CandideServer.Models.Boss.BossFightModel
Type JSONpublic class in CandideServer.Models.Boss
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.Models.Boss - Base type
System.Object - Hash
4D68F130789CD392F356944E69A945A6A02FEACB6015BFBF4F47931FB01EF3B7
Relationships
Base type
System.Object
Referenced by types
CandideServer.Entities.ControllerSets.Cyclops.ServerCyclopsArenaControllerCandideServer.Entities.ControllerSets.RobotBoss.ServerRobotBossControllerCandideServer.Entities.ControllerSets.SatyrBoss.ServerSatyrBossArenaControllerCandideServer.Entities.ControllerSets.Talos.ServerTalosArenaControllerCandideServer.MessageModels.Bosses.BossFightMessageCandideServer.ServerControllers.BossServerControllerCandideServer.ServerManagers.BossServerManagerCandideServer.ServerRunStateCandideServer.ServerServices.GetFullGameStateResponseCandide.Entities.Controllers.Other.Cyclops.CyclopsArenaControllerCandide.GameModels.Controllers.BossControllerCandide.GameModels.GameState
Fields
| Name | Visibility | Signature |
|---|---|---|
BossDespawnMessage# | public | public System.Nullable<Shared.Text.StringId> BossDespawnMessage |
BossEntityId# | public | public System.Guid BossEntityId |
BossFightId# | public | public System.Guid BossFightId |
BossFightLocationId# | public | public System.Nullable<System.Guid> BossFightLocationId |
BossId# | public | public System.String BossId |
CurrentBossLocation# | public | public Microsoft.Xna.Framework.Vector3 CurrentBossLocation |
CurrentHealth# | public | public System.Single CurrentHealth |
DespawnIfNoThreat# | public | public System.Boolean DespawnIfNoThreat |
DespawnTimer# | public | public System.Single DespawnTimer |
ForceBossMusicParameter# | public | public System.Nullable<System.Int32> ForceBossMusicParameter |
ManualHealthUpdates# | public | public System.Boolean ManualHealthUpdates |
MaxHealth# | public | public System.Single MaxHealth |
RemoveEntityOnDespawn# | public | public System.Boolean RemoveEntityOnDespawn |
ResetDungeonOnDespawn# | public | public System.Boolean ResetDungeonOnDespawn |
WorldId# | public | public System.Guid WorldId |
WorldLocked# | public | public System.Boolean WorldLocked |