Romestead Assembly Reference

Candide.World.AutoTile.AutoTilerConstructionSite

Type JSON

public class in Candide.World.AutoTile

Methods1
Properties0
Fields2
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.World.AutoTile
  • Base typeSystem.Object
  • HashB3BCBC2656D15A785F0D8D650419C48AA394929E912232CBBF4FDFBD24FF77A1

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
ConstructionSheetpublicpublic CandideCreator.Shared.Graphics.SpriteSheet ConstructionSheet
PreMadeConstructionSitesTexturepublicpublic Microsoft.Xna.Framework.Graphics.Texture2D PreMadeConstructionSitesTexture

Methods

RenderConstructionSite

public System.Void RenderConstructionSite(Candide.GameModels.Models.Constructions.ConstructionSite site)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashD860494570684C096EF52518E5E28B7DE805FD11DA0435EBC3812CE79752D550
  • Body hash3FD84613B444E35ACDBFB47D882C533DE1956A2FF36164834DF7E1232A66F481
  • IL size783
Referenced calls
  • Microsoft.Xna.Framework.Graphics.GraphicsDevice::SetRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTarget2D)
  • Microsoft.Xna.Framework.Color::get_Transparent()
  • Microsoft.Xna.Framework.Graphics.GraphicsDevice::Clear(Microsoft.Xna.Framework.Color)
  • Microsoft.Xna.Framework.Graphics.SpriteBatch::Begin(Microsoft.Xna.Framework.Graphics.SpriteSortMode, Microsoft.Xna.Framework.Graphics.BlendState, Microsoft.Xna.Framework.Graphics.SamplerState, Microsoft.Xna.Framework.Graphics.DepthStencilState, Microsoft.Xna.Framework.Graphics.RasterizerState, Microsoft.Xna.Framework.Graphics.Effect, System.Nullable<Microsoft.Xna.Framework.Matrix>)
  • Microsoft.Xna.Framework.Point::get_Zero()
  • Candide.World.AutoTile.AutoTiler::Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, CandideCreator.Shared.Graphics.SpriteSheet, System.Int32, Microsoft.Xna.Framework.Point, CandideCreator.Shared.Tiled.TileEffectEnum)
  • Microsoft.Xna.Framework.Point::.ctor(System.Int32, System.Int32)
  • Microsoft.Xna.Framework.Point::op_Addition(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point)
  • Microsoft.Xna.Framework.Graphics.SpriteBatch::End()
Called by