Romestead Assembly Reference

Candide.CandideUI.JobUiNew.State.JobOrdersState

Type JSON

public class in Candide.CandideUI.JobUiNew.State

Methods3
Properties1
Fields1
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.CandideUI.JobUiNew.State
  • Base typeSystem.Object
  • HashD5A9F181062AFC7A666477D154455C8A85F046E3C1FD2DE370763A5C5384315E

Relationships

Fields

NameVisibilitySignature
CurrentWorkOrderIdpublicpublic System.Nullable<System.Guid> CurrentWorkOrderId

Properties

NameVisibilitySignature
WorkOrderspublicpublic System.Collections.Generic.List<Candide.GameModels.Models.Jobs.WorkOrder> WorkOrders

Methods

GetReservedItemsAggregate

public Shared.Models.Items.ItemMaterialsAggregate GetReservedItemsAggregate()

Method metadata
  • Visibilitypublic
  • Return typeShared.Models.Items.ItemMaterialsAggregate
  • StaticFalse
  • VirtualFalse
  • HashBD78DC7ED01A8980E9BEB6B16C98A10814E1D2B68A74CF0A2755B34B82AF458F
  • Body hashAAFD5CB36BE4C5FEC8EECBC530DA40D90B5FACA27B3FAD7CF891797B50B6E547
  • IL size113
Referenced calls
Called by

GetReservedResourceAggregate

public Shared.Models.Construction.ConstructionMaterialsAggregate GetReservedResourceAggregate()

Method metadata
Referenced calls
Called by

SetWorkOrders

public System.Void SetWorkOrders(System.Collections.Generic.List<Candide.GameModels.Models.Jobs.WorkOrder> jobWorkOrders, System.Collections.Generic.Dictionary<System.Guid, System.Single> workOrdersSlatedForDeletion)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash0291363E01856C238E3F9766717ECDD14E25D39EF59AFA6AFC4E0ECC100BE768
  • Body hash3DB81533738B8A998F3555B15E5FBA716C7C0A449C1E02DA21F2D2C3681F2750
  • IL size81
Referenced calls
  • Candide.CandideUI.JobUiNew.State.JobOrdersState::set_WorkOrders(System.Collections.Generic.List<Candide.GameModels.Models.Jobs.WorkOrder>)
  • Candide.CandideUI.JobUiNew.State.JobOrdersState::get_WorkOrders()
  • System.Collections.Generic.List<Candide.GameModels.Models.Jobs.WorkOrder>::GetEnumerator()
  • List.Enumerator<Candide.GameModels.Models.Jobs.WorkOrder>::get_Current()
  • System.Collections.Generic.Dictionary<System.Guid, System.Single>::ContainsKey(!0)
  • List.Enumerator<Candide.GameModels.Models.Jobs.WorkOrder>::MoveNext()
  • System.IDisposable::Dispose()
Called by