Candide.CandideUI.UserControls.ItemRequirementControl
Type JSONpublic class in Candide.CandideUI.UserControls
Type metadata
- Assembly
Romestead - Namespace
Candide.CandideUI.UserControls - Base type
Candide.CandideUI.Components.Displays.MaterialRequirementDisplay - Hash
717FC01BF9F74756277E6FE34A1D6327943EEDAF79C4D59123CFAF30076CF651
Relationships
Fields
| Name | Visibility | Signature |
|---|---|---|
AdditionalInventories# | public | public System.Collections.ObjectModel.ObservableCollection<Candide.GameModels.Models.Items.SimpleInventory> AdditionalInventories |
RequiredAmount# | public | public System.Int32 RequiredAmount |
RequiredItem# | public | public Shared.Models.Items.ItemData RequiredItem |
_mainInventory# | private | private Candide.GameModels.Models.Items.SimpleInventory _mainInventory |
Properties
| Name | Visibility | Signature |
|---|---|---|
LabelWidth# | public | public System.Nullable<System.Int32> LabelWidth |
MainInventory# | public | public Candide.GameModels.Models.Items.SimpleInventory MainInventory |
Methods
Update
#
public System.Void Update()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
03A0077D495A39859DD1BF7E1E44ABD3BA9881467E62B5A8482B1FCDF02462FB - Body hash
B0B2F9D6A553626241BDF8920543D3413EA394A399933C0414141536CDFB7D8B - IL size864
Referenced calls
Candide.CandideUI.UserControls.ItemRequirementControl::get_MainInventory()System.Collections.ObjectModel.Collection<Candide.GameModels.Models.Items.SimpleInventory>::get_Count()System.Int32::ToString()Candide.CandideUI.Components.CandideTextLabel::set_Text(System.String)Shared.Models.Items.SharedInventoryModel::GetItemCount(System.String)System.Nullable<System.Int32>::.ctor(!0)Candide.CandideUI.CandideExtendedInteractionsHandler::get_DraggedContent()System.String::op_Equality(System.String, System.String)Candide.CandideUI.Components.Holder.CraftingCandideDraggableHolderContent::get_Amount()System.Nullable<System.Int32>::get_HasValue()System.Nullable<System.Int32>::GetValueOrDefault()System.Collections.ObjectModel.Collection<Candide.GameModels.Models.Items.SimpleInventory>::GetEnumerator()System.Collections.Generic.IEnumerator<Candide.GameModels.Models.Items.SimpleInventory>::get_Current()System.Collections.IEnumerator::MoveNext()System.IDisposable::Dispose()System.Nullable<System.Int32>::get_Value()System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
String literals
/())/