Romestead Assembly Reference

Candide.Entities.PlayerState.PlayerActionTransition

Type JSON

public class in Candide.Entities.PlayerState

Methods2
Properties0
Fields2
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.Entities.PlayerState
  • Base typeSystem.Object
  • Hash6E2B1CC946815390750287FEDA0A946DAB1E400C670618B0F31C886FFB5DD6F3

Relationships

Fields

NameVisibilitySignature
_actionprivateprivate System.Func<System.Boolean> _action
_transitionprivateprivate Candide.Entities.PlayerState.PlayerTransition _transition

Methods

Invoke

public System.Void Invoke()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash096AB1CEA5804538F7FB61EE1860F002C35402D2F8338686801BBF3D815BD506
  • Body hashFAE2E58F56327A6BEC312C3550101056934C30B980FCD0ED693AA4DCBD915525
  • IL size25
Referenced calls
Called by

InvokeAndUpdate

public System.Void InvokeAndUpdate(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashDDE2ED0261D1AC803A0890BCE46E23EA395B0E0F5087BAAC21C61958AA195D20
  • Body hash5EFF87B666F2C5EDE1511AA697E7BFA005C1454310EBEA07A0674CC3B3B7C76C
  • IL size26
Referenced calls