Candide.PlayerMode.BigModeEmptyManager
Type JSONpublic class in Candide.PlayerMode
Type metadata
- Assembly
Romestead - Namespace
Candide.PlayerMode - Base type
Candide.PlayerMode.AbstractModeManager - Hash
61C32E03D1E65B61C3E3C5EEAA0B41AA77AE24B2E6D65E684670D77D4466501D
Relationships
Base type
Fields
| Name | Visibility | Signature |
|---|---|---|
Instance# | public | public Candide.PlayerMode.BigModeEmptyManager Instance |
_townWindow# | private | private Candide.CandideUI.ConstructionsUi.ConstructionModeSelectionWindow _townWindow |
Properties
| Name | Visibility | Signature |
|---|---|---|
CandideDesktop# | public | public Candide.CandideUI.CandideDesktop CandideDesktop |
Methods
Exit
#
public System.Void Exit()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
DBF23BC1F0F98E885F98189ADD7C1B82B889585F4CB151D4FE155513BC60E0E3 - Body hash
98BF9A474307AFDB5F5DADEDD81E9A27F7FC4FD35C13B50766A8FB2AAA376542 - IL size17
Referenced calls
OnEntering
#
public System.Void OnEntering()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
E001FCCCAC9C9D1898D868566DBB2FEFF3FCCEECC944492F3010A4E4D2342804 - Body hash
4D86BCA9106EAD64225EC3A4DB58DF419809CB9F9FFCC836A512AD9B72036EBB - IL size170
Referenced calls
Candide.Sound.SoundPlayer::PlayEventOneShot(System.String, System.Single, System.Single)Candide.CandideUI.CandideExtendedInteractionsHandler::ResetDraggedContent()Candide.PlayerMode.BigModeEmptyManager::OnUpdate_Town(System.Object, System.EventArgs)System.EventHandler::.ctor(System.Object, System.IntPtr)Candide.PlayerMode.Construction.ConstructionContext::add_StateUpdated_Town(System.EventHandler)Candide.PlayerMode.BigModeEmptyManager::OnUpdate_AvailableResources(System.Object, System.EventArgs)Candide.PlayerMode.Construction.ConstructionContext::add_StateUpdated_AvailableResources(System.EventHandler)Candide.PlayerMode.BigModeEmptyManager::OnUpdate_LogisticsTent(System.Object, System.EventArgs)Candide.PlayerMode.Construction.ConstructionContext::add_StateUpdated_LogisticsTent(System.EventHandler)Candide.CandideUI.ConstructionsUi.ConstructionModeSelectionWindow::.ctor()Candide.PlayerMode.AbstractModeManager::get_CandideDesktop()Candide.CandideUI.Containers.CandideWindow::Show(Candide.CandideUI.CandideDesktop, System.Nullable<System.Int32>, System.Nullable<System.Int32>)Candide.CandideUI.CandideUiSystem::SetDesktop(Candide.CandideUI.CandideDesktop)
String literals
event:/interface/navigate
OnLeaving
#
public System.Void OnLeaving()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
FB51745A873BA52F53816DD1B5675968D2B898630F70B5DB079FD9061F1A4BDC - Body hash
EBDDBD3DA0B97607FB20EF898B77CA870A4AEA8CFB0F59C8D22E7C3A18BC6514 - IL size63
Referenced calls
Candide.PlayerMode.AbstractModeManager::get_CandideDesktop()Candide.CandideUI.CandideDesktop::CloseAll()Candide.PlayerMode.BigModeEmptyManager::OnUpdate_Town(System.Object, System.EventArgs)System.EventHandler::.ctor(System.Object, System.IntPtr)Candide.PlayerMode.Construction.ConstructionContext::remove_StateUpdated_Town(System.EventHandler)Candide.PlayerMode.BigModeEmptyManager::OnUpdate_AvailableResources(System.Object, System.EventArgs)Candide.PlayerMode.Construction.ConstructionContext::remove_StateUpdated_AvailableResources(System.EventHandler)Candide.PlayerMode.BigModeEmptyManager::OnUpdate_LogisticsTent(System.Object, System.EventArgs)Candide.PlayerMode.Construction.ConstructionContext::remove_StateUpdated_LogisticsTent(System.EventHandler)
OnUpdate_AvailableResources
#
private System.Void OnUpdate_AvailableResources(System.Object sender, System.EventArgs e)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
FF0D864E9C49ACE9D533C99A801A938BBACA7F698FF54632F9675754DCB0693D - Body hash
B9AA9D6564B328BB292E98DDD53439F355552F9C401E55E01B43F7E462F17401 - IL size60
Referenced calls
Candide.CandideUI.CandideUiElement::get_Visible()Candide.PlayerMode.Construction.ConstructionContext::get_State()Candide.CandideUI.ConstructionsUi.ConstructionModeSelectionWindow::SetState(Shared.Models.Construction.ConstructionMaterialsAggregate, System.Nullable<Candide.PlayerMode.Construction.TownDisplayData>, System.Nullable<System.Guid>)
OnUpdate_LogisticsTent
#
private System.Void OnUpdate_LogisticsTent(System.Object sender, System.EventArgs e)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
E3E52BF22DD73FB5611E69EC1437B8223C49A3ED98680BB8063E70CE3C52913C - Body hash
B9AA9D6564B328BB292E98DDD53439F355552F9C401E55E01B43F7E462F17401 - IL size60
Referenced calls
Candide.CandideUI.CandideUiElement::get_Visible()Candide.PlayerMode.Construction.ConstructionContext::get_State()Candide.CandideUI.ConstructionsUi.ConstructionModeSelectionWindow::SetState(Shared.Models.Construction.ConstructionMaterialsAggregate, System.Nullable<Candide.PlayerMode.Construction.TownDisplayData>, System.Nullable<System.Guid>)
OnUpdate_Town
#
private System.Void OnUpdate_Town(System.Object sender, System.EventArgs e)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
A8A98BF4BAAFDDC96DE6F53BC8914888375F3E01F3AC233FC34AE95584AD561D - Body hash
B9AA9D6564B328BB292E98DDD53439F355552F9C401E55E01B43F7E462F17401 - IL size60
Referenced calls
Candide.CandideUI.CandideUiElement::get_Visible()Candide.PlayerMode.Construction.ConstructionContext::get_State()Candide.CandideUI.ConstructionsUi.ConstructionModeSelectionWindow::SetState(Shared.Models.Construction.ConstructionMaterialsAggregate, System.Nullable<Candide.PlayerMode.Construction.TownDisplayData>, System.Nullable<System.Guid>)
Update
#
public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
86B05FECAAAF776A17E675FF6E4B15DE44288DBE7875ED0A6E57F5DB6CA93421 - Body hash
E6E6FCD621F9F3DA633B529B13103A3A062C48AD2424D6FB29EA5779F66AF919 - IL size40
Referenced calls
Candide.Input.SuperKeybind::Pressed()Candide.PlayerMode.AbstractModeManager::get_CandideDesktop()Candide.CandideUI.Windows.CandideModalWindow::ModalAlreadyExists(Candide.CandideUI.CandideDesktop)Candide.CandideUI.CandideUiSystem::get_InputFocusableElement()Candide.PlayerMode.BigModeEmptyManager::Exit()