Romestead Assembly Reference

Candide.DebugTools.CinemaTool

Type JSON

public class in Candide.DebugTools

Methods4
Properties0
Fields11
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.DebugTools
  • Base typeSystem.Object
  • Hash0DBC7C2C4B86B1D8F5E56C6CF8960953C7EF311815A137960B41DA3150C27FBB

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
AutoRepeatpublicpublic System.Boolean AutoRepeat
AutoRepeatSpacingpublicpublic System.Single AutoRepeatSpacing
Enabledpublicpublic System.Boolean Enabled
EntitySearchpublicpublic System.String EntitySearch
LastPlacepublicpublic Microsoft.Xna.Framework.Vector2 LastPlace
PlaceTypepublicpublic System.Int32 PlaceType
PlacingTypespublicpublic System.ValueTuple<System.String, System.Int32>[] PlacingTypes
PlayerCinemaToolImguipublicpublic System.Boolean PlayerCinemaToolImgui
RandomizationRadiuspublicpublic System.Single RandomizationRadius
RandomizePlacingpublicpublic System.Boolean RandomizePlacing
SpawnEntityBaseGuidpublicpublic System.String SpawnEntityBaseGuid

Methods

BeforeRender

public System.Void BeforeRender()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash797569451B4FB6DF6323BCF6F4578F2584E08E1CC01F83718DA65BF637222CCE
  • Body hash8A6F127E0053EB13AFDA0F394E4CD706376ECB1E15358DC72521A636A4B8AD55
  • IL size1

CreateImgui

public System.Void CreateImgui()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash43F83261FA89E20251F0652BF21CDA5420403443E50B429C5BFFB3AA0B5FEA32
  • Body hashC5226B177DB753AAF3BB7A6ADA92CD7BD8AB80FA0F9F2F0B1C8F1BEED2FE407A
  • IL size770
Referenced calls
  • System.String::op_Implicit(System.String)
  • ImGuiNET.ImGui::Checkbox(System.ReadOnlySpan<System.Char>, System.Boolean&)
  • Candide.DebugTools.CinemaTool::CreatePlayerImgui()
  • ImGuiNET.ImGui::Text(System.ReadOnlySpan<System.Char>)
  • ImGuiNET.ImGui::SetNextItemWidth(System.Single)
  • ImGuiNET.ImGui::DragFloat(System.ReadOnlySpan<System.Char>, System.Single&, System.Single, System.Single, System.Single)
  • ImGuiNET.ImGui::SeparatorText(System.ReadOnlySpan<System.Char>)
  • ImGuiNET.ImGui::Button(System.ReadOnlySpan<System.Char>)
  • Candide.Graphics.ParticleSystem::RemoveAll()
  • System.Guid::TryParse(System.String, System.Guid&)
  • System.Collections.Generic.Dictionary<System.Guid, Shared.Entity.EntitySystem>::TryGetValue(!0, !1&)
  • ImGuiNET.ImGui::InputText(System.ReadOnlySpan<System.Char>, System.String&, System.UInt32)
  • ImGuiNET.ImGui::BeginCombo(System.ReadOnlySpan<System.Char>, System.ReadOnlySpan<System.Char>)
  • System.Collections.Generic.Dictionary<System.Guid, Shared.Entity.EntitySystem>::get_Values()
  • Dictionary.ValueCollection<System.Guid, Shared.Entity.EntitySystem>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Shared.Entity.EntitySystem>::get_Current()
  • System.String::IsNullOrWhiteSpace(System.String)
  • System.String::Contains(System.String, System.StringComparison)
  • ImGuiNET.ImGui::Selectable(System.ReadOnlySpan<System.Char>)
  • System.Object::ToString()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Shared.Entity.EntitySystem>::MoveNext()
  • System.IDisposable::Dispose()
  • ImGuiNET.ImGui::EndCombo()
  • ImGuiNET.ImGui::RadioButton(System.ReadOnlySpan<System.Char>, System.Int32&, System.Int32)
String literals
  • Player Controls
  • Enable Cinematic Fires
  • Enable
  • When Enabled hold down Left Alt and use Left Click to place
  • Auto Repeat
  • Auto Repeat Spacing
  • Randomize Placing
  • Randomization Radius
  • Particle System controls:
  • TimeScale
  • Freeze Particles
  • Clear Particles
  • Extend Particle Life
  • Entity Search
  • Select Entity Id
  • Spawn Entity Id

CreatePlayerImgui

private System.Void CreatePlayerImgui()

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash8490EBD8C4B053526AB36CC6FF0329F7267E47F24E5D1D52F2F8266DD82D08F4
  • Body hash1884DCF4E873F2CD2BF84BA9BD5C21BCA8750A4A318951E7B1F977B46DB3D203
  • IL size227
Referenced calls
  • System.String::op_Implicit(System.String)
  • ImGuiNET.ImGui::BeginChild(System.ReadOnlySpan<System.Char>)
  • ImGuiNET.ImGui::Checkbox(System.ReadOnlySpan<System.Char>, System.Boolean&)
  • ImGuiNET.ImGui::SeparatorText(System.ReadOnlySpan<System.Char>)
  • System.Collections.Generic.Dictionary<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Values()
  • Dictionary.ValueCollection<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Current()
  • Candide.Multiplayer.Models.ClientPlayerCharacter::get_Entity()
  • Shared.Entity.EntityWrapper::get_Visible()
  • System.String::Concat(System.String, System.String, System.String)
  • Shared.Entity.EntityWrapper::set_Visible(System.Boolean)
  • ImGuiNET.ImGui::Text(System.ReadOnlySpan<System.Char>)
  • ImGuiNET.ImGui::Separator()
  • Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::MoveNext()
  • System.IDisposable::Dispose()
  • ImGuiNET.ImGui::EndChild()
Called by
String literals
  • Player Controls
  • Show nameplates
  • Players
  • Visible (
  • )
  • Offscreen

Update

public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash22A893F58C715F7BE76A544011B215A22BA7BAD0DF5A5A0AFECB40A06C3A7D38
  • Body hash9C9C287FD8414FA267848EC76E33887BC79F5C9213C159AD2CCD2D2E72644B9B
  • IL size707
Referenced calls
Called by
String literals
  • Invalid entity id '
  • '