Candide.GameModels.Helpers.LocalPlayerFlags
Type JSONpublic class in Candide.GameModels.Helpers
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Helpers - Base type
System.Object - Hash
6D26BA5E71DDAA9E132A00D9C790EE00B0FCC38650020194995A5A0E75C5005E
Relationships
Base type
System.Object
Methods
GetFlagValue1
#
public System.Single GetFlagValue1(System.String id, System.Single defaultValue)
Method metadata
- Visibilitypublic
- Return type
System.Single - StaticTrue
- VirtualFalse
- Hash
99B1C75C680C17706D2A8917A3F05C3D11B189DEE1DB6F9F4C9A646AE6A778F0 - Body hash
1EF1B1DCA615E9F63F0610250BBD75B77A6769055A1B283AF7C7B3322FEFE892 - IL size23
Referenced calls
Called by
Candide.ActionInProgress.RepairActionInProgress::DoProgressCandide.ActionInProgress.RepairActionInProgress::StartRepairCandide.ActionInProgress.StandardConstructActionInProgressController::OnActionProgressDoneCandide.ActionInProgress.StandardRepairActionInProgressController::OnActionProgressDoneCandide.Entities.Controllers.Other.BedController::ApplyBedAuraCandide.Entities.PlayerState.PlayerDashHandler::HandleFireDashCandide.Entities.PlayerState.PlayerStates.AttackState::CastCandide.Entities.PlayerState.PlayerStates.AttackState::GetExtraDamageCandide.Entities.PlayerState.PlayerStates.BowHoldingState::UpdateCandide.Entities.PlayerState.PlayerStates.BowSecondaryState::CastCandide.Entities.PlayerState.PlayerStates.BowSecondaryState::TryShootBowCandide.Entities.PlayerState.PlayerStates.BowShootingState::CastCandide.Entities.PlayerState.PlayerStates.BowShootingState::TryShootBowCandide.Entities.PlayerState.PlayerStates.DaggerAttackState::CastCandide.Entities.PlayerState.PlayerStates.DaggerAttackState::GetExtraRangeCandide.Entities.PlayerState.PlayerStates.DashState::CastUnarmedDashCandide.Entities.PlayerState.PlayerStates.DashState::CheckAltAttackCandide.Entities.PlayerState.PlayerStates.JavelinThrowState::GetEnergyCostCandide.Entities.PlayerState.PlayerStates.JavelinThrowState::TryThrowJavelinCandide.Entities.PlayerState.PlayerStates.NormalState::CheckAltAttackCandide.Entities.PlayerState.PlayerStates.ShieldHandler::BlockDamageCandide.Entities.PlayerState.PlayerStates.ShieldHandler::OnDamagedCandide.Entities.PlayerState.PlayerStates.ShieldState::UpdateCandide.Entities.PlayerState.PlayerStates.ShootingState::GetEnergyCostCandide.Entities.PlayerState.PlayerStates.ShootingState::TryShootCrossbowCandide.Entities.PlayerState.PlayerStates.SledgehammerAttackState::GetDamageMultiplierCandide.Entities.PlayerState.PlayerStates.SledgehammerAttackState::GetExtraRangeCandide.Entities.PlayerState.PlayerStates.SledgehammerHoldingState::OnEnterCandide.Entities.PlayerState.PlayerStates.SpearAttackState::GetExtraRangeCandide.Entities.PlayerState.PlayerStates.SpearDashState::CastCandide.Entities.PlayerState.PlayerStates.SpearHoldingState::OnEnterCandide.Entities.PlayerState.PlayerStates.SpearSpecialState::GetExtraRange
GetFlagValue2
#
public System.Single GetFlagValue2(System.String id, System.Single defaultValue)
Method metadata
- Visibilitypublic
- Return type
System.Single - StaticTrue
- VirtualFalse
- Hash
4147C5AB17D663F96FEDE4BA3CD65164216FE4990AF485C6585B9C84427BB9C3 - Body hash
F1842180974D555983081DD875BC46EDD51D15FD57AAF7F3C0E8AFFD6B58DFFC - IL size23
Referenced calls
Called by
