Romestead Assembly Reference

Candide.GameModels.GameState

Type JSON

public class in Candide.GameModels

Methods37
Properties0
Fields59
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels
  • Base typeSystem.Object
  • Hash963A656B617CE7D71DB5EFA49428C3559137692288E06D5CD53F57F0FC4E04F3

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
AcquiredWorshipUnlockspublicpublic System.Collections.Generic.HashSet<System.String> AcquiredWorshipUnlocks
ActiveBossFightspublicpublic System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Boss.BossFightModel> ActiveBossFights
ActiveCitizenspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Citizens.Citizen> ActiveCitizens
ActiveDungeonpublicpublic CandideServer.Models.Dungeons.ActiveDungeonModel ActiveDungeon
ActiveInternalResourceStoragespublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.InternalResourceStorage> ActiveInternalResourceStorages
ActiveInventoriespublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.SimpleInventory> ActiveInventories
ActiveJobspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Jobs.Job> ActiveJobs
ActiveTradeRoutespublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.TradeRoutes.ClientTradeRoute> ActiveTradeRoutes
ActiveWorldQuestspublicpublic System.Collections.Generic.Dictionary<System.String, Shared.Models.Quests.QuestInstanceModel> ActiveWorldQuests
BiomeIdspublicpublic System.String[,] BiomeIds
BossLocationspublicpublic System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Boss.BossLocationModel> BossLocations
Buildingspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Building> Buildings
CalculatedWorldStatspublicpublic System.Collections.Generic.Dictionary<System.String, System.Single> CalculatedWorldStats
Configpublicpublic CandideServer.Game.GameConfig Config
Connectionspublicpublic System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Logistics.LogisticsConnectionModel> Connections
ConstructionRecipespublicpublic System.Collections.Generic.HashSet<System.String> ConstructionRecipes
ConstructionSitespublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite> ConstructionSites
Cropspublicpublic System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, Candide.GameModels.Models.ClientCropModel> Crops
CurrentOfferingspublicpublic System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Models.Gods.ClientOffering> CurrentOfferings
CurrentOrdinancepublicpublic System.String CurrentOrdinance
CurrentWorldpublicpublic CandideServer.Models.Worlds.WorldModel CurrentWorld
Decorationspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Decoration> Decorations
DungeonLocationspublicpublic System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Dungeons.DungeonLocationModel> DungeonLocations
Entitiespublicpublic System.Collections.Generic.Dictionary<System.Guid, Shared.Entity.EntityWrapper> Entities
EntitiesToRemoveListpublicpublic System.Collections.Generic.List<Shared.Entity.EntityWrapper> EntitiesToRemoveList
EntitySystempublicpublic Shared.Entity.EntitySystem EntitySystem
FinishedWorldQuestspublicpublic System.Collections.Generic.HashSet<System.String> FinishedWorldQuests
FurnitureModepublicpublic System.Boolean FurnitureMode
GameDescriptionpublicpublic CandideServer.GameDescription GameDescription
GlobalPlayerAuraspublicpublic System.Collections.Generic.HashSet<System.String> GlobalPlayerAuras
GodProgressionpublicpublic System.Collections.Generic.Dictionary<System.String, Shared.Models.Gods.GodProgression> GodProgression
ItemRecipespublicpublic Candide.GameModels.Models.Items.ItemRecipes ItemRecipes
LastDayReportspublicpublic System.Collections.Generic.List<Shared.Models.Town.TownReportSummaryModel> LastDayReports
LocalPlayerpublicpublic Candide.Multiplayer.Models.LocalPlayer LocalPlayer
LocalPlayerIdpublicpublic System.Int32 LocalPlayerId
LootedWorldItemspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.LootedWorldItemModel> LootedWorldItems
MappedTilespublicpublic System.Boolean[,] MappedTiles
NearbyWildCitizenspublicpublic System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Citizen.WildCitizenInstanceModel> NearbyWildCitizens
OutsideWorldIdpublicpublic System.Guid OutsideWorldId
PlayerCharacterspublicpublic System.Collections.Generic.Dictionary<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter> PlayerCharacters
PlayerViewAreapublicpublic CandideCreator.Shared.Models.RectangleF PlayerViewArea
ProjectileSystempublicpublic Candide.Combat.ClientProjectileSystem ProjectileSystem
RaidReportspublicpublic System.Collections.Generic.Dictionary<System.Guid, Shared.Models.Town.TownReportSummaryModel> RaidReports
Raidspublicpublic System.Collections.Generic.Dictionary<System.Guid, Shared.Models.Raids.RaidInstanceModel> Raids
TileHeightspublicpublic System.SByte[,] TileHeights
Timepublicpublic System.DateTime Time
Townspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.ClientTownModel> Towns
UnlockedBlessingspublicpublic System.Collections.Generic.HashSet<System.String> UnlockedBlessings
UnlockedOrdinancespublicpublic System.Collections.Generic.HashSet<System.String> UnlockedOrdinances
UnlockedRewardspublicpublic System.Collections.Generic.HashSet<System.String> UnlockedRewards
Weatherspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Weather.ClientWeatherInstanceModel> Weathers
Wetnesspublicpublic System.Single Wetness
Windpublicpublic System.Single Wind
WorldFlagspublicpublic System.Collections.Generic.Dictionary<System.String, Shared.Models.WorldFlag> WorldFlags
WorldItemspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.ClientWorldItemModel> WorldItems
WorldMapMarkerspublicpublic System.Collections.Generic.Dictionary<System.Guid, Candide.World.ClientWorldMapMarker> WorldMapMarkers
Worldspublicpublic System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Worlds.WorldModel> Worlds
WorldTilespublicpublic Shared.Models.WorldTile[,] WorldTiles
WorshipPointspublicpublic System.Int32 WorshipPoints

