Candide.GameModels.Services.PlayerActionService
Type JSONpublic class in Candide.GameModels.Services
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Services - Base type
System.Object - Hash
AF6CFFFC693D7A51F0AE1EB3BB438D76FB7A10B1A58675DD4A1CEDBA596B7551
Relationships
Base type
System.Object
Fields
| Name | Visibility | Signature |
|---|---|---|
DebugPlayerSendActionsAndState# | public | public System.Boolean DebugPlayerSendActionsAndState |
Methods
GetAndValidatePlayer
#
private System.Boolean GetAndValidatePlayer(System.Int32 playerId, out Candide.Multiplayer.Models.ClientPlayerCharacter& player)
Method metadata
- Visibilityprivate
- Return type
System.Boolean - StaticTrue
- VirtualFalse
- Hash
C544CF1D22044BD902038672F868431D3BC41FC5986CDB1C8F1E2ECD47E6A4CE - Body hash
6098A70FF6F87F9EBE277DBC0B52B694E4B0D415C910058D9B1D3FA2F46A1EFA - IL size220
Referenced calls
System.Collections.Generic.Dictionary<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::TryGetValue(!0, !1&)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(!!0)System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)Candide.Multiplayer.Models.ClientPlayerCharacter::get_Entity()
Called by
Candide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionFloatCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionFloatFloatCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionGeneralCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionGuidCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionGuidVector3Candide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionIntCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionIntFloatCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionIntFloatFloatCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionIntFloatFloatCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionIntFloatVector3Candide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionIntGuidCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerActionPlacingCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerAttachedEntityAndActionCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerDetachActionCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerSatActionCandide.GameModels.Services.PlayerActionService::OnReceive_PlayerThrowAction
String literals
Playerdid action, but we don't know about themdid action, but we don't have them loaded indid action, but we have never loaded them
OnReceive_PlayerAction
#
private System.Void OnReceive_PlayerAction(System.ValueTuple<System.Int32, System.Int32> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
1B99BE1A6F281CC04C5B4451C674F74A2E71FF2CFE1EB32FB41D4BEB3794E170 - Body hash
7287F26C2808907F33CBACFC724D14035C574F3C32A73A0F087C3CFBACAB83C9 - IL size34
OnReceive_PlayerActionFloat
#
private System.Void OnReceive_PlayerActionFloat(System.ValueTuple<System.Int32, System.Int32, System.Single> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
296EBEB1E3D07A8719ACC61F5BD82DC420CE21D782DF8B485B38E9ED21186434 - Body hash
993482AC8B4DB9C7B620C1DD1FF19B21AAF289D6523A5C31D5831655350E484F - IL size40
OnReceive_PlayerActionFloatFloat
#
private System.Void OnReceive_PlayerActionFloatFloat(System.ValueTuple<System.Int32, System.Int32, System.Single, System.Single> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
3AAAEBA58DD5E7D6842FE8A54309DAF4349C67A4AEE4B2E3D6FB6AE883E00FBE - Body hash
D38F61A5296DD83472DF4F56688659A734842E3001D42524517C108532B74C21 - IL size46
OnReceive_PlayerActionGeneral
#
public System.Void OnReceive_PlayerActionGeneral(CandideServer.ServerServices.PlayerCharacterActionState state)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D0D1DC6DF527A29BE571EEA3E946BFBBA5256D3109628F4C24F717AD8C4C08ED - Body hash
07F02317D21051427737676F71F823630997B7DC1743D1C2476118740B88AD42 - IL size29
OnReceive_PlayerActionGuid
