Romestead Assembly Reference

Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController

Type JSON

public class in Candide.Entities.Controllers.BulletHellTrapController

Methods3
Properties0
Fields1
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.Entities.Controllers.BulletHellTrapController
  • Base typeShared.Entity.Base.AbstractController
  • HashAD304462BC2755DFC6E59579C042007D2FB4AA06BA926775921BD6869A5EF70C

Relationships

Fields

NameVisibilitySignature
_animationStateMachineprivateprivate Candide.Entities.Animations.EntitySpacAnimationStateMachine _animationStateMachine

Methods

BeforeRender

public System.Void BeforeRender()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • HashBEEF6C708DAED1D54C5FA606EDA04957A1213D4988E35F2C54A44D9642389635
  • Body hash0ACA3C321B806F2B74B912BDE4C3308683D882AEEDBC69D6880F8FE32460AA49
  • IL size59
Referenced calls

EntityInitialize

public System.Void EntityInitialize()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash835E981ADFA74FEFFBFA472EAF8DC2053073722558290B222EE58BE6ECDD5AC4
  • Body hashE677E777FE17AED60037C2F6A13DBAB6F4808ACB88AD162A02E0696058309CE3
  • IL size623
Referenced calls
  • Candide.Database.SpacDataBase::GetSpacOrCrash(System.String)
  • CandideCreator.Shared.SpacSystem.State::.ctor(System.String, System.Boolean, System.Nullable<System.Single>, System.Single, System.Boolean)
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_0()
  • System.Func<System.Boolean>::.ctor(System.Object, System.IntPtr)
  • CandideCreator.Shared.SpacSystem.Transition::.ctor(System.String, System.String, System.Func<System.Boolean>, System.String, System.Boolean)
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_1()
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_2()
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_3()
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_4()
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_5()
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_6()
  • Candide.Entities.Controllers.BulletHellTrapController.BulletHellTrapController::<EntityInitialize>b__1_7()
  • Candide.Entities.Animations.EntitySpacAnimationStateMachine::.ctor(CandideCreator.Shared.Models.SpritesAnimationCollections.Spac, System.Collections.Generic.IEnumerable<CandideCreator.Shared.SpacSystem.State>, System.Collections.Generic.IEnumerable<CandideCreator.Shared.SpacSystem.Transition>)
  • CandideCreator.Shared.SpacSystem.AbstractSpacAnimationStateMachine::SetState(System.String, System.Boolean)
  • Shared.Entity.EntityWrapper::set_UsesSpac(System.Boolean)
  • Candide.Graphics.VFX.SpacRenderingArgs::SetDefaultEntityOffset(Shared.Entity.EntityWrapper)
String literals
  • laser_statue_animations
  • idle_passive
  • idle_aggressive
  • open_eyes
  • close_eyes
  • open_mouth
  • close_mouth
  • mouth_stay_open
  • attack
  • *

Update

public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash65411841A876356BBFC96EF3974753E1B4E3B7C7E20349D7B3A11C5B8DC82869
  • Body hash7785C92A4FFD66648710701125714461ED0FEA1A6E95FDFF3DAB3F9AA4F90D60
  • IL size36
Referenced calls