ServerCitizenEntityController.Anim
Type JSONpublic class in <global>
Type metadata
- Assembly
CandideServer - Namespace
<global> - Base type
System.Object - Hash
69867E899FE1B146A7D986D5783ABCC2C1CB4C1A3F2B249D0E95D0685A775DD6
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
Attack1# | public | public System.Int32 Attack1 |
Attack2# | public | public System.Int32 Attack2 |
Attack3# | public | public System.Int32 Attack3 |
AttackIdle# | public | public System.Int32 AttackIdle |
BowHold# | public | public System.Int32 BowHold |
BowPull# | public | public System.Int32 BowPull |
BowShoot# | public | public System.Int32 BowShoot |
BowWalk# | public | public System.Int32 BowWalk |
ChoppingPerforming# | public | public System.Int32 ChoppingPerforming |
ChoppingReady# | public | public System.Int32 ChoppingReady |
ConstructionPerforming# | public | public System.Int32 ConstructionPerforming |
ConstructionReady# | public | public System.Int32 ConstructionReady |
Crossbow# | public | public System.Int32 Crossbow |
DaggerAttack# | public | public System.Int32 DaggerAttack |
Dash# | public | public System.Int32 Dash |
Dash2# | public | public System.Int32 Dash2 |
HammerAttack1# | public | public System.Int32 HammerAttack1 |
HammerAttack2# | public | public System.Int32 HammerAttack2 |
HammerHold# | public | public System.Int32 HammerHold |
HammerReady# | public | public System.Int32 HammerReady |
HammerWalk# | public | public System.Int32 HammerWalk |
Idle# | public | public System.Int32 Idle |
JavelinHold# | public | public System.Int32 JavelinHold |
JavelinThrow# | public | public System.Int32 JavelinThrow |
JavelinWalk# | public | public System.Int32 JavelinWalk |
Lifting# | public | public System.Int32 Lifting |
LiftingIdle# | public | public System.Int32 LiftingIdle |
LiftingRunning# | public | public System.Int32 LiftingRunning |
LiftingWalking# | public | public System.Int32 LiftingWalking |
Run# | public | public System.Int32 Run |
RunningCart# | public | public System.Int32 RunningCart |
ShieldHold# | public | public System.Int32 ShieldHold |
ShieldHoldSpear# | public | public System.Int32 ShieldHoldSpear |
ShieldReady# | public | public System.Int32 ShieldReady |
ShieldReadySpear# | public | public System.Int32 ShieldReadySpear |
ShieldWalk# | public | public System.Int32 ShieldWalk |
ShieldWalkSpear# | public | public System.Int32 ShieldWalkSpear |
Sitting# | public | public System.Int32 Sitting |
Spear# | public | public System.Int32 Spear |
SpearShield# | public | public System.Int32 SpearShield |
SpearWalk# | public | public System.Int32 SpearWalk |
Stopping# | public | public System.Int32 Stopping |
Unarmed# | public | public System.Int32 Unarmed |
Walking# | public | public System.Int32 Walking |