Shared.SoundIds
Type JSONpublic class in Shared
Type metadata
- Assembly
Shared - Namespace
Shared - Base type
System.Object - Hash
BC40D161D865C8989E69F64117BA5CA5DFD3AF88EA82C2B17604B48978FC57BF
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
ArrowHit# | public | public System.String ArrowHit |
Back# | public | public System.String Back |
BallistaChargeUp# | public | public System.String BallistaChargeUp |
BallistaFire# | public | public System.String BallistaFire |
BearCubDie# | public | public System.String BearCubDie |
BearCubHurt# | public | public System.String BearCubHurt |
BeastBiteLarge# | public | public System.String BeastBiteLarge |
BeastBiteMedium# | public | public System.String BeastBiteMedium |
BeastBiteSmall# | public | public System.String BeastBiteSmall |
BeeHive# | public | public System.String BeeHive |
Bleed# | public | public System.String Bleed |
BowFullCharge# | public | public System.String BowFullCharge |
BowGrabArrow# | public | public System.String BowGrabArrow |
BowShoot# | public | public System.String BowShoot |
BowTightenString# | public | public System.String BowTightenString |
Buff# | public | public System.String Buff |
BuffFavour# | public | public System.String BuffFavour |
BuffRegen# | public | public System.String BuffRegen |
BuffSmall# | public | public System.String BuffSmall |
Cancel# | public | public System.String Cancel |
CastSpellCosmo# | public | public System.String CastSpellCosmo |
CastSpellCosmoLooping# | public | public System.String CastSpellCosmoLooping |
CastSpellFire# | public | public System.String CastSpellFire |
CastSpellFireLooping# | public | public System.String CastSpellFireLooping |
CastSpellFireMassive# | public | public System.String CastSpellFireMassive |
CastSpellHeal# | public | public System.String CastSpellHeal |
CastSpellHealLooping# | public | public System.String CastSpellHealLooping |
CastSpellNature# | public | public System.String CastSpellNature |
CastSpellNatureLooping# | public | public System.String CastSpellNatureLooping |
CastSpellNecro# | public | public System.String CastSpellNecro |
CastSpellNecroLooping# | public | public System.String CastSpellNecroLooping |
CastSpellProjectile# | public | public System.String CastSpellProjectile |
CastSpellProjectileVolley# | public | public System.String CastSpellProjectileVolley |
CastSpellStone# | public | public System.String CastSpellStone |
CastSpellSummon# | public | public System.String CastSpellSummon |
CastSpellWater# | public | public System.String CastSpellWater |
CastSpellWaterLooping# | public | public System.String CastSpellWaterLooping |
ChannelSpell# | public | public System.String ChannelSpell |
ChargeSpell# | public | public System.String ChargeSpell |
ChatMessage# | public | public System.String ChatMessage |
ChestClose# | public | public System.String ChestClose |
CitizenAddedToTown# | public | public System.String CitizenAddedToTown |
CitizenFemaleVocalization# | public | public System.String CitizenFemaleVocalization |
CitizenMaleVocalization# | public | public System.String CitizenMaleVocalization |
CloseInventory# | public | public System.String CloseInventory |
CloseWindow# | public | public System.String CloseWindow |
CoinDrop# | public | public System.String CoinDrop |
CompleteQuestObjective# | public | public System.String CompleteQuestObjective |
ConfirmSacrificeCitizen# | public | public System.String ConfirmSacrificeCitizen |
ConstructionModeEnter# | public | public System.String ConstructionModeEnter |
ConstructionRemove# | public | public System.String ConstructionRemove |
Curse# | public | public System.String Curse |
DartTrapActive# | public | public System.String DartTrapActive |
DiscoverBossLocation# | public | public System.String DiscoverBossLocation |
DrinkEnd# | public | public System.String DrinkEnd |
DrinkStart# | public | public System.String DrinkStart |
EatEnd# | public | public System.String EatEnd |
EatStart# | public | public System.String EatStart |
EquipGeneral# | public | public System.String EquipGeneral |
FireHit# | public | public System.String FireHit |
Flames# | public | public System.String Flames |
FurnitureDeselect# | public | public System.String FurnitureDeselect |
FurnitureEntitySelect# | public | public System.String FurnitureEntitySelect |
