Candide.Entities.Auras.SetCharacterFlagAura
Type JSONpublic class in Candide.Entities.Auras
Type metadata
- Assembly
Romestead - Namespace
Candide.Entities.Auras - Base type
Candide.Entities.Auras.ClientEntityAuraBase - Hash
5773D041DD951A42325D1EEB7DEE12A2229118D61F806EF3F2124661EA14D703
Relationships
Properties
| Name | Visibility | Signature |
|---|---|---|
Args# | private | private Shared.Aura.Args.SetCharacterFlagAuraArgs Args |
State# | private | private Shared.Aura.State.SetCharacterFlagAuraState State |
Methods
ApplyEffect
#
protected System.Void ApplyEffect(Shared.Entity.EntityWrapper target, System.Boolean firstApply)
Method metadata
- Visibilityprotected
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
2E0D26F24DCAB02102AB65D458BB91083CAE12120051B5369F45751F8EF4A762 - Body hash
3797211DC89CEF607268AA769E459D101413CD68A1AE712874C1CFE5862210D6 - IL size158
Referenced calls
Shared.Entity.EntityWrapper::get_Id()Candide.GameModels.GameState::TryGetPlayerFromCharacterId(System.Guid, Candide.Multiplayer.Models.ClientPlayerCharacter&)Candide.Entities.Auras.SetCharacterFlagAura::get_Args()System.Collections.Generic.Dictionary<System.String, Shared.Models.Player.CharacterFlag>::ContainsKey(!0)System.String::Concat(System.String, System.String, System.String)CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)System.Collections.Generic.Dictionary<System.String, Shared.Models.Player.CharacterFlag>::set_Item(!0, !1)
String literals
SetCharacterFlagAura: Tried to set Character flag through aura but there already exists flag set for. Did you want to do an aura merge perhaps instead?
RemoveEffect
#
public System.Void RemoveEffect(Shared.Entity.EntityWrapper target)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
0BFF9208D0CFE40EAE61EEF87B2A6CA4D8A19B423A823BA5C20C62BF64926A11 - Body hash
7C16E79DF80A6D0493D373C607DE5F93F05C3664D9EA2C96914CCFFAC9DE83BF - IL size73
Referenced calls
Shared.Entity.EntityWrapper::get_Id()Candide.GameModels.GameState::TryGetPlayerFromCharacterId(System.Guid, Candide.Multiplayer.Models.ClientPlayerCharacter&)Candide.Entities.Auras.SetCharacterFlagAura::get_Args()System.Collections.Generic.Dictionary<System.String, Shared.Models.Player.CharacterFlag>::Remove(!0)System.String::Concat(System.String, System.String)CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
String literals
SetCharacterFlagAura: Tried to remove Character flag through aura but it was already gone. Flag ID: