Romestead Assembly Reference

Candide.GameModels.Helpers.GamePathHelper

Type JSON

public class in Candide.GameModels.Helpers

Methods1
Properties1
Fields3
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Helpers
  • Base typeSystem.Object
  • HashB8A4D3CECEF77A9AFBA649116858F95C8CED0329E11670B8D04F5956DEDC4997

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
DefaultBaseSavePathprivateprivate System.String DefaultBaseSavePath
WindowsBaseSavePathprivateprivate System.String WindowsBaseSavePath
WindowsBaseSavePortOverPathprivateprivate System.String WindowsBaseSavePortOverPath

Properties

NameVisibilitySignature
ProfilePathprivateprivate System.String ProfilePath

Methods

GetFolderPath

public System.String GetFolderPath(Candide.GameModels.Helpers.GameFolder folder, System.Boolean createDirectory)

Method metadata
  • Visibilitypublic
  • Return typeSystem.String
  • StaticTrue
  • VirtualFalse
  • Hash9619DD7B54AB693DC84B9647E1B82AA62F2567D83D13FD5E7DDD7C34DDB9111E
  • Body hashDBF69BC43B6107DDC1EFA0505AED51891D62E279614748E5EC929E94B6EE5CA7
  • IL size191
Referenced calls
  • MonoGame.Framework.Utilities.PlatformInfo::get_MonoGamePlatform()
  • Candide.GameModels.Helpers.GamePathHelper::get_ProfilePath()
  • System.IO.Path::Combine(System.String, System.String)
  • System.IO.Path::Combine(System.String, System.String, System.String)
  • System.ArgumentOutOfRangeException::.ctor(System.String, System.Object, System.String)
  • System.IO.Directory::CreateDirectory(System.String)
Called by
String literals
  • settings
  • characters
  • world_maps
  • saved_worlds
  • folder