Candide.Scene.GameSceneManager
Type JSONpublic class in Candide.Scene
Type metadata
- Assembly
Romestead - Namespace
Candide.Scene - Base type
System.Object - Hash
8F19B002B67A3F0E826F1AACCC8CD897F497CC24454ABA899E4A2ECA36425275
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
ErrorHandler# | public | public System.Func<System.Exception, System.Boolean> ErrorHandler |
GameSceneGame# | public | public Candide.Scene.GameSceneGame GameSceneGame |
HasLoadedContent# | public | public System.Boolean HasLoadedContent |
Scenes# | public | public System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene> Scenes |
Methods
Dispose
#
public System.Void Dispose()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
579317625E49B3E048B34565F884E3D7B64374E7A79B4E92F3D75A7FC14094C0 - Body hash
20196BF4DCC5A8FC7EB143609E6D94E60437A12D296E7D6676542E6ECB9CB7C9 - IL size57
Referenced calls
System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene>::get_Values()Dictionary.ValueCollection<System.String, Candide.Scene.GameScene>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::get_Current()Candide.Scene.GameScene::Dispose(System.Boolean)Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::MoveNext()System.IDisposable::Dispose()
Called by
Get
#
public T Get<T>()
Method metadata
- Visibilitypublic
- Return type
T - StaticTrue
- VirtualFalse
- Hash
4FB44B3522085A000FC13968BF128DFE730AC891DD1BC76237AACA611C28FA45 - Body hash
9CE58E936D7728683CA0F7980258CD410BE01AA9F625CDDF086370611088575A - IL size85
Referenced calls
System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene>::get_Values()Dictionary.ValueCollection<System.String, Candide.Scene.GameScene>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::get_Current()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::MoveNext()System.IDisposable::Dispose()
Initialize
#
public System.Void Initialize(Candide.Scene.GameSceneGame gameSceneGame)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
E1C3473C16BA298728C04F0656A20E93873089BDF5F2CBF55BBB404B306D04F4 - Body hash
1E6D1166586066327671D7F91FD03E19FF0AF2EA3428C98FD31215CBB2EF2432 - IL size63
Referenced calls
System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene>::get_Values()Dictionary.ValueCollection<System.String, Candide.Scene.GameScene>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::get_Current()Candide.Scene.GameScene::Initialize()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::MoveNext()System.IDisposable::Dispose()
Called by
LoadContent
#
public System.Void LoadContent()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
8CA2D9C8704CD6479037FA9CB51ED37BD34EA7C574592627E3EC6129C75CBF12 - Body hash
AE8F44BDB99FF5A5EC2EDD51CB131ED88B3D15A840B13970D6EBCC6D4162DAD0 - IL size77
Referenced calls
System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene>::get_Values()Dictionary.ValueCollection<System.String, Candide.Scene.GameScene>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::get_Current()Candide.Scene.GameScene::LoadContent()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::MoveNext()System.IDisposable::Dispose()Candide.Scene.GameScene::OnSceneActivated()
Called by
SetCurrentScene
#
public System.Void SetCurrentScene<T>()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
BCA3C30CA832E9C2C9B5E47C2472D1E09C262BA7EAB9A03C14A98E56F205DA4F - Body hash
0CCFD243E100034B59B8D52363396D5AFCE3CA2445B1E8A29B0E135A7AEDBF04 - IL size169
Referenced calls
System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene>::get_Values()Dictionary.ValueCollection<System.String, Candide.Scene.GameScene>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::get_Current()Dictionary.ValueCollection.Enumerator<System.String, Candide.Scene.GameScene>::MoveNext()System.IDisposable::Dispose()System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
String literals
Could not find game scene
SetUpScenes
#
public System.Void SetUpScenes(Candide.Scene.GameSceneGame gameSceneGame)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
584A6B042AA2486B82F81F86407C7ECCE2079416FE4656A929E09C97B9475875 - Body hash
7F25C34DDA2805EB271E93AA0FDF61A14DFF0923A0CA47EC68291EFD617419CF - IL size91
Referenced calls
Candide.CandideEngine::.ctor()System.Collections.Generic.Dictionary<System.String, Candide.Scene.GameScene>::Add(!0, !1)Candide.MainMenu.MainMenu::.ctor(Candide.CandideEngine)Candide.Scenes.LoadingScreen.LoadingScreen::.ctor(Candide.CandideEngine)Candide.Scenes.Intro.IntroScene::.ctor()
String literals
CandideEngineMainMenuLoadingScreenIntroScene