#
private System.Void OnReceive_PlayerActionGuid(System.ValueTuple<System.Int32, System.Int32, System.Guid> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
4C99577F9EDB79CFF5285951F70D174FBF17FCE03C362C1F9B5C5F6D88E2AFCF - Body hash
74E1820FB92D72B0BAC030268992FABB8D4E56965CCC57F634DE9FDF88F578B3 - IL size40
OnReceive_PlayerActionGuidVector3
#
private System.Void OnReceive_PlayerActionGuidVector3(System.ValueTuple<System.Int32, System.Int32, System.Guid, Microsoft.Xna.Framework.Vector3> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
0173285195F123D2349DD492DF9BC4DEEEC670695D1910B0BBD2D4E2C3EAB300 - Body hash
E1D78169C822AFEB15393AC3C76C9C67BF37B6CFF00D63B89F5718EDEDF130F7 - IL size46
OnReceive_PlayerActionInt
#
private System.Void OnReceive_PlayerActionInt(System.ValueTuple<System.Int32, System.Int32, System.Int32> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
9D434308D75F7E51FEC42490F084EC6635CF0A226C3DADCA00A97195BFF2BC37 - Body hash
BF54340724A6BF41C7058188364DF2ADF7AA9AC2400D3327A4CCB1246E199136 - IL size40
OnReceive_PlayerActionIntFloat
#
private System.Void OnReceive_PlayerActionIntFloat(System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
1EF2D4ECE6D2572B6F626CF0633DB54F4CE7C06D81C038D69C73AA2B252C2DFF - Body hash
F35B4F80A0139E880E010A7633FB0C5AA2E30B165A032D4A7AB99E3317232390 - IL size46
OnReceive_PlayerActionIntFloatFloat
#
private System.Void OnReceive_PlayerActionIntFloatFloat(System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, System.Single> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
6920AF916DEDF0BCE791152F64A65B0BCB84FE3B2886F8BED4325F31EED340E6 - Body hash
2CD97FAF0C3817E13FA1A0D956DAB0499A4D066D64F035B720DEBB659CAD2CFB - IL size52
OnReceive_PlayerActionIntFloatFloat
#
private System.Void OnReceive_PlayerActionIntFloatFloat(System.ValueTuple<System.Int32, System.Int32, System.Single, System.Single, System.Single> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
B071E4D11C318EEA5B2CCBF8B5CB3A20E27661F875F17AFDEE52FC6B39D46582 - Body hash
E2757050A5E5F2B920B69ADB23B3C23C6BF66126F9B854C8FFC880AB028AF96D - IL size52
OnReceive_PlayerActionIntFloatVector3
#
private System.Void OnReceive_PlayerActionIntFloatVector3(System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, Microsoft.Xna.Framework.Vector3> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
DBB621197E3B01C755D94D9D75E78C617A0DF7AD96B09473BF8A0965E4BBC74D - Body hash
FF1CC6D1DF87960B36105D5B329D1CA1AC309F53E8D7C96F697A9EA81AF7A3D1 - IL size52
Referenced calls
OnReceive_PlayerActionIntGuid
#
private System.Void OnReceive_PlayerActionIntGuid(System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Guid> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
BE5093892EF9D4E591B63C1BAB7969D260D6CFFC0F91319FE9288E0E7840C828 - Body hash
936ABE2AC7C9F29CAEF90466452B81138601E8690A081B743AB05C47184C1C73 - IL size46
OnReceive_PlayerActionPlacing
#
private System.Void OnReceive_PlayerActionPlacing(System.ValueTuple<System.Int32, System.Int32, Candide.Entities.PlayerState.PlayerStates.PlacingStateParameters> arg1, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
04F0DBC58B1360CC3944047AFE7C03DEA2845D6851F5F9150ECFA244AE97726D - Body hash
143FB2BA2A0F9053763263099FC9956F921B290798F6AD779C36716B52421B53 - IL size40
Referenced calls
OnReceive_PlayerAttachedEntityAndAction
#
public System.Void OnReceive_PlayerAttachedEntityAndAction(CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerAttachedEntityMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D4ECDABC1631AFCD419EE5A0CA59E3390414013F503AA6BAB08E5C0C10B8D0CB - Body hash
903989A470706DE069AD22630BE6F4E61732C80D18E2B76945861E1E4BC69B5B - IL size154
Referenced calls
