Candide.GameModels.Services.RaidsService
Type JSONpublic class in Candide.GameModels.Services
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Services - Base type
System.Object - Hash
6F3A2ECB5E8CFFB71B5F610E4E5B05D8E0753BD9A4962667BE7D1B5F54060C29
Relationships
Base type
System.Object
Methods
OnReceive_NewRaid
#
public System.Void OnReceive_NewRaid(CandideServer.MessageModels.Raids.NewRaidMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
6587096F78D38C2106EAEDC7AB5394BFA41DDBE410C5A24E6B47F214B7A6A8C0 - Body hash
13469D2A16E7F60FAB7147ABB88B026432038CEBCB7FA36256DA69ADCDB4F762 - IL size12
OnReceive_RemoveRaid
#
public System.Void OnReceive_RemoveRaid(CandideServer.MessageModels.Raids.RemoveRaidMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
F17F616EF966A7C6A7C0FB1311B5D8516E37E7C7BF65AFF1DFC23D16DEEF17DC - Body hash
84D735A1D067CF7D9374DA6D22F481092792E98388727CC57521A3F1C45276B4 - IL size29
OnReceive_UpdateRaid
#
public System.Void OnReceive_UpdateRaid(CandideServer.MessageModels.Raids.UpdateRaidMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
0B4D5BF110D73537C81E067323B93C20DFFB773ED283826D290211A377E85A2B - Body hash
2650EEB586E41E9DDB88C9961F0DCAF0837E60E1F43778DDEEBB6E8600AA4665 - IL size24
Send_CheatArriveRaid
#
public System.Void Send_CheatArriveRaid(System.Guid targetTownId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
0254D6B9D12ABE78ECADDB9C76C3AC3D5EA2A6E13609D9FD1E6CDF129A4A53E7 - Body hash
6E80A1E7F454B45822DE81C5ED3CA266D4F0B5FA60A9865F82D9174BC5D104DA - IL size24
Referenced calls
CandideServer.MessageModels.Raids.ArriveRaidCheatMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
cheat-arrive-raid
Send_CheatBeatRaid
#
public System.Void Send_CheatBeatRaid(System.Guid targetTownId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
A1BD01E6FBF8B337A227740B2FDD213A69A8E65769E8675F3FAF5CC47F65A319 - Body hash
4405A2F2FCBE1B3793FBDEDF7130690D1491B9049141F2F999BFE9AE99A999D1 - IL size24
Referenced calls
CandideServer.MessageModels.Raids.BeatRaidCheatMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
cheat-beat-raid
Send_CheatFailRaid
#
public System.Void Send_CheatFailRaid(System.Guid targetTownId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
76591532D0CE4EFBB9495901A68AA20ACF773FA8ACA54A59701F3DC41B7052DD - Body hash
65BA59A7F2038BAD6ED6DF760254D6C6AC94B64C3CA1C95B135C550583804AA4 - IL size24
Referenced calls
CandideServer.MessageModels.Raids.FailRaidCheatMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
cheat-fail-raid
Send_CheatSpawnRaid
#
public System.Void Send_CheatSpawnRaid(System.Guid targetTownId, System.String raidDataId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
5E001A49F62A00334F73C57A2A17D34FEECF5F453A7F0FEAA67B34206168CA34 - Body hash
81618322D7833DB81016BC2B769C3353F15F2713A13B68001F15A7C6B9FD83E6 - IL size31
Referenced calls
CandideServer.MessageModels.Raids.SpawnRaidCheatMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
cheat-spawn-raid
Send_UseWarDeclaration
#
public System.Void Send_UseWarDeclaration(System.Guid itemInstanceId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D93C2D0AE566183DBF26643F77D8A5BA3DE7383968FC36779448F2A942865D6E - Body hash
7C1920389C8DA4362BDBDC84872787CDAF864607383762DFE52A8F1160441E28 - IL size24
Referenced calls
CandideServer.MessageModels.Raids.UseWarDeclarationMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
use-war-declaration