FurnitureModeEnter# | public | public System.String FurnitureModeEnter |
FurnitureMove# | public | public System.String FurnitureMove |
FurniturePlaceFail# | public | public System.String FurniturePlaceFail |
FurniturePlaceSuccess# | public | public System.String FurniturePlaceSuccess |
FurnitureRemove# | public | public System.String FurnitureRemove |
FurnitureRotate# | public | public System.String FurnitureRotate |
FurnitureStyleChange# | public | public System.String FurnitureStyleChange |
FurnitureStyleChangeClick# | public | public System.String FurnitureStyleChangeClick |
FurnitureStyleViewClose# | public | public System.String FurnitureStyleViewClose |
FurnitureStyleViewOpen# | public | public System.String FurnitureStyleViewOpen |
FurnitureViewSelect# | public | public System.String FurnitureViewSelect |
FurnitureWorldItemPickup# | public | public System.String FurnitureWorldItemPickup |
GlassSmash# | public | public System.String GlassSmash |
GoatCharge# | public | public System.String GoatCharge |
GoatStunned# | public | public System.String GoatStunned |
GoreSmall# | public | public System.String GoreSmall |
HolderDrop# | public | public System.String HolderDrop |
HolderPickup# | public | public System.String HolderPickup |
Ignite# | public | public System.String Ignite |
ImpactBone# | public | public System.String ImpactBone |
ImpactMaterialStorage# | public | public System.String ImpactMaterialStorage |
InfrastructureBuilt# | public | public System.String InfrastructureBuilt |
LazerWallSparks# | public | public System.String LazerWallSparks |
LogisitcsModeEnter# | public | public System.String LogisitcsModeEnter |
MagusChargeSpell# | public | public System.String MagusChargeSpell |
MinervaFlyOver# | public | public System.String MinervaFlyOver |
Navigate# | public | public System.String Navigate |
OpenInventory# | public | public System.String OpenInventory |
OpenMap# | public | public System.String OpenMap |
OpenTable# | public | public System.String OpenTable |
OpenWindow# | public | public System.String OpenWindow |
Petrification# | public | public System.String Petrification |
PickUpKey# | public | public System.String PickUpKey |
PlantSeed# | public | public System.String PlantSeed |
Poisoned# | public | public System.String Poisoned |
PotSmash# | public | public System.String PotSmash |
PuzzleComplete# | public | public System.String PuzzleComplete |
QuestComplete# | public | public System.String QuestComplete |
RaidApproach# | public | public System.String RaidApproach |
RaidFailed# | public | public System.String RaidFailed |
RaidStart# | public | public System.String RaidStart |
RaidSucceeded# | public | public System.String RaidSucceeded |
ReceiveChatMessage# | public | public System.String ReceiveChatMessage |
Root# | public | public System.String Root |
SacrificeCitizen# | public | public System.String SacrificeCitizen |
SatyrBossJump# | public | public System.String SatyrBossJump |
SatyrBossJumpEnraged# | public | public System.String SatyrBossJumpEnraged |
SatyrBossLand# | public | public System.String SatyrBossLand |
SatyrBossSpin# | public | public System.String SatyrBossSpin |
SatyrBossThrow# | public | public System.String SatyrBossThrow |
SaveGame# | public | public System.String SaveGame |
SecretBig# | public | public System.String SecretBig |
SecretBigDungeon# | public | public System.String SecretBigDungeon |
SecretBigDungeonSpatialized# | public | public System.String SecretBigDungeonSpatialized |
SecretBigSpatialized# | public | public System.String SecretBigSpatialized |
SecretHint# | public | public System.String SecretHint |
SecretHintSpatialized# | public | public System.String SecretHintSpatialized |
SecretSmall# | public | public System.String SecretSmall |
SecretSmallSpatialized# | public | public System.String SecretSmallSpatialized |
Select# | public | public System.String Select |
SelectGod# | public | public System.String SelectGod |
Slow# | public | public System.String Slow |
StartGame# | public | public System.String StartGame |
Stun# | public | public System.String Stun |
VolcanicGeyser# | public | public System.String VolcanicGeyser |
VolcanicGeyserLarge# | public | public System.String VolcanicGeyserLarge |
WaterSubmerge# | public | public System.String WaterSubmerge |