Candide.GameModels.Services.PlayerActionService::GetAndValidatePlayer(System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter&)Candide.GameModels.GameState::TryGetEntity(System.Guid, Shared.Entity.EntityWrapper&, System.String)Candide.Multiplayer.Models.ClientPlayerCharacter::get_Entity()System.Nullable<System.Guid>::get_HasValue()System.Nullable<System.Guid>::GetValueOrDefault()System.Guid::op_Equality(System.Guid, System.Guid)Shared.Entity.SharedEntitySystemController::TryAttach(Shared.Entity.EntityWrapper, Shared.Entity.EntityWrapper, System.Boolean)Candide.Entities.PlayerState.NetworkPlayerController::ReceivePlayerAction(CandideServer.ServerServices.PlayerCharacterActionState)
String literals
OnReceive_PlayerAttachedEntityAndAction
OnReceive_PlayerDetachAction
#
public System.Void OnReceive_PlayerDetachAction(CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerDetachedEntityMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
3E4F0329EBB03124F8865B65C6C3B19DB86A6F5CBA055CFC7B571B1B1A2FC9D7 - Body hash
A5FF50072F9821F436885F077C89784E7D6D3BCFBAD2105A848F6D10F9955915 - IL size62
Referenced calls
Candide.GameModels.Services.PlayerActionService::GetAndValidatePlayer(System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter&)Candide.Multiplayer.Models.ClientPlayerCharacter::get_Entity()Shared.Entity.SharedEntitySystemController::Detach(Shared.Entity.EntityWrapper, System.Nullable<Microsoft.Xna.Framework.Vector3>)Candide.Entities.PlayerState.NetworkPlayerController::ReceivePlayerAction(CandideServer.ServerServices.PlayerCharacterActionState)
OnReceive_PlayerSatAction
#
private System.Void OnReceive_PlayerSatAction(CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerSatActionMessage msg, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
EBBD420CAF45D4D84468C9BC4FA0DB71044544B56CDF6AF8C269275E4D03311B - Body hash
9E93B469A2DC9F7387824D7B0E411CC51A579E23F17CAC8CF07B75B4CE504F96 - IL size102
Referenced calls
Candide.GameModels.Services.PlayerActionService::GetAndValidatePlayer(System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter&)Candide.GameModels.GameState::TryGetEntity(System.Guid, Shared.Entity.EntityWrapper&, System.String)Candide.Multiplayer.Models.ClientPlayerCharacter::get_Entity()Shared.Entity.EntityWrapper::get_CarriedEntity()Candide.GameModels.Managers.EntityManager::Detach(Shared.Entity.EntityWrapper, System.Nullable<Microsoft.Xna.Framework.Vector3>, System.Boolean)Shared.Entity.SharedEntitySystemController::TryAttach(Shared.Entity.EntityWrapper, Shared.Entity.EntityWrapper, System.Boolean)Candide.Entities.PlayerState.NetworkPlayerController::ReceivePlayerAction(CandideServer.ServerServices.PlayerCharacterActionState)
String literals
OnReceive_PlayerSatAction
OnReceive_PlayerThrowAction
#
private System.Void OnReceive_PlayerThrowAction(CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerThrewEntityMessage msg, CandideServer.EventBus.EventBusArgs arg2)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
74D7F1AB5EC38855B2A4FDC72ED3A8D97B161EF53FBAC52AF8BC3437869ED3E4 - Body hash
356C0F925E41AFE5E6BF97BFD2122DC520DAB04D5C87A08D5C083790E1992B92 - IL size112
Referenced calls
Candide.GameModels.Services.PlayerActionService::GetAndValidatePlayer(System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter&)Candide.GameModels.GameState::TryGetEntity(System.Guid, Shared.Entity.EntityWrapper&, System.String)Candide.Multiplayer.Models.ClientPlayerCharacter::get_Entity()Shared.Entity.EntityWrapper::get_Id()System.Nullable<System.Guid>::.ctor(!0)Shared.Entity.SharedEntitySystemController::Throw(Shared.Entity.EntityWrapper, System.Nullable<System.Guid>, Shared.Entity.EntityWrapper, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Shared.Helpers.CastSpellArgs, System.Boolean)Candide.Entities.PlayerState.NetworkPlayerController::ReceivePlayerAction(CandideServer.ServerServices.PlayerCharacterActionState)
String literals
OnReceive_PlayerThrowAction
SendActionInProgressPerform
