Candide.Toolkit.GamePropertiesWindow
Type JSONpublic class in Candide.Toolkit
Type metadata
- Assembly
Romestead - Namespace
Candide.Toolkit - Base type
Candide.Toolkit.ImGuiWindow - Hash
01B07D2942F1C9260ED4C1C1741A4908F058407BCB1FD20F7FFDED091EF9D310
Relationships
Base type
Methods
CreateWindow
#
public System.Void CreateWindow()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
4C7A41E002CEB1CA4C15D3F9EBDAA722E7E21555752AA12A43BFF304D66D309D - Body hash
A89813FB852672ECC4ACC67506A0DCDED045D7001EB2F19ED1A6E59A9D0BD03C - IL size106
Referenced calls
System.String::op_Implicit(System.String)ImGuiNET.ImGui::Begin(System.ReadOnlySpan<System.Char>, System.Boolean&)ImGuiNET.ImGui::Checkbox(System.ReadOnlySpan<System.Char>, System.Boolean&)ImGuiNET.ImGui::End()
String literals
GamePropertiesRender HitBoxesRender Point Light SourcesRender Tile Grid