Candide.GameModels.Controllers.WorldFlagsController
Type JSONpublic class in Candide.GameModels.Controllers
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Controllers - Base type
System.Object - Hash
9F1D391A528E06CE872287A9F873F101B1365222F0E153BEB964744EB01F08C5
Relationships
Base type
System.Object
Methods
SyncFullGameState
#
public System.Void SyncFullGameState(CandideServer.ServerServices.GetFullGameStateResponse msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
4F2E4E193D30F0B14A75F5EBECC6E2AC8026D4C33486F07025044FCFB37BCD8B - Body hash
6E90402BBFC9EFC9A18E777EAE478F8D3140F0B00123578B77B38DFBF94585C3 - IL size87
Referenced calls
System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::Clear()System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::GetEnumerator()Dictionary.Enumerator<System.String, Shared.Models.WorldFlag>::get_Current()System.Collections.Generic.KeyValuePair<System.String, Shared.Models.WorldFlag>::Deconstruct(!0&, !1&)System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::set_Item(!0, !1)Dictionary.Enumerator<System.String, Shared.Models.WorldFlag>::MoveNext()System.IDisposable::Dispose()
SynchWorldFlagChanged
#
public System.Void SynchWorldFlagChanged(CandideServer.MessageModels.WorldFlagChangedMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D02E92226F314CE61BE2983165682A352971E1FFCE13CE78777CA44F1E6CA640 - Body hash
1B19E721BF008B153BA1B2652AB566F03C137832B8F4C3C7D8F4C1F825D8F332 - IL size61
Referenced calls
System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag>::set_Item(!0, !1)Candide.GameModels.Controllers.WorldFlagUpdatedArgs::.ctor(System.String, Shared.Models.WorldFlag)CandideServer.EventBus.EventBusManager::SendEvent(System.String, System.Object, System.Boolean)
String literals
world-flag-updated