#
public System.Void SendActionInProgressPerform(Shared.ActionInProgress.ActionInProgressAnimation type)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
99E8036D38E72BE2015391AA61BCB44314E10EE0E012498427DB5ABC4399F2A7 - Body hash
FD340DC380557342A4D43F6873A85595EAE5D41739C183B38D0DE734D16DA67B - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendActionInProgressStart
#
public System.Void SendActionInProgressStart(Shared.ActionInProgress.ActionInProgressAnimation actionType)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
A2EF455F86F1A8908D074D63E9B4849E7B0CDEA2ECB16BE69B546C6A218FFE74 - Body hash
D2DAC78FE5D844E08607D1985924A0B53C3DA66C042D885F1EF4920A041F8CD2 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendActionInProgressStop
#
public System.Void SendActionInProgressStop(Candide.Entities.PlayerState.ActionInProgressStopStatus damaged)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
E243B4AC4C42800062EB8615D89788C0FB31801AD13CC11230CB867267FCF95B - Body hash
476E554A1DF1319A8010691601E93967FBE31425331F1E1B5956285E32FB2E89 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
Called by
String literals
player-action-int
SendAttack
#
public System.Void SendAttack(Candide.Entities.PlayerState.SwordAttackVariant variant, System.Single controllerActionDirection)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
F7B680419FE27FFE5A74447BB98F4FA2F6C7B22031B12396C22ECEB7740B3CFE - Body hash
D13BDDC5E43B777FBF3D9F41A0FFA97CCBC7251CEBF835ED6450DECDA4B4F53F - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single>::.ctor(!0, !1, !2, !3)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float
SendBowChargeUp
#
public System.Void SendBowChargeUp(System.Int32 direction)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
EC42616A74B64562A53C22F40FF92ACE872EE8D71337AE8904963D2FB364ED09 - Body hash
71733FDF154CEC089D0BE147E54F46CBAE63A215B686564D6DD75E0A1A7D0392 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
Called by
String literals
player-action-int
SendBowSecondaryAttack
#
public System.Void SendBowSecondaryAttack(System.Single direction)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
BFCB1B0B5F0756113CE5630524B1D435733F871D487FA7486B84F539E7342613 - Body hash
A4E07C84C06395FB0D7404ADC3AC504A7F8DC4B77B75F0B374474CD71139DEBD - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Single>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-float
SendBowShoot
#
public System.Void SendBowShoot(Candide.Entities.PlayerState.BowAttackVariant shootType, System.Single direction)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
6C576B21A6263124EFE7E6417B229E8287A252CBEE2E720F61AE2119B1B172EE - Body hash
ADA5A5BA03A2A6D68A886FE9A9680C8D6DC74D9B41D874A281EE689D6974B310 - IL size37
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single>::.ctor(!0, !1, !2, !3)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
Called by
String literals
player-action-int-float
SendCarrying
#
public System.Void SendCarrying()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
4A287DA878243F885090ACB8F4D98410C54A995A9AF8C08FA32AECD36B735B3E - Body hash
7ABC063BF5614E2CB2403198CF37DB5DEAAB52DB0419F5797678468D409C9C16 - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendChargeSpelltome
#
public System.Void SendChargeSpelltome(System.Int32 index, System.Single direction)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
7EE0BA9090D5CE625E38ADA8A9E5898D10334D8AECA8143EA56788AD72AEF7F8 - Body hash
33575D8B578D252F9773BC263C0B56D3E8878A2C5FC0748B2128D00B14A6E369 - IL size37
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single>::.ctor(!0, !1, !2, !3)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float
SendDaggerAttack
#
public System.Void SendDaggerAttack(System.Single direction, System.Single range, System.Single attackSpeed)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
6E3E12246AED78ED7289ADCC8699DBC5FF8EA85E2E589F14A1B01AF10DBD1172 - Body hash
