Candide.CandideUI.SkillsAndFavourUi.SkillsAndFavourWindow
Type JSONpublic class in Candide.CandideUI.SkillsAndFavourUi
Type metadata
- Assembly
Romestead - Namespace
Candide.CandideUI.SkillsAndFavourUi - Base type
Candide.CandideUI.Containers.CandideExtendedWindow - Hash
A249C955154655028699BF344027F7E918426965B4AC82E96A3E2CA8B2ACB2BC
Relationships
Base type
Referenced by types
Fields
Methods
OnFavourChanged
#
private System.Void OnFavourChanged(Candide.GameModels.Managers.FavourChangedEventArgs e)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
F3445E1A5F2E95DD288439D080231A288F10B40897216261FFEA3B0448CB804B - Body hash
862DE2EBF5B9F29F75248B9BFF099C74A7970DA2A35BD8D29E9CB4D1424AEBD9 - IL size194
Referenced calls
System.Int32::ToString()Shared.Text.StringDefinitions::GetFormatString(System.String, System.String)Candide.CandideUI.Components.CandideTextLabel::set_Text(System.String)Candide.CandideUI.CandideUiElement::set_Visible(System.Boolean)Candide.CandideUI.Components.Buttons.CandideToggleIconLabelButton::set_Text(System.String)Shared.Text.StringDefinitions::GetString(System.String)Candide.CandideUI.SkillsAndFavourUi.FavoursUserControl::OnFavoursChanged()
Called by
String literals
Skills_FavoursAvailablePoints_DescriptionSkills_FavoursAvailablePointsSkills_Favours
OnSkillsChanged
#
private System.Void OnSkillsChanged(Candide.GameModels.Managers.SkillSystemChangedEventArgs e)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
E962C866C15AD81308E7F36520A5447F084EDC81773B71AA59D28BEDF06B6D4F - Body hash
6381FD134CCBD233F6FA2188936EB0BAA92134AEF9C4174AB9A5FF9711DAC660 - IL size151
Referenced calls
Shared.Models.Skill.Skills::get_ExperienceRequiredForNextFavour()Candide.CandideUI.Components.CandideHorizontalProgressBar::set_Progress(System.Single)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)System.MathF::Floor(System.Single)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()Candide.CandideUI.Components.CandideTextLabel::set_Text(System.String)Candide.CandideUI.SkillsAndFavourUi.SkillsUserControl::OnSkillsChanged()
Called by
String literals
/
OnWindowClosed
#
protected System.Void OnWindowClosed()
Method metadata
- Visibilityprotected
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
29C53EBD3DEDCA92B7AA2A18D44B12D9810AC722882E96A869F99C8A28CB0F9E - Body hash
2F9DA4E8B7AD3A8CB306F989D242C4D4BD87BB234D2235D3D1AD7506EDB10046 - IL size41
Referenced calls
Candide.CandideUI.SkillsAndFavourUi.SkillsAndFavourWindow::OnFavourChanged(Candide.GameModels.Managers.FavourChangedEventArgs)SkillsManager.CurrentFavourChanged::.ctor(System.Object, System.IntPtr)Candide.GameModels.Managers.SkillsManager::remove_FavourChanged(SkillsManager.CurrentFavourChanged)Candide.CandideUI.SkillsAndFavourUi.SkillsAndFavourWindow::OnSkillsChanged(Candide.GameModels.Managers.SkillSystemChangedEventArgs)SkillsManager.SkillSystemChanged::.ctor(System.Object, System.IntPtr)Candide.GameModels.Managers.SkillsManager::remove_SkillsChanged(SkillsManager.SkillSystemChanged)Candide.CandideUI.Containers.CandideWindow::OnWindowClosed()
OnWindowShown
#
protected System.Void OnWindowShown()
Method metadata
- Visibilityprotected
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
9544B48D3BA0DE2C8F008B0FD4BBC58359C15940EC279F96F2815F3E844627F6 - Body hash
8A7734564781EF8373AD1EF8684BDC0044E2B1C2993DE999630D337ACDACD42A - IL size41
Referenced calls
Candide.CandideUI.SkillsAndFavourUi.SkillsAndFavourWindow::OnFavourChanged(Candide.GameModels.Managers.FavourChangedEventArgs)SkillsManager.CurrentFavourChanged::.ctor(System.Object, System.IntPtr)Candide.GameModels.Managers.SkillsManager::add_FavourChanged(SkillsManager.CurrentFavourChanged)Candide.CandideUI.SkillsAndFavourUi.SkillsAndFavourWindow::OnSkillsChanged(Candide.GameModels.Managers.SkillSystemChangedEventArgs)SkillsManager.SkillSystemChanged::.ctor(System.Object, System.IntPtr)Candide.GameModels.Managers.SkillsManager::add_SkillsChanged(SkillsManager.SkillSystemChanged)Candide.CandideUI.Containers.CandideWindow::OnWindowShown()
SetContent
#
private System.Void SetContent(SkillsAndFavourWindow.SkillsAndFavourContentType type)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
ADA079A4CA91D79A8E053D93B499DB1C923E69EFD31683A6A78CCAE0036BD8DD - Body hash
C3795A3FF1DAFACEFFDB4A688452581F16A59286ED7F2C2C50200BF1E5834ACE - IL size173
Referenced calls
Candide.CandideUI.CandideUiContainerMultipleItems::ClearChildren()Candide.CandideUI.Components.Buttons.CandideToggleButton::set_IsToggled(System.Boolean)Candide.CandideUI.SkillsAndFavourUi.SkillsUserControl::set_PlayerCharacterModel(Shared.Models.Player.PlayerCharacterModel)Candide.CandideUI.CandideUiContainerMultipleItems::AddChild(Candide.CandideUI.CandideUiElement, System.Boolean)CandideServer.EventBus.EventBusManager::SendEvent(System.String, System.Object, System.Boolean)System.ArgumentOutOfRangeException::.ctor(System.String, System.Object, System.String)
String literals
on-skills-and-favours-openedtype