Candide.GameModels.PlayerGameState
Type JSONpublic class in Candide.GameModels
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels - Base type
System.Object - Hash
68DA25019A7DB93747C9F77DC4AA44AED7E2C8790683E9AC5D5315B2E3A5E407
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
Analytics# | public | public Shared.Analytics.AnalyticsHandler Analytics |
FurnitureAmounts# | public | public System.Collections.Generic.Dictionary<System.String, System.Int32> FurnitureAmounts |
HotBar# | public | public Candide.Entities.PlayerState.HotBarSlot[] HotBar |
PlayerWorldFlagsBooleans# | public | public System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.Boolean>> PlayerWorldFlagsBooleans |
PlayerWorldFlagsFloats# | public | public System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.Single>> PlayerWorldFlagsFloats |
PlayerWorldFlagsStrings# | public | public System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.String>> PlayerWorldFlagsStrings |
TimePlayedInSession# | public | public System.Double TimePlayedInSession |
TrackedQuestId# | public | public System.String TrackedQuestId |
WorshipOfferedItemAmounts# | public | public System.Collections.Generic.Dictionary<System.String, System.Int32> WorshipOfferedItemAmounts |
Methods
PlayerLoaded
#
public System.Void PlayerLoaded(CandideServer.ServerServices.GetFullGameStateResponse gameState, Shared.Models.Player.PlayerCharacterSaveModel saveModel)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
2B8A6C5E805E27970B30CE15BB6990FB95624D8D6A33CB9897A38112D43E6157 - Body hash
A2F2447270B3D82F25590DEAF734B869E8A811A705D5634013D7F8E8CAF5FADA - IL size276
Referenced calls
System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.Single>>::ContainsKey(!0)System.Collections.Generic.Dictionary<System.String, System.Single>::.ctor()System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.Single>>::set_Item(!0, !1)System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.String>>::ContainsKey(!0)System.Collections.Generic.Dictionary<System.String, System.String>::.ctor()System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.String>>::set_Item(!0, !1)System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.Boolean>>::ContainsKey(!0)System.Collections.Generic.Dictionary<System.String, System.Boolean>::.ctor()System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.Dictionary<System.String, System.Boolean>>::set_Item(!0, !1)System.Collections.Generic.List<System.Nullable<Shared.Models.Player.HotBarSaveModel>>::get_Count()System.Collections.Generic.List<System.Nullable<Shared.Models.Player.HotBarSaveModel>>::get_Item(System.Int32)System.Nullable<Shared.Models.Player.HotBarSaveModel>::get_HasValue()System.Nullable<Shared.Models.Player.HotBarSaveModel>::get_Value()Candide.Entities.PlayerState.HotBarSlot::.ctor(Shared.Models.Player.HotBarSlotType, System.String)