Methods

DoWeOwnCurrentWorld

public System.Boolean DoWeOwnCurrentWorld()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash07C50F25CF263BD011E598A14F800CE34D1CAE482E8BAB1C45EF71709C92FC18
  • Body hash8A6EEB69E73AB86E581169FB289B455C73148B72EA5F48D247F75DC93E6006D5
  • IL size23
Called by

GetBuildingsInCircleArea

public System.Collections.Generic.IEnumerable<Candide.GameModels.Models.Constructions.Building> GetBuildingsInCircleArea(Microsoft.Xna.Framework.Vector2 middlePos, System.Single radius)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Collections.Generic.IEnumerable<Candide.GameModels.Models.Constructions.Building>
  • StaticTrue
  • VirtualFalse
  • Hash35BDCC37C4D8BD04CFAEE7D47C5A4884D584F0A806BD71091217FD41C9CD7C94
  • Body hashF9EDBF5F7F709021ACCA099052885F629D4377FAB537844E3F4A8AC6F050BE1F
  • IL size22
Referenced calls
  • GameState.<GetBuildingsInCircleArea>d__84::.ctor(System.Int32)

GetBuildingsIntersectingCircleArea

public System.Collections.Generic.IEnumerable<Candide.GameModels.Models.Constructions.Building> GetBuildingsIntersectingCircleArea(Microsoft.Xna.Framework.Vector2 circlePos, System.Single radius)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Collections.Generic.IEnumerable<Candide.GameModels.Models.Constructions.Building>
  • StaticTrue
  • VirtualFalse
  • HashD7168E9279A8C01ED0032F594B8F798D3C231E7F4BC387B8991AFEA522FE9965
  • Body hash9A86C7A8FA0C4F3D8F03736604C17CCD27BBB4FF3A69A442E0A3FD2007FD9ABD
  • IL size22
Referenced calls
  • GameState.<GetBuildingsIntersectingCircleArea>d__85::.ctor(System.Int32)
Called by

GetCharacterPlayTimeSeconds

public System.Double GetCharacterPlayTimeSeconds()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Double
  • StaticTrue
  • VirtualFalse
  • Hash5615A69CF1A68CE4D3A39667F5A574568643A865534ED619E99F708430C94A2C
  • Body hash9B5313F79F6BDCE7A66257861ECDE6346A1CA728A53F67055E0C7CE32FDF2CA5
  • IL size22

GetJobIdForCitizen

public System.Nullable<System.Guid> GetJobIdForCitizen(CandideServer.Data.Citizens.CitizenOverviewData citizen)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Nullable<System.Guid>
  • StaticTrue
  • VirtualFalse
  • Hash856AD1B9E4A293D8722200D41673E397E248685D4A9C9E601D9D61268C869331
  • Body hash6C24EFBC14E27640E8AA205D8152AAC27432DA2B97F77FCEC8D96C8FA8D50C54
  • IL size120
Referenced calls
Called by

