Romestead Assembly Reference

Candide.GameModels.Controllers.WorldFlagsController

Type JSON

public class in Candide.GameModels.Controllers

Methods2
Properties0
Fields0
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Controllers
  • Base typeSystem.Object
  • Hash9F1D391A528E06CE872287A9F873F101B1365222F0E153BEB964744EB01F08C5

Relationships

Base type

System.Object

Methods

SyncFullGameState

public System.Void SyncFullGameState(CandideServer.ServerServices.GetFullGameStateResponse msg)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash4F2E4E193D30F0B14A75F5EBECC6E2AC8026D4C33486F07025044FCFB37BCD8B
  • Body hash6E90402BBFC9EFC9A18E777EAE478F8D3140F0B00123578B77B38DFBF94585C3
  • IL size87
Referenced calls
  • System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::Clear()
  • System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::GetEnumerator()
  • Dictionary.Enumerator<System.String, Shared.Models.WorldFlag>::get_Current()
  • System.Collections.Generic.KeyValuePair<System.String, Shared.Models.WorldFlag>::Deconstruct(!0&, !1&)
  • System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::set_Item(!0, !1)
  • Dictionary.Enumerator<System.String, Shared.Models.WorldFlag>::MoveNext()
  • System.IDisposable::Dispose()

SynchWorldFlagChanged

public System.Void SynchWorldFlagChanged(CandideServer.MessageModels.WorldFlagChangedMessage msg)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashD02E92226F314CE61BE2983165682A352971E1FFCE13CE78777CA44F1E6CA640
  • Body hash1B19E721BF008B153BA1B2652AB566F03C137832B8F4C3C7D8F4C1F825D8F332
  • IL size61
Referenced calls
Called by
String literals
  • world-flag-updated