public class in CandideServer.Testing
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.Testing - Base type
System.Object - Hash
8A85C028567A2F75E2D9E92562FDB1E91BB735E6199F011C000E960B610983DB
Relationships
Base type
System.Object
Methods
public System.Void CreateTestDetachedInventoryItem()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
68311ECB16B08B2DF596675E8380CA1192158455E105FFEADA7CBBF9FB923575 - Body hash
51062A87DAC7D3367679FC8554A8A5EE0604FF78D1AA7A21FEC36F5B75DB3D53 - IL size132
Referenced calls
System.Collections.Generic.Dictionary<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::GetEnumerator()Dictionary.Enumerator<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::get_Current()System.Collections.Generic.KeyValuePair<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::get_Value()System.Nullable<System.Guid>::get_HasValue()System.Nullable<System.Guid>::GetValueOrDefault()CandideServer.ServerGameState::TryGetInventory(System.Guid, Shared.Models.Items.SharedInventoryModel&)System.Guid::NewGuid()CandideServer.ServerControllers.ItemInstanceSController::CreateNewItemInstance(System.String, System.Int32, System.Guid, System.Nullable<System.Guid>, System.String)Dictionary.Enumerator<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::MoveNext()System.IDisposable::Dispose()
String literals
material:wood_stick
public System.Void CreateTestInvalidItemAmount()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
8EE8FCC43BD56D68B2D9527957F947A5AACA720AB5292E36E85A6ACCD552CA3B - Body hash
3B84327495E2BC9486624C9B89F532DB2E895DC47AA960853B84D10BB4C958E0 - IL size128
Referenced calls
System.Collections.Generic.Dictionary<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::GetEnumerator()Dictionary.Enumerator<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::get_Current()System.Collections.Generic.KeyValuePair<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::get_Value()System.Nullable<System.Guid>::get_HasValue()System.Nullable<System.Guid>::GetValueOrDefault()CandideServer.ServerGameState::TryGetInventory(System.Guid, Shared.Models.Items.SharedInventoryModel&)System.Guid::NewGuid()System.Nullable<System.Guid>::.ctor(!0)CandideServer.ServerControllers.ItemInstanceSController::CreateNewItemInstance(System.String, System.Int32, System.Guid, System.Nullable<System.Guid>, System.String)Dictionary.Enumerator<System.Guid, CandideServer.SimulationModels.BuildingSimulationModel>::MoveNext()System.IDisposable::Dispose()
String literals
material:wood_stick