared.Models.WorldStats&)
OnReceive_DebugActivated
#
public System.Void OnReceive_DebugActivated(System.Boolean activated)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
44D4D4DFCE969CFBB0761EECA970D34F0F2E959429FBC2A339A050F0E02A6A16 - Body hash
C8185567ED5F31791ABD288D2E17A214CEDF8B164E8321235FFE636069133B63 - IL size6
OnReceive_UpdateGameConfig
#
public System.Void OnReceive_UpdateGameConfig(CandideServer.Game.GameConfig config)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
5A9386F18D374A2971F4957223234F38550BA03E2AF69EEBF38D9378C27BA218 - Body hash
A34F2553B0A1FA02E848E978F339CEF20836C718D9E38CADF4773321F17CB487 - IL size36
Referenced calls
String literals
update-gameconfig
Send_DebugActivated
#
public System.Void Send_DebugActivated(System.Boolean activated)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
648EFAF861700C05893451B43E6DA5FBD939C3C68CCC0BB6F639B831D29F6EAE - Body hash
2C4D83B0FD9714053B37A6F59F04C87DF7E9F0CFC0CA7CD1B2489BF992AB4164 - IL size22
Referenced calls
String literals
debug-activated