CandideServer.Models.Quests.EventModels.OnConstructionSpawnedEvent
Type JSONpublic class in CandideServer.Models.Quests.EventModels
Type metadata
- Assembly
CandideServer - Namespace
CandideServer.Models.Quests.EventModels - Base type
System.Object - Hash
FFB92B1DF250EA15C3D594D0234A272402E99E8EB839F68AD788F4E84FD2F2F8
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
ConstructionId# | public | public System.String ConstructionId |
Instance# | private | private CandideServer.Models.Quests.EventModels.OnConstructionSpawnedEvent Instance |
Methods
Send
#
public System.Void Send(System.String constructionId, System.Nullable<System.Guid> playerCharacterId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
9DB88EFBD53312EE2D0786A2940AF20B4552EF03D06103830BFDD19BF5490770 - Body hash
4677A4F75CCA840989BF11EBE0E10F92088B603427A18ADC3AC864910B31519D - IL size48
Referenced calls
CandideServer.ServerManagers.QuestsServerManager::OnEventReceived(System.Object)System.Nullable<System.Guid>::get_HasValue()System.Nullable<System.Guid>::get_Value()CandideServer.ServerManagers.QuestsServerManager::OnPlayerEventReceived(System.Guid, System.Object)
SendToAllPlayers
#
public System.Void SendToAllPlayers(System.String constructionId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
FED174C338DAADB6D762E4489EFD2D524AD8A19DE02DC6DDF25E5FDC193147F6 - Body hash
A557F6CE7E3F6917EFD75B53F32645F90FC1660AA01D6433DE29EFF48EB713F8 - IL size97
Referenced calls
CandideServer.ServerManagers.QuestsServerManager::OnEventReceived(System.Object)System.Collections.Generic.Dictionary<System.Int32, CandideServer.ServerServices.ServerJoinedPlayerModel>::get_Values()Dictionary.ValueCollection<System.Int32, CandideServer.ServerServices.ServerJoinedPlayerModel>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.Int32, CandideServer.ServerServices.ServerJoinedPlayerModel>::get_Current()CandideServer.ServerManagers.QuestsServerManager::OnPlayerEventReceived(System.Guid, System.Object)Dictionary.ValueCollection.Enumerator<System.Int32, CandideServer.ServerServices.ServerJoinedPlayerModel>::MoveNext()System.IDisposable::Dispose()