Candide.CandideUI.Windows.TopPanelWindow
Type JSONpublic class in Candide.CandideUI.Windows
Type metadata
- Assembly
Romestead - Namespace
Candide.CandideUI.Windows - Base type
Candide.CandideUI.Containers.CandideWindow - Hash
93C79A0EA77C990004119B4A32CDB05FFC45039ECF64FECEFA241CF9E93FC421
Relationships
Fields
Methods
InternalDraw
#
protected System.Void InternalDraw(Candide.CandideUI.UiRenderContext context)
Method metadata
- Visibilityprotected
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
0828901EB4B7C8491DAB0DE1A6CBA2B704757CCA38D28DDF5AE378C65DF80151 - Body hash
3D127A0AAD7B2FEE31ED614E6D62A81FECD70F90B24B81D2709E0CEB23D075A6 - IL size134
Referenced calls
Candide.CandideUI.Containers.CandideWindow::InternalDraw(Candide.CandideUI.UiRenderContext)Candide.CandideUI.CandideUiElement::get_Bounds()Candide.CandideUI.CandideUiSystem::get_Scale()Microsoft.Xna.Framework.Vector2::.ctor(System.Single, System.Single)Microsoft.Xna.Framework.Vector2::get_One()Candide.CandideUI.UiRenderContext::DrawSprite(CandideCreator.Shared.Graphics.SpriteSheet, System.Int32, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Single, System.Boolean)
Update
#
public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
6CAD41D5FDA62F779688CEB711D88276CE5074F57F4EE0D81BF93C4397DF328B - Body hash
123DAEA1F0B20FD2F72B50062CA00E4AB8F529510B65C143E21DCA96F64C11E5 - IL size343
Referenced calls
System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.ClientTownModel>::get_Count()Candide.CandideUI.CandideUiElement::set_Enabled(System.Boolean)Candide.CandideUI.Components.Buttons.IconToggleButton::set_Highlight(System.Boolean)Candide.CandideUI.PlayerUi::IsTabAvailable(Candide.CandideUI.PlayerUiTab)Candide.CandideUI.CandideUiElement::get_Enabled()Candide.CandideUI.Components.Buttons.CandideToggleButton::SetToggleSilent(System.Boolean)Candide.CandideUI.CandideUiElement::get_Visible()Candide.CandideUI.Containers.CandideWindow::Update(Microsoft.Xna.Framework.GameTime)