Romestead Assembly Reference

Candide.GameModels.Controllers.ConstructionRecipesController

Type JSON

public class in Candide.GameModels.Controllers

Methods2
Properties0
Fields0
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Controllers
  • Base typeSystem.Object
  • HashF3AA8BEEE908924F86496FD2D80C9A3F11EFA232A7F078F1D8DB851A81910213

Relationships

Base type

System.Object

Methods

AddConstructionRecipe

public System.Void AddConstructionRecipe(CandideServer.MessageModels.AddConstructionRecipeMessage msg)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash74E9EDF514847512A0825F2645CF68BB0A94128E6C29386CFD3AE8479AB975DA
  • Body hash3BFD9925CBFE2E5EB0457A94E156007E9597CA4B5CD7AE9A04EDA2DBB0E549C2
  • IL size45
Referenced calls
Called by
String literals
  • Tried to add construction recipe
  • but it was already unlocked.

SyncFullGameState

public System.Void SyncFullGameState(CandideServer.ServerServices.GetFullGameStateResponse model)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash011B1D4C07355EA59B3F7205D231A050A0645FF10F74CA14704E751D2C59A591
  • Body hash070CF9C173DC7EBD1FE8F92183420C3AC592C4B002B7980DB0C058FB47FEF395
  • IL size48
Referenced calls
  • System.Collections.Generic.HashSet<System.String>::Clear()
  • System.Collections.Generic.HashSet<System.String>::Add(!0)
Called by