Romestead Assembly Reference

PlayerAnimationController.AnimationStates

Type JSON

public class in <global>

Methods0
Properties0
Fields48
Events0
Type metadata
  • AssemblyRomestead
  • Namespace<global>
  • Base typeSystem.Object
  • HashB91DAD48E5881FD6B795299C1315282F98DB2362B71AA9EFF7233757A8D85612

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
Attack1publicpublic System.String Attack1
Attack2publicpublic System.String Attack2
Attack3publicpublic System.String Attack3
AttackIdlepublicpublic System.String AttackIdle
BowChargeUppublicpublic System.String BowChargeUp
BowHoldingpublicpublic System.String BowHolding
BowHoldingWalkingpublicpublic System.String BowHoldingWalking
BowSecondarypublicpublic System.String BowSecondary
BowShootpublicpublic System.String BowShoot
CastSpellTomepublicpublic System.String CastSpellTome
ConstructionPerformingpublicpublic System.String ConstructionPerforming
ConstructionStancepublicpublic System.String ConstructionStance
DaggerAttackpublicpublic System.String DaggerAttack
Dodgingpublicpublic System.String Dodging
HoldingShieldpublicpublic System.String HoldingShield
HoldingShieldSpearpublicpublic System.String HoldingShieldSpear
Idlepublicpublic System.String Idle
IdleCarryingpublicpublic System.String IdleCarrying
IdlePlacingpublicpublic System.String IdlePlacing
JavelinChargeUppublicpublic System.String JavelinChargeUp
JavelinHoldpublicpublic System.String JavelinHold
JavelinThrowpublicpublic System.String JavelinThrow
Liftingpublicpublic System.String Lifting
MovingHoldingShieldpublicpublic System.String MovingHoldingShield
MovingHoldingShieldSpearpublicpublic System.String MovingHoldingShieldSpear
ReadyShieldpublicpublic System.String ReadyShield
ReadyShieldSpearpublicpublic System.String ReadyShieldSpear
Runningpublicpublic System.String Running
RunningCarryingpublicpublic System.String RunningCarrying
RunningCartpublicpublic System.String RunningCart
RunningPlacingpublicpublic System.String RunningPlacing
ShieldSpearAttack1publicpublic System.String ShieldSpearAttack1
Shootingpublicpublic System.String Shooting
Sittingpublicpublic System.String Sitting
SledgehammerAttack1publicpublic System.String SledgehammerAttack1
SledgehammerAttack1ChargeUppublicpublic System.String SledgehammerAttack1ChargeUp
SledgehammerAttack1Holdingpublicpublic System.String SledgehammerAttack1Holding
SledgehammerAttack1Walkingpublicpublic System.String SledgehammerAttack1Walking
SledgehammerSecondarypublicpublic System.String SledgehammerSecondary
SpearHoldpublicpublic System.String SpearHold
SpearSlash1publicpublic System.String SpearSlash1
SpearSlash2publicpublic System.String SpearSlash2
SpearThrustpublicpublic System.String SpearThrust
Stoppingpublicpublic System.String Stopping
UnarmedAttack1publicpublic System.String UnarmedAttack1
UnarmedAttack2publicpublic System.String UnarmedAttack2
Walkingpublicpublic System.String Walking
WoodChoppingPerformingpublicpublic System.String WoodChoppingPerforming