Romestead Assembly Reference

Candide.Entities.PlayerState.PlayerStates.ShieldState

Type JSON

public class in Candide.Entities.PlayerState.PlayerStates

Methods5
Properties0
Fields5
Events0
Type metadata

Relationships

Fields

NameVisibilitySignature
_eternalWatchEquippedprivateprivate System.Boolean _eternalWatchEquipped
_shieldHandlerprivateprivate Candide.Entities.PlayerState.PlayerStates.ShieldHandler _shieldHandler
_stopTimerprivateprivate System.Single _stopTimer
_transitionNormalprivateprivate Candide.Entities.PlayerState.PlayerTransition _transitionNormal
_transitionShieldDashprivateprivate Candide.Entities.PlayerState.PlayerTransition _transitionShieldDash

Methods

CheckCanEnter

public System.Boolean CheckCanEnter()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticFalse
  • VirtualTrue
  • HashDBDDF87F89CEB896A0CAB3D23DB3E5A72A8BF8D2C9E9E4B2C81A75E48380B7FE
  • Body hash90A640AA0B9196DF09EBDEEF6A3510B8D4A8CD6F9BA64BA99C064ED061422014
  • IL size53
Referenced calls

OnEnter

public System.Void OnEnter()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash257C1F1443A19C055AF101ACE62E7854BEB6A581F7576BEB819872E662F70B0C
  • Body hash03033F06B2BBEA109D2DD2867CFA6CA41098281BB33CD3CA2C471242002B63D1
  • IL size245
Referenced calls
String literals
  • weapon:vigiles_manium:shield

OnLeave

public System.Void OnLeave()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • HashD007316766DD32E03D6E7E810EA8FCFC6AECD65B8C4BD8D970C89217F097A605
  • Body hash8A6F127E0053EB13AFDA0F394E4CD706376ECB1E15358DC72521A636A4B8AD55
  • IL size1

Update

public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash5B96D45F483411BC7F314AF627BC46E284DCD60D028CBD614554D0B285BDB135
  • Body hashC4AE90526CE36266D9DBD99A3A8495725A89BF8BAEFB8A8FF2BF4DF55EB51C37
  • IL size336
Referenced calls
String literals
  • EnergyRegeneration
  • shield_energy_reg
  • shield_double_tap