PlayerAnimationController.AnimationStates
Type JSONpublic class in <global>
Type metadata
- Assembly
Romestead - Namespace
<global> - Base type
System.Object - Hash
B91DAD48E5881FD6B795299C1315282F98DB2362B71AA9EFF7233757A8D85612
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
Attack1# | public | public System.String Attack1 |
Attack2# | public | public System.String Attack2 |
Attack3# | public | public System.String Attack3 |
AttackIdle# | public | public System.String AttackIdle |
BowChargeUp# | public | public System.String BowChargeUp |
BowHolding# | public | public System.String BowHolding |
BowHoldingWalking# | public | public System.String BowHoldingWalking |
BowSecondary# | public | public System.String BowSecondary |
BowShoot# | public | public System.String BowShoot |
CastSpellTome# | public | public System.String CastSpellTome |
ConstructionPerforming# | public | public System.String ConstructionPerforming |
ConstructionStance# | public | public System.String ConstructionStance |
DaggerAttack# | public | public System.String DaggerAttack |
Dodging# | public | public System.String Dodging |
HoldingShield# | public | public System.String HoldingShield |
HoldingShieldSpear# | public | public System.String HoldingShieldSpear |
Idle# | public | public System.String Idle |
IdleCarrying# | public | public System.String IdleCarrying |
IdlePlacing# | public | public System.String IdlePlacing |
JavelinChargeUp# | public | public System.String JavelinChargeUp |
JavelinHold# | public | public System.String JavelinHold |
JavelinThrow# | public | public System.String JavelinThrow |
Lifting# | public | public System.String Lifting |
MovingHoldingShield# | public | public System.String MovingHoldingShield |
MovingHoldingShieldSpear# | public | public System.String MovingHoldingShieldSpear |
ReadyShield# | public | public System.String ReadyShield |
ReadyShieldSpear# | public | public System.String ReadyShieldSpear |
Running# | public | public System.String Running |
RunningCarrying# | public | public System.String RunningCarrying |
RunningCart# | public | public System.String RunningCart |
RunningPlacing# | public | public System.String RunningPlacing |
ShieldSpearAttack1# | public | public System.String ShieldSpearAttack1 |
Shooting# | public | public System.String Shooting |
Sitting# | public | public System.String Sitting |
SledgehammerAttack1# | public | public System.String SledgehammerAttack1 |
SledgehammerAttack1ChargeUp# | public | public System.String SledgehammerAttack1ChargeUp |
SledgehammerAttack1Holding# | public | public System.String SledgehammerAttack1Holding |
SledgehammerAttack1Walking# | public | public System.String SledgehammerAttack1Walking |
SledgehammerSecondary# | public | public System.String SledgehammerSecondary |
SpearHold# | public | public System.String SpearHold |
SpearSlash1# | public | public System.String SpearSlash1 |
SpearSlash2# | public | public System.String SpearSlash2 |
SpearThrust# | public | public System.String SpearThrust |
Stopping# | public | public System.String Stopping |
UnarmedAttack1# | public | public System.String UnarmedAttack1 |
UnarmedAttack2# | public | public System.String UnarmedAttack2 |
Walking# | public | public System.String Walking |
WoodChoppingPerforming# | public | public System.String WoodChoppingPerforming |