Candide.Input.ControllerKeyboardInputManager
Type JSONpublic class in Candide.Input
Type metadata
- Assembly
Romestead - Namespace
Candide.Input - Base type
System.Object - Hash
16788C302016D78979375371627EEB3C4E6226CD0C8A9EB808C36AD574EF71C3
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
_callback# | private | private System.Action<System.String> _callback |
_initialised# | private | private System.Boolean _initialised |
_steamCallback# | private | private Steamworks.Callback<Steamworks.GamepadTextInputDismissed_t> _steamCallback |
Methods
FloatingKeyboard
#
public System.Void FloatingKeyboard(ControllerKeyboardInputManager.FloatingKeyboardType keyboardType, Microsoft.Xna.Framework.Rectangle inputScreenArea)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
CB6D64E985752FCFB1EEBFCFD4AF6D470225CCEF69A42CB0D78CC313127B1C4F - Body hash
AD2D16D6EAE076EF0A019B3BBDFE16EC941C15F26A6C2B904E3B72525FB7045A - IL size37
Referenced calls
Candide.Input.ControllerKeyboardInputManager::Init()Steamworks.SteamUtils::ShowFloatingGamepadTextInput(Steamworks.EFloatingGamepadTextInputMode, System.Int32, System.Int32, System.Int32, System.Int32)
FullscreenKeyboard
#
public System.Void FullscreenKeyboard(System.Boolean isPassword, System.Boolean allowMultiline, System.String description, System.Nullable<System.Int32> textInputMaxLength, System.String prefilledText, System.Action<System.String> callback)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
A2A130EE14EB269C8DAE16E30D6F2493DAEE383F2EE55A5D7554A693EB9572A6 - Body hash
BB370682666E4C7F86634B30A2A0C75CE39D8109E5990349A6899DDB5746710E - IL size68
Referenced calls
Candide.Input.ControllerKeyboardInputManager::Init()System.Nullable<System.Int32>::GetValueOrDefault(!0)Steamworks.SteamUtils::ShowGamepadTextInput(Steamworks.EGamepadTextInputMode, Steamworks.EGamepadTextInputLineMode, System.String, System.UInt32, System.String)System.Action<System.String>::Invoke(!0)CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)
String literals
Steam FullscreenKeyboard - Big picture overlay is not running
Init
#
public System.Void Init()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D2790E94A35E771DAFA6046296460CDD44B13F494A94676732A69172F63B0E00 - Body hash
CEBA83966C6BF4E420758B45A6CB0A0D59D76288D2596451C2A462BBB56AECB4 - IL size52
Referenced calls
Candide.Input.ControllerKeyboardInputManager::OnKeyboardDismissed(Steamworks.GamepadTextInputDismissed_t)Callback.DispatchDelegate<Steamworks.GamepadTextInputDismissed_t>::.ctor(System.Object, System.IntPtr)Steamworks.Callback<Steamworks.GamepadTextInputDismissed_t>::Create(Callback.DispatchDelegate<!0>)
OnKeyboardDismissed
#
private System.Void OnKeyboardDismissed(Steamworks.GamepadTextInputDismissed_t param)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
EBD5B7990685F730CCBCC35531D23ECB46C5874588214F1CE43C6D559A02FE2A - Body hash
817175099048C49BF16DB86D0936E7405010AA0EB85BDEF674173B5F668A01AC - IL size56
Referenced calls
System.Action<System.String>::Invoke(!0)Steamworks.SteamUtils::GetEnteredGamepadTextInput(System.String&, System.UInt32)