GetOverviewCitizens

public System.Collections.Generic.IEnumerable<CandideServer.Data.Citizens.CitizenOverviewData> GetOverviewCitizens()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Collections.Generic.IEnumerable<CandideServer.Data.Citizens.CitizenOverviewData>
  • StaticTrue
  • VirtualFalse
  • HashF07931AB9E9E9C935300FCEDABAD6211C7F66473D5CE75E0ED9DDCD251B88C2F
  • Body hash1A8B27C6592521B84DF03ACF7174A70C05B23BE0450A18265BD4AF782FC78AF9
  • IL size119
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Building>::get_Values()
  • GameState.<>c::<GetOverviewCitizens>b__64_0(Candide.GameModels.Models.Constructions.Building)
  • System.Func<Candide.GameModels.Models.Constructions.Building, System.Collections.Generic.IEnumerable<Candide.GameModels.Models.Citizens.CitizenSlot>>::.ctor(System.Object, System.IntPtr)
  • System.Linq.Enumerable::SelectMany(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, System.Collections.Generic.IEnumerable<!!1>>)
  • GameState.<>c::<GetOverviewCitizens>b__64_1(Candide.GameModels.Models.Citizens.CitizenSlot)
  • System.Func<Candide.GameModels.Models.Citizens.CitizenSlot, System.Boolean>::.ctor(System.Object, System.IntPtr)
  • System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, System.Boolean>)
  • GameState.<>c::<GetOverviewCitizens>b__64_2(Candide.GameModels.Models.Citizens.CitizenSlot)
  • System.Func<Candide.GameModels.Models.Citizens.CitizenSlot, CandideServer.Data.Citizens.CitizenOverviewData>::.ctor(System.Object, System.IntPtr)
  • System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>)
Called by

GetWorldStat

public System.Single GetWorldStat(System.String statId)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Single
  • StaticTrue
  • VirtualFalse
  • Hash368C8C14CD74229794121ABB85716605B739C0A4C15F072E24820D70B50086B3
  • Body hash40E4521DBDA705D6490D9464E1E0635E09265B6F27037C99F8BB7170668F4DE7
  • IL size50
Referenced calls
Called by
String literals
  • Failed fetching world stat
  • . Returning default value.

LoadGameState

public System.Void LoadGameState()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashB74BE9D7AF1CC94EDAC87287D495BDD3E06AF10BE2DFECCC7662ED761CFB62B5
  • Body hash8A6F127E0053EB13AFDA0F394E4CD706376ECB1E15358DC72521A636A4B8AD55
  • IL size1

SetupNewGameState

public System.Void SetupNewGameState()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashD0BECC71D2439467FB1291CB3159331265459644D0E772C19A8DD2117E2E6A15
  • Body hashCA77BA0EAAA296D1A79253B00319093FC36DD5B73D7E471594B2D1209D4FF44F
  • IL size336
Referenced calls
  • System.Collections.Generic.HashSet<System.String>::Clear()
  • Candide.GameModels.Models.Items.ItemRecipes::.ctor()
  • Candide.GameModels.Models.Items.ItemRecipes::Add(System.String)
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.SimpleInventory>::.ctor()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Jobs.Job>::.ctor()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Citizens.Citizen>::.ctor()
Called by
String literals
  • torch:0
  • food:bread
  • food:meat_small
  • food:meat_medium
  • food:meat_large
  • consumable:antidote
  • consumable:aloe_salve
  • consumable:poison:major
  • torch:2
  • potion:health:minor:1
  • potion:health:minor:2
  • potion:health:base:1
  • potion:health:base:2
  • potion:health:major:1
  • potion:health:major:2
  • wardeclaration:satyr:desert

TryGetActiveCitizen

public System.Boolean TryGetActiveCitizen(System.Guid id, out Candide.GameModels.Models.Citizens.Citizen& citizen)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash38F7EC26AC27EADD6F2CA3E47948EED39AB4E097738C700A3FA7238222D7C864
  • Body hash32EAD7A9BB59A8781797435ED260194FC3F3D7D34A67A53B6F22C148394E73A9
  • IL size63
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Citizens.Citizen>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Active citizen doesn't exist in GameState. Id:

