Romestead Assembly Reference

Candide.Entities.Controllers.ZombieController.FallenController

Type JSON

public class in Candide.Entities.Controllers.ZombieController

Methods5
Properties0
Fields7
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.Entities.Controllers.ZombieController
  • Base typeShared.Entity.Base.AbstractController
  • HashB8E4F548B74643621468D171E666D91EEBED93FFE74D83B2D95043EF074C8584

Relationships

Fields

NameVisibilitySignature
IsAttackingpublicpublic System.Boolean IsAttacking
NextVoiceSoundpublicpublic System.Single NextVoiceSound
PartsSpriteSheetpublicpublic CandideCreator.Shared.Graphics.SpriteSheet PartsSpriteSheet
WalkSpriteSheetpublicpublic CandideCreator.Shared.Graphics.SpriteSheet WalkSpriteSheet
_animationStateMachineprivateprivate Candide.Entities.Animations.EntitySpacAnimationStateMachine _animationStateMachine
_isDeadprivateprivate System.Boolean _isDead
_voiceAudioEventprivateprivate Candide.Sound.AudioEvent.AudioEvent _voiceAudioEvent

Methods

EntityInitialize

public System.Void EntityInitialize()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • HashEA0BE0AF9694F04FC12687036FE5ECF90C082C7334937FC333455CE389670735
  • Body hash044D97E596746018FCAAD00D3ADB1C793192A9037B4E23799F03281C1BB43B04
  • IL size613
Referenced calls
String literals
  • event:/creature/zombie/zombie_grunt
  • is_burning_fallen
  • newfallen
  • firefallen
  • media/sprites/creatures/hostiles/new_fallen/
  • _parts
  • fallen
  • idle
  • walk
  • attack
  • *

OnKilled

public Shared.Entity.Base.OnKilledBehaviour OnKilled(Shared.Entity.EntityKillInfo info)

Method metadata
  • Visibilitypublic
  • Return typeShared.Entity.Base.OnKilledBehaviour
  • StaticFalse
  • VirtualTrue
  • Hash70FF88E32C744E64D1FDD4EBD5B9531F900706164EFBC98445582815712F7238
  • Body hash90C6C0C7452FE67BFE12917BB77ED79B91AF7A6B66D5ED16499F83BB0F3AC072
  • IL size218
Referenced calls
String literals
  • event:/hits/destruction/gore_small
  • event:/creature/zombie/zombie_die

Update

public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • HashF9500054FB1926F866592FF8C1FA7A8617D787AAD57DE137882AD4CBF1098CFE
  • Body hash41564B1A7A00A5D4A03F15D56B42CEAEA4F51A6F14D24BE49F96933CB12D4135
  • IL size239
Referenced calls
String literals
  • walk