Romestead Assembly Reference

Shared.Data.Favour.VulcanFavours

Type JSON changed

internal class in Shared.Data.Favour

Methods2
Properties2
Fields0
Events0
Type metadata

Relationships

Properties

NameVisibilitySignature
Godinternalinternal System.String God
IdPrefixinternalinternal System.String IdPrefix

Methods

Column1

changed

protected System.Void Column1(System.Collections.Generic.List<Shared.Data.Favour.FavourSetupData> column)

Method metadata
  • Visibilityprotected
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash7000D821DC62A7FA226A4CB9AC946E58EC51D03980827931B5309C52AF4DC4D6
  • Body hash584AC3A69D64E1E350A5CA405C390061198EDD8B42A06A572B619EB9BFBCC9C7
  • IL size952
Referenced calls
  • System.Collections.Generic.List<Shared.Data.Favour.FavourSetupData>::Add(!0)
String literals
  • fire_dash
  • Earthquake
  • skill:falling_rocks:0
  • When dashing, you have a {0:P0} chance to leave a trailing earthquake behind you dealing melee damage to any enemies in
  • shield_energy_regeneration
  • Shield Adept
  • skill:shield:plus
  • Reduces the energy regeneration penalty while shielding by {0:P0}
  • shield_energy_reg
  • shield_perfect_block_window
  • Perfect Blocker
  • skill:shield:reflect:blue
  • Increases the time a perfect block can be executed by {0:P0}
  • shield_slam
  • Shield Slam
  • skill:shield:red

Column2

protected System.Void Column2(System.Collections.Generic.List<Shared.Data.Favour.FavourSetupData> column)

Method metadata
  • Visibilityprotected
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash647A9C4B7659B605D8BB92620D5FE35368C05F474EDDD2A57C35A1E9AF97FFEC
  • Body hashE0977C34127ABAA765EAE48F576D4B6885BE7D626A90B0C4C7731576740A35DD
  • IL size361
Referenced calls
  • System.Collections.Generic.List<Shared.Data.Favour.FavourSetupData>::Add(!0)
String literals
  • sledgehammer_movement_range
  • Sledgehammer Adept
  • skill:sledgehammer:plus
  • {0:P0} increased sledgehammer range and {1:P0} increased movement speed while charging the Sledgehammer.
  • sledgehammer_damage
  • Fierceness
  • skill:sledgehammer:gray
  • Your regular sledgehammer attacks deal {0:P0} more damage, and the charged sledgehammer attacks deal {1:P0} more damage.
  • sledgehammer_charge
  • Sledgehammer Mastery
  • skill:sledgehammer:green
  • Sledgehammer power attacks charges {0:P0} faster.
  • sledgehammer_charge_speed
  • sledgehammer_shockwave
  • Shockwave
  • skill:shockwave:medium