Candide.Entities.PlayerState.PlayerStates.LiftingState
Type JSONinternal class in Candide.Entities.PlayerState.PlayerStates
Type metadata
- Assembly
Romestead - Namespace
Candide.Entities.PlayerState.PlayerStates - Base type
Candide.Entities.PlayerState.PlayerState - Hash
7D90D3AD8123BF35EB7D5F10A910F8B3DD37EB0FC7F05B3660BBCBA57A0ABB15
Relationships
Base type
Fields
| Name | Visibility | Signature |
|---|---|---|
LiftTime# | private | private System.Single LiftTime |
_transitionCarry# | private | private Candide.Entities.PlayerState.PlayerTransition _transitionCarry |
_transitionNormal# | private | private Candide.Entities.PlayerState.PlayerTransition _transitionNormal |
Methods
CheckCanEnter
#
public System.Boolean CheckCanEnter()
Method metadata
- Visibilitypublic
- Return type
System.Boolean - StaticFalse
- VirtualTrue
- Hash
980CC23B7E265D886ADEF793EF8778573BF49AE60B790DA2F82FA81A503EC63F - Body hash
13681FBDC18C221B7E915C8724EE2C5B66E57D817110BB13B4BAD367781AD87D - IL size47
Referenced calls
Candide.Entities.PlayerState.PlayerState::get_Entity()Shared.Entity.EntityWrapper::get_CarriedEntity()Shared.Entity.EntityWrapper::get_Id()System.Collections.Generic.Dictionary<System.Guid, Shared.Entity.EntityWrapper>::ContainsKey(!0)
OnDamaged
#
public System.Void OnDamaged(Shared.Combat.DamageResult damageResult)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
EA2E93E5C837C8E09E6CC2C8D10A0022A9A8F83B8FC7CA7E0D8B388605155D33 - Body hash
97E6E0D30840052CDA6BA95046252AA5E798B139DBC17E3CD51A7AA27AE4606C - IL size78
Referenced calls
Candide.Entities.PlayerState.PlayerState::get_Entity()Candide.GameModels.Managers.EntityManager::Detach(Shared.Entity.EntityWrapper, System.Nullable<Microsoft.Xna.Framework.Vector3>, System.Boolean)Candide.GameModels.Services.PlayerActionService::SendStopLifting()Candide.Entities.PlayerState.PlayerAnimationController::OnStopLifting()Candide.Entities.PlayerState.PlayerTransition::Invoke()
OnEnter
#
public System.Void OnEnter()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
13BE20E29DD482E96BF3E1D3F9A05E4BA5D35DE92FFEE3B57E414EF08844A092 - Body hash
FBFDE0B44D11D011AF799DDA102A2555DAF73CB4821A5A17B38C6557D11F6036 - IL size81
Referenced calls
Candide.Entities.PlayerState.PlayerState::get_Entity()Shared.Entity.EntityWrapper::get_CarriedEntity()Shared.Entity.EntityWrapper::get_Id()Candide.Entities.PlayerState.PlayerController::SendLifting(System.Guid, Shared.Combat.EntityAttachPriority)Candide.Entities.PlayerState.PlayerAnimationController::OnLifting(System.Guid)
OnLeave
#
public System.Void OnLeave()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
D007316766DD32E03D6E7E810EA8FCFC6AECD65B8C4BD8D970C89217F097A605 - Body hash
8A6F127E0053EB13AFDA0F394E4CD706376ECB1E15358DC72521A636A4B8AD55 - IL size1
Update
#
public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
77B0009886DB3A8301D973DEB9FEC37068376CA0FD8A1FF83779B8D73941B6CE - Body hash
D6E8B06FD9BD15AC34F69230490E82D9AA7A31BE5DCB8F35E4064B0C8A95BF7B - IL size214
Referenced calls
Candide.Entities.PlayerState.PlayerController::UpdateAndCheckCarriedEntityStatus()Candide.Entities.PlayerState.PlayerController::SendDetach(System.Nullable<Microsoft.Xna.Framework.Vector3>, System.Boolean)Candide.Entities.PlayerState.PlayerAnimationController::OnStopLifting()Candide.Entities.PlayerState.PlayerTransition::Invoke()System.ArgumentOutOfRangeException::.ctor()Candide.Entities.PlayerState.PlayerState::get_Entity()Shared.Entity.EntityWrapper::get_Fdt()Candide.Entities.Animations.AnimationStateMachine::get_CurrentState()Candide.Entities.Animations.IAnimationState::get_StateName()System.String::op_Equality(System.String, System.String)Candide.Entities.Animations.IAnimationState::IsDone()Shared.Entity.EntityWrapper::get_CarriedEntity()Shared.Entity.EntityWrapper::get_Carriable()Candide.Entities.PlayerState.PlayerTransition::InvokeAndUpdate(Microsoft.Xna.Framework.GameTime)System.NotImplementedException::.ctor(System.String)
String literals
liftingShould've transitioned out before coming here