Candide.ActionInProgress.ConstructActionInProgress::DoProgressCandide.Entities.PlayerState.PlayerStates.BowChargeUpState::UpdateCandide.Entities.PlayerState.PlayerStates.BowHoldingState::UpdateCandide.Entities.PlayerState.PlayerStates.DaggerAttackState::CastCandide.Entities.PlayerState.PlayerStates.DaggerAttackState::OnEnterCandide.Entities.PlayerState.PlayerStates.JavelinChargeUpState::UpdateCandide.Entities.PlayerState.PlayerStates.JavelinHoldingState::UpdateCandide.Entities.PlayerState.PlayerStates.SledgehammerAttackState::GetDamageMultiplierCandide.Entities.PlayerState.PlayerStates.SledgehammerChargeUpState::UpdateCandide.Entities.PlayerState.PlayerStates.SledgehammerHoldingState::UpdateCandide.Entities.PlayerState.PlayerStates.SpearHoldingState::UpdateCandide.Entities.PlayerState.PlayerStates.SwordAttackState::OnEnter
GetFlagValues
#
public System.ValueTuple<System.Single, System.Single> GetFlagValues(System.String id, System.Single defaultValue1, System.Single defaultValue2)
Method metadata
- Visibilitypublic
- Return type
System.ValueTuple<System.Single, System.Single> - StaticTrue
- VirtualFalse
- Hash
DB817121A336F1DE12CAA863787CF6C8CEB7B27714356B9581AC98AA088CEB5D - Body hash
001B645A52193FCDF4C4AA6F2D6CA3265931E39EF67895D2F77562F0FF052E10 - IL size24
HasFlag
#
public System.Boolean HasFlag(System.String id)
Method metadata
- Visibilitypublic
- Return type
System.Boolean - StaticTrue
- VirtualFalse
- Hash
D75E4736ABD56BC60AD76DE2EC3FFDB8E6B1917F7BFCFBA92BCD9C7A97CD2E41 - Body hash
7C40ADAB22ABF9348BCB6CF9881F1A37FB9D64D08487A970AA142FC06EF2CC67 - IL size22
Referenced calls
Called by
Candide.ActionInProgress.RepairActionInProgress::StartRepairCandide.Entities.Auras.HitCastSpellAura::OnAuraHitDealtTriggerFireCandide.Entities.Controllers.Other.BedController::ApplyBedAuraCandide.Entities.PlayerState.PlayerController::OnOutOfHealthCandide.Entities.PlayerState.PlayerController::OnPlayerKilledEntityCandide.Entities.PlayerState.PlayerStates.AttackState::CastCandide.Entities.PlayerState.PlayerStates.AttackState::GetExtraDamageCandide.Entities.PlayerState.PlayerStates.BowShootingState::CastCandide.Entities.PlayerState.PlayerStates.DaggerAttackState::CastCandide.Entities.PlayerState.PlayerStates.DashState::CastUnarmedDashCandide.Entities.PlayerState.PlayerStates.DashState::CheckMainAttackCandide.Entities.PlayerState.PlayerStates.DashState::OnEnterCandide.Entities.PlayerState.PlayerStates.NormalState::CheckMainAttackCandide.Entities.PlayerState.PlayerStates.ShieldDashState::OnEnterCandide.Entities.PlayerState.PlayerStates.ShieldHandler::BlockDamageCandide.Entities.PlayerState.PlayerStates.ShieldState::UpdateCandide.Entities.PlayerState.PlayerStates.ShootingState::CastCandide.Entities.PlayerState.PlayerStates.SledgehammerSecondaryState::CastCandide.Entities.PlayerState.PlayerStates.SpearDashState::CheckCanEnterCandide.Entities.PlayerState.PlayerStates.SpearDashState::OnEnterCandide.Entities.PlayerState.PlayerStates.SpearHoldingState::UpdateCandide.Entities.PlayerState.PlayerStates.SpearShieldState::UpdateCandide.Entities.PlayerState.PlayerStates.SwordAttackState::GetExtraAngularWidthCandide.Entities.PlayerState.PlayerStates.SwordAttackState::GetExtraRangeCandide.Entities.PlayerState.PlayerStates.SwordAttackState::OnEnterCandide.Entities.PlayerState.PlayerStates.SwordAttackState::UpdateCandide.Entities.PlayerState.PlayerStates.UnarmedAttackState::CastCandide.GameModels.Managers.ConstructionSitesManager::EntityDoConstructConstructionSiteCandide.GameModels.Models.Spells.Offensive.ConeAttackSpell::OnHit_SwordCandide.GameModels.Models.Spells.Offensive.HookSpell::OnHit