Romestead Assembly Reference

Candide.UI.SplashScreen.SplashScreen

Type JSON

public class in Candide.UI.SplashScreen

Methods6
Properties0
Fields9
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.UI.SplashScreen
  • Base typeSystem.Object
  • Hash9F578AC5915BBA3C62752C98A1CE7A1E447BCA2E1CAF92C50272F904237B490A

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
BeartwigsLogopublicpublic Microsoft.Xna.Framework.Graphics.Texture2D BeartwigsLogo
ExitSpamCountpublicpublic System.Int32 ExitSpamCount
FmodLogopublicpublic Microsoft.Xna.Framework.Graphics.Texture2D FmodLogo
IsActivepublicpublic System.Boolean IsActive
MonoGameLogopublicpublic Microsoft.Xna.Framework.Graphics.Texture2D MonoGameLogo
Opacitypublicpublic System.Single Opacity
Statepublicpublic System.Int32 State
Timerpublicpublic System.Single Timer
TimerTargetValpublicpublic System.Single TimerTargetVal

Methods

Activate

public System.Void Activate()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash64B8C145620956749824D030A5307A2E0C99BEBBD9EFF106BC6222FC999DC16C
  • Body hash70D439C508F884F13BC5EEA36371E2413AA5D500958B176EEC950EC145DC6BEC
  • IL size51
Referenced calls

Deactivate

public System.Void Deactivate()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashB2BBCDF5B872709DD860D0267036C9E66E0D68E19384DE7E33545F14B9486FC4
  • Body hash8363C48D3B3B1F3D36CE74945EE07C61C5DB1607D962AE47FF0781D7B0DB6E3B
  • IL size18
Referenced calls
Called by

Draw

private System.Void Draw(Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch batch)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashE000C217D8D72EA80AE5D18D19A9857B22051553EADFCED09955C84BADE3A3A3
  • Body hashA64BA7656B41FAC09C4794BB8A8C1867DEF25F357C50FC4869DB761B0597A5C0
  • IL size657
Referenced calls
Called by
String literals
  • This is a demo of the game Farkeep. Expect bugs and glitches.
  • Join our Discord at:
  • discord.farkeep.net

DrawHorizontallyCentered

private System.Void DrawHorizontallyCentered(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Graphics.Texture2D texture, System.Single scale)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash28739EE26F6B4D00DCC28F9C5E073648296496A356CBA6053A8A45D4B51E7CE5
  • Body hash84F78FAB24073DC86846F67FACC68A7F09BE532F3504719CAAB7F033FC3274F9
  • IL size73
Referenced calls
  • Microsoft.Xna.Framework.Graphics.Texture2D::get_Width()
  • Microsoft.Xna.Framework.Vector2::.ctor(System.Single, System.Single)
  • Microsoft.Xna.Framework.Vector2::op_Subtraction(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)
  • Microsoft.Xna.Framework.Vector2::Round()
  • Microsoft.Xna.Framework.Color::.ctor(System.Single, System.Single, System.Single, System.Single)
  • Microsoft.Xna.Framework.Graphics.SpriteBatch::Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)
Called by

DrawHorizontallyCenteredText

private System.Void DrawHorizontallyCenteredText(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, System.String text, Microsoft.Xna.Framework.Vector2 position, System.Single scale, Microsoft.Xna.Framework.Color color)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash1E847936D85D3BF74B2FA47FE22FF299C8EED0878BC5CDB42C0E5E7294A82188
  • Body hashDBE54ACFD3535098F9F93BBCA03E244F462F54994DABD1A108FBF53D7AC6DF25
  • IL size146
Referenced calls
  • Microsoft.Xna.Framework.Vector2::.ctor(System.Single, System.Single)
  • Microsoft.Xna.Framework.Vector2::get_Zero()
  • System.Nullable<Microsoft.Xna.Framework.Vector2>::.ctor(!0)
  • FontStashSharp.SpriteFontBase::TextBounds(System.String, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Single, System.Single, FontStashSharp.FontSystemEffect, System.Int32)
  • Microsoft.Xna.Framework.Vector2::op_Subtraction(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)
  • Microsoft.Xna.Framework.Vector2::Round()
  • FontStashSharp.SpriteFontBase::DrawText(Microsoft.Xna.Framework.Graphics.SpriteBatch, System.String, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color, System.Single, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Single, System.Single, System.Single, FontStashSharp.TextStyle, FontStashSharp.FontSystemEffect, System.Int32, System.Int32)
Called by

Update

private System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash679F3E5240D836D147C0DB7DA3C6388A4A9694D3DE6458D8B7B17A3780BD6A5F
  • Body hashE96D57B3ACFAFE435995F3DB2E86C8A318404E9011FBC70064EC67DB3B4325FC
  • IL size745
Referenced calls
Called by