D772FB47B7C505597C1940353BDC8026C8383FBF5A80164DA091DFF5E3685781 - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Single, System.Single, System.Single>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-float-float-float
SendDetachAction
#
public System.Void SendDetachAction(System.Nullable<Microsoft.Xna.Framework.Vector3> detachPosition, System.Int32 actionId)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
68B8F751944A5877A189A359D7F1AA06082BFCE9263016B5E40AF3E17AC90177 - Body hash
2CA20AA32A97D29DA7461DEFE8D1A0867003CB4358DA862BE300265E13CD76B8 - IL size37
Referenced calls
CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerDetachActionMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-player-detach
SendDodge
#
public System.Void SendDodge(System.Int32 intDirection, System.Single dashTime, Microsoft.Xna.Framework.Vector3 dashVelocity)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
A7503FC773E5C06C0498B2DC4B13A16C48AE2CE3AC53C19EC24736A2068692BA - Body hash
62612302A801B38713196D30D5E57D40369A9B08E0958A429FE04146A5637D21 - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, Microsoft.Xna.Framework.Vector3>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-vector3
SendFireHandCrossbow
#
public System.Void SendFireHandCrossbow()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
FE8FCADA819C62B326169136BED98BBE6FC83C1686C136BBDCEC14B0303E63F3 - Body hash
766744EC7FD278C1F5CCA0ADF5C5D3D45EF2B0216EAB547C9DB271E772A160AA - IL size34
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendGetPlayerDepleteResourceStorageEndpointAndGrabLifting
#
public System.Void SendGetPlayerDepleteResourceStorageEndpointAndGrabLifting(System.Guid newEntityId, System.Guid buildingId, System.String resourceId, System.Int32 amount, System.Action<CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetDepleteResourceStorageEndpointResponse> onResponse, System.Action onError)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
BEB3529F5C7EA715C4F61A4ED4FECCDE4C96BD6002382269907BDDD7199F9EA0 - Body hash
026A6EC589E8BDF2685BAE9EF453EBA256FDF3FCB0AEF42742845C7D3A1FEE8A - IL size98
Referenced calls
PlayerActionService.<>c__DisplayClass42_0::.ctor()CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetPlayerDepleteResourceStorageEndpointAndActionRequest::.ctor()System.Action<CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetDepleteResourceStorageEndpointResponse>::Invoke(!0)System.Action<CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetDepleteResourceStorageEndpointResponse>::.ctor(System.Object, System.IntPtr)PlayerActionService.<>c__DisplayClass42_0::<SendGetPlayerDepleteResourceStorageEndpointAndGrabLifting>b__0(System.Byte)System.Action<System.Byte>::.ctor(System.Object, System.IntPtr)Candide.Multiplayer.Network.NetworkManager::Get(System.String, System.Object, System.Action<T>, System.Single, System.Action<System.Byte>, System.Boolean)
String literals
player-try-grab-lifting-deplete-resource-storage-endpoint
SendHoldingShield
#
public System.Void SendHoldingShield()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
7AD9DD5BF215C10FFF9071DAFD625ECB9A88E6981FEEFCBCC852485AFE5AEECA - Body hash
B5616D3FC4D6D4CC3F64AAF4068E63AA7D6619789CFBB252F07BD72EB43A0D14 - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendHoldingShieldSpear
#
public System.Void SendHoldingShieldSpear()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
36B086F9C7A3CDF0A1228B921A2FD2A45A54CAF48B742B5764F887E981EAF622 - Body hash
29E48F0C385302F53E09E51A232D01EBDBA07BC74C0278FF187582511FBDCB92 - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendIdle
#
public System.Void SendIdle()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
5A5C4D5EB3A77D9AF1852355136BD8721DADCCD22C336C16E492F46612C055D1 - Body hash
F8908D3CC0D37AA5F621570558BD16DE9D602AC30E5B045EE2FC13823022D51B - IL size34