TryGetActiveInternalResourceStorage

public System.Boolean TryGetActiveInternalResourceStorage(System.Guid id, out Candide.GameModels.Models.InternalResourceStorage& storage)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash94CAF02934FD29B3E6B36D225D19609CEB65E11FC639159CF010C9472BBF1549
  • Body hashC246D586366C89533BD89FA33C411D0C5ECA63C958AB3E15F8F8F1040FFC2CF2
  • IL size70
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.InternalResourceStorage>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Active internal resource storage doesn't exist in GameState. Id:

TryGetActiveInventory

public System.Boolean TryGetActiveInventory(System.Guid id, out Candide.GameModels.Models.Items.SimpleInventory& inventory)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashF08106D40C42E463D25684299DCA1B365B74D5DAF3BCAA76A7DD1CE6FF3076FA
  • Body hash1DFFACF8C4B556476CD39F886CDCAA49DC6D2A8397E71CFE383C83A8CCCB1A14
  • IL size27
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.SimpleInventory>::TryGetValue(!0, !1&)
Called by

TryGetActiveJob

public System.Boolean TryGetActiveJob(System.Guid id, out Candide.GameModels.Models.Jobs.Job& job)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash61F8D3AC6F22E5875D162984C771CE1EA00DE398EEADD432BB9F69730497E205
  • Body hash94ACCF31B90D6CEB7F86842D44D7E5307ED0B66CD1500C078208FEA3AEB99612
  • IL size63
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Jobs.Job>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Job doesn't exist in the gamestate. Id:

TryGetActiveTradeRoute

public System.Boolean TryGetActiveTradeRoute(System.Guid id, out Candide.GameModels.Models.TradeRoutes.ClientTradeRoute& tradeRoute)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash781F0A07A5F91580CFEBF1C596C5A9B9A92756D6961F6DC6F9045F14C522A1CD
  • Body hash517BAA94011314C153702864A1F89D56CE7556E0A593CDC4191D81A44020B265
  • IL size63
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.TradeRoutes.ClientTradeRoute>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Active trade route doesn't exist in GameState. Id:

TryGetAvailableOffering

public System.Boolean TryGetAvailableOffering(System.String offeringId, out Candide.GameModels.Models.Gods.ClientOffering& offering)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashF0733328640263A4C1810CB539AA3392991B09A2C86721D4818DAE422CF37EB1
  • Body hash4609BB748E3964D71AF7F2025201733B0B09E6D5A48B85E87CB2B5C9CD3EB18C
  • IL size42
Referenced calls
String literals
  • Offering doesn't exist in GameState. Id:
  • . Could be that the offering is no longer available.

TryGetBuilding

public System.Boolean TryGetBuilding(System.Nullable<System.Guid> id, out Candide.GameModels.Models.Constructions.Building& building)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash29E4EF0362E51651BC63E87759AB35E1FE7FB17A078C9EAEA42F85663A4402B1
  • Body hash11C87138CDB0AC26E06E3719A468F0F2DF86437C82798B193B5719C14EAF9952
  • IL size78
Referenced calls
  • System.Nullable<System.Guid>::get_HasValue()
  • System.Nullable<System.Guid>::get_Value()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Building>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Building doesn't exist in the gamestate. Id:

TryGetCitizenSlot

public System.Boolean TryGetCitizenSlot(System.Guid id, out Candide.GameModels.Models.Citizens.CitizenSlot& slot)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashE9580D4DF645D86DC24BAC50626FEACB61E3494D6A8FE71BF7CE51BCDF9F95BE
  • Body hashB059CD1A41870A349AEA481D23D1F03F466A154388F461C197BCA366D61D1893
  • IL size166
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Building>::get_Values()
  • Dictionary.ValueCollection<System.Guid, Candide.GameModels.Models.Constructions.Building>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Candide.GameModels.Models.Constructions.Building>::get_Current()
  • System.Collections.Generic.List<Candide.GameModels.Models.Citizens.CitizenSlot>::GetEnumerator()
  • List.Enumerator<Candide.GameModels.Models.Citizens.CitizenSlot>::get_Current()
  • System.Guid::op_Equality(System.Guid, System.Guid)
  • List.Enumerator<Candide.GameModels.Models.Citizens.CitizenSlot>::MoveNext()
  • System.IDisposable::Dispose()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Candide.GameModels.Models.Constructions.Building>::MoveNext()
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Slot doesn't exist in the gamestate. Id:

