Candide.GameModels.Services.ConstructionsService
Type JSONpublic class in Candide.GameModels.Services
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Services - Base type
System.Object - Hash
265212714C4CE17A6F997AC9DEE3FFB4BAF66F213E004F730E2E877551CA0673
Relationships
Base type
System.Object
Methods
SendCreateConstructionCheat
#
public System.Void SendCreateConstructionCheat(System.String id, Microsoft.Xna.Framework.Vector2 position, System.Nullable<System.Guid> townId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
644D92F62A33CF7F099FDBC0A712A83B864AB1D490605A4F354F97E6260BFE0D - Body hash
8269D4EF4AD7E1CC5DD35ABDA47EAC99E50E7736E3E1889C715223C5B6157019 - IL size38
Referenced calls
CandideServer.MessageModels.Constructions.CreateConstructionCheatMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
create-construction-cheat