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendJavelinChargeUp
#
public System.Void SendJavelinChargeUp(System.Int32 direction)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
75F60BC150B412A2681FE6885C0ED7344CA8F9F01FF9125765DD2A1EC7DFFD8B - Body hash
039AA5C1A1F0E5CD585BE1042A1E4415EC14E2C3BB0C4AE50589C4AD303CEFED - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendMovementKeysPressed
#
public System.Void SendMovementKeysPressed(Candide.Entities.PlayerState.MovementKeysStatus movementKeysStatus)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
14D18F7C5A3B1BBA07E6FE29BCEB7723EB185A21521D966F0B3399661DA4B949 - Body hash
57A00ACA8567DF47ECDBEE6FC196842DFB8925E5CC0CAED180BA592B1BA2E28A - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendMovementKeysReleased
#
public System.Void SendMovementKeysReleased()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
81ADFFAAABAB3449A71091328F220EB6ED2AD3241F1743AA80C73C463631F04E - Body hash
97137D0FDFAA9E55985F58B660028FF78C3CEB9B2A8C037709897E4FC60E759E - IL size34
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
Called by
String literals
player-action
SendPlacing
#
public System.Void SendPlacing(Candide.Entities.PlayerState.PlayerStates.PlacingStateParameters parameters)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
0BE3F4A5933C53CA52787E093BED555E1F22C5B2D680E6EECBAD4FD32CEA9FC5 - Body hash
74655AFE81D098D83AD200F85777003A5E8E795AF418497E79CB201F803AC58E - IL size136
Referenced calls
CandideServer.MessageModels.PlacingStateParametersMessage::.ctor()Candide.Entities.PlayerState.PlayerStates.PlacingStateParameters::get_PlacingItem()Shared.Models.Items.ItemInstanceModel::get_Data()System.ValueTuple<System.Int32, System.Int32, CandideServer.MessageModels.PlacingStateParametersMessage>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-placing
SendRequestLifting
#
public Candide.Multiplayer.Network.GetResponseHandler SendRequestLifting(System.Guid targetId, Shared.Combat.EntityAttachPriority attachPriority, System.Action<CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetPlayerAttachResponse> onResponse, System.Action onError)
Method metadata
- Visibilitypublic
- Return type
Candide.Multiplayer.Network.GetResponseHandler - StaticTrue
- VirtualFalse
- Hash
EE147EE87E3789B6499DA1223BC179FD615FB862C78F22F8A3D55EBB997E3673 - Body hash
6612949D9EAE916DFF53B356CE205DBE858311964F3E2989822894972529CBAC - IL size87
Referenced calls
PlayerActionService.<>c__DisplayClass10_0::.ctor()CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetPlayerAttachRequest::.ctor()System.Action<CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetPlayerAttachResponse>::Invoke(!0)System.Action<CandideServer.MessageModels.PlayerCharacters.ComplexActions.GetPlayerAttachResponse>::.ctor(System.Object, System.IntPtr)PlayerActionService.<>c__DisplayClass10_0::<SendRequestLifting>b__0(System.Byte)System.Action<System.Byte>::.ctor(System.Object, System.IntPtr)Candide.Multiplayer.Network.NetworkManager::Get(System.String, System.Object, System.Action<T>, System.Single, System.Action<System.Byte>, System.Boolean)
String literals
player-get-player-attach-request
SendShieldDash
#
public System.Void SendShieldDash(System.Int32 intDirection, System.Single dashTime, Microsoft.Xna.Framework.Vector3 dashVelocity)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
901F7574F298732ABC6C81E83F0AF72D16E8E5AA10C4DFB38CE42E6537786FFC - Body hash
2370A195384F8C6BAFC1FBED1B19E2D52DA9523A899360A24328BE43F7C9BF68 - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, Microsoft.Xna.Framework.Vector3>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-vector3
SendShieldDashSpear
#
public System.Void SendShieldDashSpear(System.Int32 intDirection, System.Single dashTime, Microsoft.Xna.Framework.Vector3 dashVelocity)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