TryGetCitizenSlot

public System.Boolean TryGetCitizenSlot(System.Guid slotId, System.Guid buildingId, out Candide.GameModels.Models.Citizens.CitizenSlot& slot)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash9DCC9C61BC39B63D9C6C30AFBA34A99140267CF30619DBD66CEE94F635F4147D
  • Body hash57FF081978BA6353C3A07F684EAB47852C95D6F925ADABC21D8F4E6C40054F06
  • IL size152
Referenced calls
Called by
String literals
  • Can't find slot the gamestate. Id:
  • , and building ID

TryGetCitizenSlotForCitizenId

public System.Boolean TryGetCitizenSlotForCitizenId(System.Guid id, out Candide.GameModels.Models.Citizens.CitizenSlot& slot)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashB2E11DC432F996B5451D49DFE4819311E4C4200F8B39653F036AA344F3431FAD
  • Body hash051850C59214BBE4198E843170C9484D58628563EF6446B8DFB0B44B1A76DB34
  • IL size178
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Building>::get_Values()
  • Dictionary.ValueCollection<System.Guid, Candide.GameModels.Models.Constructions.Building>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Candide.GameModels.Models.Constructions.Building>::get_Current()
  • System.Collections.Generic.List<Candide.GameModels.Models.Citizens.CitizenSlot>::GetEnumerator()
  • List.Enumerator<Candide.GameModels.Models.Citizens.CitizenSlot>::get_Current()
  • System.Guid::op_Equality(System.Guid, System.Guid)
  • List.Enumerator<Candide.GameModels.Models.Citizens.CitizenSlot>::MoveNext()
  • System.IDisposable::Dispose()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Candide.GameModels.Models.Constructions.Building>::MoveNext()
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Unable to find citizen slot for citizen with id:

TryGetConstructionSite

public System.Boolean TryGetConstructionSite(System.Guid id, out Candide.GameModels.Models.Constructions.ConstructionSite& constructionSite)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash04BCDDAA6ADE8E47A0B924EC25E5F6293DC637F684F3B5A5D18BF46588DE4E31
  • Body hash2C73B4940C483320E2F836D573488C302B034157FD5356EA705236C82FE194E9
  • IL size60
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Construction site doesn't exist in the gamestate. Id:

TryGetDecoration

public System.Boolean TryGetDecoration(System.Nullable<System.Guid> decorationId, out Candide.GameModels.Models.Constructions.Decoration& decoration)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash7B28D6D5591E3C43FA396203432BF9C481B68099F852FB0030AEF480D7133A8B
  • Body hashFB487D10F99D00583D2E5889F1489E3564DE0582936CCCBE994AA4BE37214BF1
  • IL size78
Referenced calls
  • System.Nullable<System.Guid>::get_HasValue()
  • System.Nullable<System.Guid>::get_Value()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.Decoration>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Decoration doesn't exist in GameState. Id:

TryGetEntity

public Shared.Entity.EntityWrapper TryGetEntity(System.Nullable<System.Guid> guid)

Method metadata
  • Visibilitypublic
  • Return typeShared.Entity.EntityWrapper
  • StaticTrue
  • VirtualFalse
  • Hash9A6308AFF113F730410917AD98BAA4F155BC02D756649398D6CE09F4852AB9EC
  • Body hashB5B1FE76E206C23224B3CC63DC9A98B7FE0B703AD47D46A398527D60DA38494F
  • IL size54
Referenced calls
  • System.Nullable<System.Guid>::get_HasValue()
  • System.Nullable<System.Guid>::get_Value()
  • System.Guid::op_Equality(System.Guid, System.Guid)
  • System.Collections.Generic.CollectionExtensions::GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary<!!0, !!1>, !!0)
Called by

TryGetEntity

public System.Boolean TryGetEntity(System.Guid id, out Shared.Entity.EntityWrapper& entity, System.String callingMethodName)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash3CD81DB414037D63BA3DA58AF0C0C4ECC885FB46F4DA6192153F7D123A90FFF0
  • Body hash3A126BB3D0DD373CD4745CE1744D9B6C3C9BF23B1667C329790F89B28C7A1E73
  • IL size80
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Shared.Entity.EntityWrapper>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Entity doesn't exist in the gamestate. Id:
  • -

