Candide.World.AutoTile.AutoTilerConstructionSite
Type JSONpublic class in Candide.World.AutoTile
Type metadata
- Assembly
Romestead - Namespace
Candide.World.AutoTile - Base type
System.Object - Hash
B3BCBC2656D15A785F0D8D650419C48AA394929E912232CBBF4FDFBD24FF77A1
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
ConstructionSheet# | public | public CandideCreator.Shared.Graphics.SpriteSheet ConstructionSheet |
PreMadeConstructionSitesTexture# | public | public Microsoft.Xna.Framework.Graphics.Texture2D PreMadeConstructionSitesTexture |
Methods
RenderConstructionSite
#
public System.Void RenderConstructionSite(Candide.GameModels.Models.Constructions.ConstructionSite site)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D860494570684C096EF52518E5E28B7DE805FD11DA0435EBC3812CE79752D550 - Body hash
3FD84613B444E35ACDBFB47D882C533DE1956A2FF36164834DF7E1232A66F481 - IL size783
Referenced calls
Microsoft.Xna.Framework.Graphics.GraphicsDevice::SetRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTarget2D)Microsoft.Xna.Framework.Color::get_Transparent()Microsoft.Xna.Framework.Graphics.GraphicsDevice::Clear(Microsoft.Xna.Framework.Color)Microsoft.Xna.Framework.Graphics.SpriteBatch::Begin(Microsoft.Xna.Framework.Graphics.SpriteSortMode, Microsoft.Xna.Framework.Graphics.BlendState, Microsoft.Xna.Framework.Graphics.SamplerState, Microsoft.Xna.Framework.Graphics.DepthStencilState, Microsoft.Xna.Framework.Graphics.RasterizerState, Microsoft.Xna.Framework.Graphics.Effect, System.Nullable<Microsoft.Xna.Framework.Matrix>)Microsoft.Xna.Framework.Point::get_Zero()Candide.World.AutoTile.AutoTiler::Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, CandideCreator.Shared.Graphics.SpriteSheet, System.Int32, Microsoft.Xna.Framework.Point, CandideCreator.Shared.Tiled.TileEffectEnum)Microsoft.Xna.Framework.Point::.ctor(System.Int32, System.Int32)Microsoft.Xna.Framework.Point::op_Addition(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point)Microsoft.Xna.Framework.Graphics.SpriteBatch::End()