Romestead Assembly Reference

Candide.CandideUI.UserControls.ItemRequirementControl

Type JSON

public class in Candide.CandideUI.UserControls

Methods1
Properties2
Fields4
Events0
Type metadata

Relationships

Fields

NameVisibilitySignature
AdditionalInventoriespublicpublic System.Collections.ObjectModel.ObservableCollection<Candide.GameModels.Models.Items.SimpleInventory> AdditionalInventories
RequiredAmountpublicpublic System.Int32 RequiredAmount
RequiredItempublicpublic Shared.Models.Items.ItemData RequiredItem
_mainInventoryprivateprivate Candide.GameModels.Models.Items.SimpleInventory _mainInventory

Properties

NameVisibilitySignature
LabelWidthpublicpublic System.Nullable<System.Int32> LabelWidth
MainInventorypublicpublic Candide.GameModels.Models.Items.SimpleInventory MainInventory

Methods

Update

public System.Void Update()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash03A0077D495A39859DD1BF7E1E44ABD3BA9881467E62B5A8482B1FCDF02462FB
  • Body hashB0B2F9D6A553626241BDF8920543D3413EA394A399933C0414141536CDFB7D8B
  • IL size864
Referenced calls
  • Candide.CandideUI.UserControls.ItemRequirementControl::get_MainInventory()
  • System.Collections.ObjectModel.Collection<Candide.GameModels.Models.Items.SimpleInventory>::get_Count()
  • System.Int32::ToString()
  • Candide.CandideUI.Components.CandideTextLabel::set_Text(System.String)
  • Shared.Models.Items.SharedInventoryModel::GetItemCount(System.String)
  • System.Nullable<System.Int32>::.ctor(!0)
  • Candide.CandideUI.CandideExtendedInteractionsHandler::get_DraggedContent()
  • System.String::op_Equality(System.String, System.String)
  • Candide.CandideUI.Components.Holder.CraftingCandideDraggableHolderContent::get_Amount()
  • System.Nullable<System.Int32>::get_HasValue()
  • System.Nullable<System.Int32>::GetValueOrDefault()
  • System.Collections.ObjectModel.Collection<Candide.GameModels.Models.Items.SimpleInventory>::GetEnumerator()
  • System.Collections.Generic.IEnumerator<Candide.GameModels.Models.Items.SimpleInventory>::get_Current()
  • System.Collections.IEnumerator::MoveNext()
  • System.IDisposable::Dispose()
  • System.Nullable<System.Int32>::get_Value()
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
String literals
  • /
  • (
  • )
  • )/