20AB0155867FAE583F3F1C26B2D6C5220E73AA8657BB3BA265D689ECC7B2718E - Body hash
95B133E0050DE0ACB9AA24FE810CBAEE107625849F85A0BCE7EA04C3E5322B9D - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, Microsoft.Xna.Framework.Vector3>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-vector3
SendSitting
#
public System.Void SendSitting(System.Guid chairEntityId, System.Nullable<Microsoft.Xna.Framework.Vector3> positionBeforeSitting)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
00B053314DCB6BAA7309984160A0CE2302A29A8C9589B44EBBA8639A5A910C22 - Body hash
F388F0E9B8B3A7E54ECF54B1DAD7D035E8497E5E4EED76FB2E150B704ABEE12A - IL size45
Referenced calls
CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerSittingActionMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-sitting
SendSledgehammerAttack
#
public System.Void SendSledgehammerAttack(Candide.Entities.PlayerState.SledgehammerAttackVariant variant, System.Single direction, System.Single range)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
2F0E8AF512C8E5768254567643F04F5CC491DF858F747186C54ED219A2F2C4D7 - Body hash
55BBCF175CEFF93D21D2AF94439DA4EBE3E1F173D3431173230EFE350C44EC5A - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, System.Single>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-float
SendSledgehammerChargeUp
#
public System.Void SendSledgehammerChargeUp(System.Int32 direction)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
325069DBE3BD314AC46F07F9D544C432E63AC329AD22BE632C039C672FC77274 - Body hash
C09A06CA92E3E7B6EEF640B7D8294199A876E18EB68AD75E821B1C1021A77540 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendSledgehammerSecondary
#
public System.Void SendSledgehammerSecondary(System.Single controllerActionDirection)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
7885BB77C38EF44D6C21B5725BB8426EEC9F63EF99349145E2BC1F80BEDC47F2 - Body hash
E99D93560C197DA1FCEFBFABB548FA3D63889BF53540470B31C829FABAA8C062 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Single>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-float
SendSpearDash
#
public System.Void SendSpearDash(System.Int32 intDirection, System.Single dashTime, Microsoft.Xna.Framework.Vector3 dashVelocity)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
418AB5A9CCA395A196403666D46E4F344A4B91CC9BD29032040B15590497D7D2 - Body hash
943648976654E72C4D8616432F84479CD467322B7DC1A27F60FCF65E339A6462 - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, Microsoft.Xna.Framework.Vector3>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-vector3
SendSpearHolding
#
public System.Void SendSpearHolding()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
AC22EC0470958D77E0F79F50A04921D7D6526214FE013DC790DDC916880BA267 - Body hash
993694C8DA9C31C51A2F3710AB9F6EF96DB698A2B64140B69472EFE20FBDDB1D - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendSpearHoldingStop
#
public System.Void SendSpearHoldingStop()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
AF06D5354918912710C64ED1B2FFDB8FEAF159BFA62AA9B5B7BA4AAD7632903A - Body hash
63F2E62833E1762940738F12B03B5CB299D01FE9C6026E418C7FDEAA1AECDE56 - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendSpearHoldingThrustAttack
#
public System.Void SendSpearHoldingThrustAttack(Candide.Entities.PlayerState.TwoHandedPierceAttackVariant variant)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
23117123680B85BFB8B228A8CDBE9F1E53CDAEA459C6224122FF233ADEAB777C - Body hash
2BEBE02277862EA416A280FE1A05464CD0235C1A6CF8952FA71252807196D729 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendSpearShieldAttack
#
public System.Void SendSpearShieldAttack(Candide.Entities.PlayerState.TwoHandedPierceAttackVariant variant, System.Single direction, System.Single range)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
67C02F0433FE088CF2714C7526A15AEB5B18559D14C762EAC4958300D4D0BE2C - Body hash
