Romestead Assembly Reference

Candide.CandideUI.Text.Renderables.KeyBindingRenderable

Type JSON

public class in Candide.CandideUI.Text.Renderables

Methods1
Properties1
Fields4
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.CandideUI.Text.Renderables
  • Base typeSystem.Object
  • InterfacesFontStashSharp.RichText.IRenderable
  • HashADCE63DD0C85FCA4062612E35A9647D2AE8EF1BC71B044744D85CBF9B15F9674

Relationships

Base type

System.Object

Interfaces

  • FontStashSharp.RichText.IRenderable

Fields

NameVisibilitySignature
_framesprivateprivate System.ValueTuple<Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle> _frames
_pressedprivateprivate System.Boolean _pressed
_scaleprivateprivate Microsoft.Xna.Framework.Vector2 _scale
_textureprivateprivate Microsoft.Xna.Framework.Graphics.Texture2D _texture

Properties

NameVisibilitySignature
Sizepublicpublic Microsoft.Xna.Framework.Point Size

Methods

Draw

public System.Void Draw(FontStashSharp.RichText.FSRenderContext context, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Color color)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • HashE7841CA0DF5C624798D72B4517724E2965397C3D846019A21B33E107D311BD4E
  • Body hash11656E740816568FCDF28373127538C676A17F3BF8804B8804C6CDA3EDEA4241
  • IL size257
Referenced calls
  • Microsoft.Xna.Framework.GameTime::get_TotalGameTime()
  • System.TimeSpan::get_TotalSeconds()
  • Microsoft.Xna.Framework.Color::op_Equality(Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color)
  • Candide.CandideUI.UiRenderContext::GetTextureFiltering()
  • Candide.CandideUI.UiRenderContext::SetTextureFiltering(UiRenderContext.TextureFiltering)
  • Microsoft.Xna.Framework.Vector2::.ctor(System.Single, System.Single)
  • Microsoft.Xna.Framework.Vector2::op_Addition(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)
  • FontStashSharp.RichText.FSRenderContext::DrawImage(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)