Candide.GameModels.Helpers.GamePathHelper
Type JSONpublic class in Candide.GameModels.Helpers
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Helpers - Base type
System.Object - Hash
B8A4D3CECEF77A9AFBA649116858F95C8CED0329E11670B8D04F5956DEDC4997
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
DefaultBaseSavePath# | private | private System.String DefaultBaseSavePath |
WindowsBaseSavePath# | private | private System.String WindowsBaseSavePath |
WindowsBaseSavePortOverPath# | private | private System.String WindowsBaseSavePortOverPath |
Properties
| Name | Visibility | Signature |
|---|---|---|
ProfilePath# | private | private System.String ProfilePath |
Methods
GetFolderPath
#
public System.String GetFolderPath(Candide.GameModels.Helpers.GameFolder folder, System.Boolean createDirectory)
Method metadata
- Visibilitypublic
- Return type
System.String - StaticTrue
- VirtualFalse
- Hash
9619DD7B54AB693DC84B9647E1B82AA62F2567D83D13FD5E7DDD7C34DDB9111E - Body hash
DBF69BC43B6107DDC1EFA0505AED51891D62E279614748E5EC929E94B6EE5CA7 - IL size191
Referenced calls
MonoGame.Framework.Utilities.PlatformInfo::get_MonoGamePlatform()Candide.GameModels.Helpers.GamePathHelper::get_ProfilePath()System.IO.Path::Combine(System.String, System.String)System.IO.Path::Combine(System.String, System.String, System.String)System.ArgumentOutOfRangeException::.ctor(System.String, System.Object, System.String)System.IO.Directory::CreateDirectory(System.String)
Called by
Candide.MainMenu.Ui.Steps.CreateWorldWindow::SaveNewWorldCandide.MainMenu.Ui.Steps.PostGameWindow::OnWindowShownCandide.MainMenu.Ui.Steps.SelectCharacterWindow::GetCharactersCandide.MainMenu.Ui.Steps.SelectWorldWindow::DeleteWorldCandide.MainMenu.Ui.Steps.SelectWorldWindow::GetWorldsCandide.MainMenu.Ui.Steps.SelectWorldWindow::WorldsChangedCandide.Save.CharacterSaveManager::GetCharacterSavePathCandide.Save.CharacterSaveManager::GetFirstCharacterCandide.Save.CharacterSaveManager::GetQuickSinglePlayerWorldCandide.Save.WorldMapSaveManager::GetWorldMapSavePathCandide.Scenes.LoadingScreen.LoadingScreen::CopyOldSaveFolderCandide.UserSettings.UserSettingsCategory::LoadFromFileAndApplyCandide.UserSettings.UserSettingsCategory::SaveToFile
String literals
settingscharactersworld_mapssaved_worldsfolder