Romestead Assembly Reference

Candide.GameModels.Controllers.PlayerCharacterController

Type JSON

public class in Candide.GameModels.Controllers

Methods2
Properties0
Fields0
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Controllers
  • Base typeSystem.Object
  • HashFBD1C45F0FAAC7F531D4AC3EC25ABC9FA3C1B282B5CBC7A2BFDA3565D7C7ED23

Relationships

Base type

System.Object

Methods

SetFlag

public System.Void SetFlag(Candide.Multiplayer.Models.ClientPlayerCharacter player, System.String flagId, System.Single value1, System.Single value2, System.Boolean isStatic)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash924872B90F8F856EE17844B86FD6D17ABA72F59694511BFD87469DD274222B9A
  • Body hashF5ABB6D3DF19F236AA39445D716DABDB778C9190E69688A7B5AB8D482939D3E8
  • IL size52
Referenced calls
  • System.Collections.Generic.Dictionary<System.String, Shared.Models.Player.CharacterFlag>::set_Item(!0, !1)
Called by