TryGetLocalPlayerEquipmentInventory

public System.Boolean TryGetLocalPlayerEquipmentInventory(out Candide.GameModels.Models.Items.SimpleInventory& equipment)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash2E909E141BFFE64F3E82EF4D0BED8C76824628A5DBF44718E3EC8727CB030A7B
  • Body hashB001FF78F888033A430347BFC1E16AC87EF2FE9B2C65857D3DF8705812C90EA1
  • IL size79
Referenced calls
  • Candide.Multiplayer.Models.LocalPlayer::get_Inventory()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.SimpleInventory>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Local player equipment inventory doesn't exist in GameState. Id:

TryGetLocalPlayerInventory

public System.Boolean TryGetLocalPlayerInventory(out Candide.GameModels.Models.Items.SimpleInventory& inventory)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashB471091BAEBE7C5ABDBBA41369548FF633011345E53226DB2E5C92710AD6AC48
  • Body hash817C22BB9860FB5DF4B7656249217A617E7339413BCFA3B7968E1055AF7CC65B
  • IL size129
Referenced calls
  • System.Nullable<System.Guid>::.ctor(!0)
  • System.Nullable<System.Guid>::get_HasValue()
  • System.Nullable<System.Guid>::get_Value()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.SimpleInventory>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Local player inventory doesn't exist in GameState. Id:

TryGetLocalPlayerSecondaryEquipmentInventory

public System.Boolean TryGetLocalPlayerSecondaryEquipmentInventory(out Candide.GameModels.Models.Items.SimpleInventory& secondaryEquipment)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash9682422AE58B1B9E450B151CD7CF68B5B4E331A7248FF59576241F748A31ADFF
  • Body hash76D38CCB8A3F1B4237E0EBCE1BA4574468EB7D3692CE61F3A894E5E8EEE565AF
  • IL size79
Referenced calls
  • Candide.Multiplayer.Models.LocalPlayer::get_Inventory()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Items.SimpleInventory>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Local player secondary equipment inventory doesn't exist in GameState. Id:

TryGetLogisticsConnection

public System.Boolean TryGetLogisticsConnection(System.Guid connectionId, out CandideServer.Models.Logistics.LogisticsConnectionModel& connection)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash16F5E225291FAC2505F7F0B5C6111DC3E56040E8033113E92191BC4C03AAADBE
  • Body hashDF61B97695526A8DC5BAE39174424A8EAAC4978E9834A4E54A3BBB3127554EDF
  • IL size79
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Logistics.LogisticsConnectionModel>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Logistics connection doesn't exist in GameState. Id:
  • .

TryGetOverviewCitizen

public System.Boolean TryGetOverviewCitizen(System.Guid id, out CandideServer.Data.Citizens.CitizenOverviewData& citizen)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash8E2222C6AC04292CFD4C752313452D5516642A9467554047E1E8C6FE8EB003CC
  • Body hashE9EB260D5AAC27FFC7FD68217A738819B764C0A1A728101B88169E63946D97A8
  • IL size110
Referenced calls
  • Candide.GameModels.GameState::GetOverviewCitizens()
  • System.Collections.Generic.IEnumerable<CandideServer.Data.Citizens.CitizenOverviewData>::GetEnumerator()
  • System.Collections.Generic.IEnumerator<CandideServer.Data.Citizens.CitizenOverviewData>::get_Current()
  • System.Guid::op_Equality(System.Guid, System.Guid)
  • System.Collections.IEnumerator::MoveNext()
  • System.IDisposable::Dispose()
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Overview citizen doesn't exist in the gamestate. Id:

TryGetPlayerForEntityId

public System.Boolean TryGetPlayerForEntityId(System.Guid entityId, out Candide.Multiplayer.Models.ClientPlayerCharacter& player)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashF7E94413A6E80DA6039F4A83074A4AF8D9454CCF2AC9B8926353DF520862BD68
  • Body hash21C31A041DBEC239B6F95774E6342119ABFFE25023B627BE5047713E12F55413
  • IL size84
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Values()
  • Dictionary.ValueCollection<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Current()
  • System.Guid::op_Inequality(System.Guid, System.Guid)
  • Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::MoveNext()
  • System.IDisposable::Dispose()
Called by