B844D13037E383D92F568E8CB926B17FC2E5F1D5F83AB1FA467EF6D8B0A1452D - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, System.Single>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-float
SendSpearSlashAttack
#
public System.Void SendSpearSlashAttack(Candide.Entities.PlayerState.TwoHandedSlashAttackVariant variant, System.Single direction, System.Single range)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
4A14FDBFE48280F4A2F1B9998A72C53C0DF9438ABCDCAC7656BF6690E9FFB21D - Body hash
C312CDD2B4B51495FE5053069188B8DB0679C43C2207DB246013F1A41EF46BC2 - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single, System.Single>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float-float
SendSpearSpecialAttack
#
public System.Void SendSpearSpecialAttack(System.Single time, System.Single direction, System.Single range)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
1FE7D1171C63CBC704067DB48F8030DA089428CF5AFBC8DA770FA83D3D559F57 - Body hash
3D945CD1D1CB06CD325E4582A415C463C6C909854A2ECF709C7C8128769F8D35 - IL size38
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Single, System.Single, System.Single>::.ctor(!0, !1, !2, !3, !4)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-float-float-float
SendSpearThrustAttack
#
public System.Void SendSpearThrustAttack(Candide.Entities.PlayerState.TwoHandedPierceAttackVariant variant)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
D0237495AA32C3BB420314C8A1CAB55C9F57E86847C2AD6693E04DBCDA232C1A - Body hash
61ACF9FCF8436F6EF7FC76458FCD8CBC5A0EEBFC6E44939CBE4B4E943F17DAF6 - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int
SendStopLifting
#
public System.Void SendStopLifting()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
C522915B5DE33891A098DA6D7A9C8B39AFF2912764CFB7A1161B64CB6CFFDE53 - Body hash
E9BCE00A84F0BD6E937A5D2FE0A14853A9F5C7451A0C3152420E758B77112888 - IL size43
Referenced calls
CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerDetachActionMessage::.ctor()Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-player-detach
SendThrowing
#
public System.Void SendThrowing(CandideServer.MessageModels.PlayerCharacters.ComplexActions.PlayerThrowMessage msg)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
9060B9DC22471A064FB54D7D97A67EDD52AFF104C02B62EF598FE40BAEDAE9CA - Body hash
A493DFDEB5E8D24B659AD7BF8F08C303DE85CE3A73E69D52719A2C3BFDC74BA3 - IL size19
Referenced calls
String literals
player-throw
SendThrowJavelin
#
public System.Void SendThrowJavelin()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
9C077CD40EB739E0D72D304242DA9320D2A74F0C59AE8544BB6C30F63B820466 - Body hash
7F3A031B1EEFC6B67F9037C0DC44632F824F8DA20A69BF6A8633A9505245DBC5 - IL size35
Referenced calls
System.ValueTuple<System.Int32, System.Int32>::.ctor(!0, !1)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action
SendUnarmedAttack
#
public System.Void SendUnarmedAttack(Candide.Entities.PlayerState.UnarmedAttackVariant variant, System.Single controllerActionDirection)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
37163BCCA4F52E4FBDAF3E6DC148192EC9ED98A406CAB896E402694FE37055D6 - Body hash
11CB26A80F96BDF0114352B4A6256234066DD99F5545B6553D1B441892102978 - IL size37
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32, System.Single>::.ctor(!0, !1, !2, !3)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int-float
SendUseSpelltome
#
public System.Void SendUseSpelltome(System.Int32 index)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
06F74D43868DDF6833D373B3632C683564DBB1D21D1FEB9B6A02C4223AD398A7 - Body hash
9A1A27D24FED9729988E9476784E5121A878A37CCD9D78339EE1DDFCEB64475B - IL size36
Referenced calls
System.ValueTuple<System.Int32, System.Int32, System.Int32>::.ctor(!0, !1, !2)Candide.Multiplayer.Network.NetworkManager::SendMessage(System.String, System.Object, System.Byte)
String literals
player-action-int