TryGetPlayerFromCharacterId

public System.Boolean TryGetPlayerFromCharacterId(System.Guid id, out Candide.Multiplayer.Models.ClientPlayerCharacter& player)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashDF163F9922B7B1F87B5CD2FDBD76291D906E30AC8B53438FD22E988AB1029CBA
  • Body hashBFA126635C79BFC7BA39950E43D57824681BCA14ECB1FE1B848D2BE2D9B57567
  • IL size126
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Values()
  • Dictionary.ValueCollection<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Current()
  • System.Guid::op_Equality(System.Guid, System.Guid)
  • Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::MoveNext()
  • System.IDisposable::Dispose()
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Couldn't find player from Character ID in the GameState. Id:

TryGetTown

public System.Boolean TryGetTown(System.Guid townId, out Candide.GameModels.Models.ClientTownModel& town)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash40F19760811AFEE27307B535D7C996926365A0EEAEA2DB43A22CD6BED5C31A3C
  • Body hash7C602FEDA6FC82221F405781E0B358D7A8BF948FA039B3142AF035D978A437A0
  • IL size75
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.ClientTownModel>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Town doesn't exist in GameState. Id:
  • . Could be that the town has been removed?

TryGetUnlockedBlessing

public System.Boolean TryGetUnlockedBlessing(System.String id, out Shared.Models.Gods.Blessing& blessing)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashABAF13BF1BB4D389CE3D803642EBCE42D3B0D3B5D5AE55BC21D54AC637EBA5AA
  • Body hash6197D7A3BAC209AA30CB44449DD02CF9E1BC09955A301C25D21F1C9D0750A63E
  • IL size44
Referenced calls
Called by
String literals
  • Couldn't find Unlocked Blessing with ID

TryGetWildCitizen

public System.Boolean TryGetWildCitizen(System.Nullable<System.Guid> id, System.Boolean skipWarning, out CandideServer.Models.Citizen.WildCitizenInstanceModel& citizen)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashF74C1BE19D92C2E0876E89B6BCF79B9F71922432289189BDD4FA82115B3557F8
  • Body hashD1BE2186368F1971C8FEE3CA5FA5514A080A20B61D6D27F7B2E1A8FD8E54EC41
  • IL size81
Referenced calls
  • System.Nullable<System.Guid>::get_HasValue()
  • System.Nullable<System.Guid>::get_Value()
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Citizen.WildCitizenInstanceModel>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Wild citizen doesn't exist in the gamestate. Id:

TryGetWorkOrderForJob

public System.Boolean TryGetWorkOrderForJob(Candide.GameModels.Models.Jobs.Job job, System.Guid workOrderId, out Candide.GameModels.Models.Jobs.WorkOrder& workOrder)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashF44FCBDA5F7420FC656A9DA90D622BBFCD1F9399B2FD14522AF56D818C0A8B8E
  • Body hash9E4F8609AEB8B5F78BFBCEB33804836BDB72DFA1B262CCA376B7FDEAF5858D88
  • IL size122
Referenced calls
  • System.Collections.Generic.List<Candide.GameModels.Models.Jobs.WorkOrder>::GetEnumerator()
  • List.Enumerator<Candide.GameModels.Models.Jobs.WorkOrder>::get_Current()
  • System.Guid::op_Inequality(System.Guid, System.Guid)
  • List.Enumerator<Candide.GameModels.Models.Jobs.WorkOrder>::MoveNext()
  • System.IDisposable::Dispose()
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • Work order doesn't exist in the job. Id:

TryGetWorld

public System.Boolean TryGetWorld(System.Guid id, out CandideServer.Models.Worlds.WorldModel& world)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • HashBFCAFF26E50A82686D418CAD4CB1A159C20B038ABF5EE78883E6BE8CFABF07B0
  • Body hash6E2E1A40E2499A0F579FB50E77AA27FB23DE765ECC4C0A7F990B30D57123BF01
  • IL size63
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Worlds.WorldModel>::TryGetValue(!0, !1&)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
Called by
String literals
  • World doesn't exist in GameState. Id:

TryGetWorldStat

public System.Boolean TryGetWorldStat(System.String statId, out System.Single& value)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticTrue
  • VirtualFalse
  • Hash99DD8729EC384429D258E24525AB693D815F91E5D00BA44F21E48AB030DE9E63
  • Body hash534EFC2FA91DE8C1B074D5BB56289FC8612985733FC2AA153162D26C3382CEDD
  • IL size47
Referenced calls
String literals
  • Failed fetching world stat