Candide.Entities.PlayerState.PlayerStates.BowChargeUpState
Type JSONpublic class in Candide.Entities.PlayerState.PlayerStates
Type metadata
- Assembly
Romestead - Namespace
Candide.Entities.PlayerState.PlayerStates - Base type
Candide.Entities.PlayerState.PlayerState - Hash
969D9B59FAAAE01BE719B0D863D4D045688D5EA227EC0D58AA276CBE7D68F4B6
Relationships
Base type
Fields
| Name | Visibility | Signature |
|---|---|---|
_transitionBowHolding# | private | private Candide.Entities.PlayerState.PlayerTransition _transitionBowHolding |
_transitionBowShoot# | private | private Candide.Entities.PlayerState.PlayerTransition _transitionBowShoot |
_transitionNormal# | private | private Candide.Entities.PlayerState.PlayerTransition _transitionNormal |
Methods
CheckCanEnter
#
public System.Boolean CheckCanEnter()
Method metadata
- Visibilitypublic
- Return type
System.Boolean - StaticFalse
- VirtualTrue
- Hash
A95F535EB831037F17220EDD16ECFFCFF4FC018EFAB0A86D89C4594C1CAC33BD - Body hash
88C81041DAD7330224F3ADD328347B89DE5A41F194CF16CCF69717D101A0B7CA - IL size48
Referenced calls
String literals
Player_NoAmmo
OnEnter
#
public System.Void OnEnter()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
8F63D904959D3D7AC8C3E3F546F50B5EA01812B2E63C07A23EB8E9234507A392 - Body hash
A47073D2B146B6D8E2B1BCE4A04DC24A3A5A0E0E45D9FB68B1FB8A3B5AC07DCC - IL size117
Referenced calls
Candide.Entities.PlayerState.WeaponAttackState::Validate()Candide.Entities.PlayerState.PlayerTransition::Invoke()Candide.Entities.PlayerState.PlayerState::get_Entity()Shared.Entity.EntityWrapper::get_Stats()Shared.Models.Stats.EntityStats::GetCalculatedWeaponCooldownTimer(System.Single)Shared.Entity.EntityWrapper::get_Direction()CandideCreator.Shared.Helpers.VectorExtension::DirectionToIntDirection(System.Single)Candide.GameModels.Services.PlayerActionService::SendBowChargeUp(System.Int32)Candide.Entities.PlayerState.PlayerAnimationController::OnBowChargeUp(System.Int32)
OnLeave
#
public System.Void OnLeave()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
D007316766DD32E03D6E7E810EA8FCFC6AECD65B8C4BD8D970C89217F097A605 - Body hash
8A6F127E0053EB13AFDA0F394E4CD706376ECB1E15358DC72521A636A4B8AD55 - IL size1
Update
#
public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
7E66AA2EE5BF5753930EC34A1E78280CD028B9E4A013831BB10CB35767437E48 - Body hash
16DFA17C9CEFD57B8BD96EFB9D967B6A2186D09BB21ADFB655A6A2467079A769 - IL size250
Referenced calls
Candide.Entities.PlayerState.PlayerState::get_Entity()Candide.GameModels.Helpers.LocalPlayerFlags::GetFlagValue2(System.String, System.Single)Candide.Entities.PlayerState.PlayerStateHelper::UpdateMovement(Shared.Entity.EntityWrapper, Candide.Entities.PlayerState.PlayerController, System.Single)Shared.Entity.EntityWrapper::set_Direction(System.Single)Candide.GameModels.Helpers.PlayerEquipmentHelper::LocalPlayerHasAmmoOfType(Shared.Models.Items.WeaponTypeEnum, System.Int32)Shared.Text.StringDefinitions::GetString(System.String)Candide.CandideUI.PlayerWarningMessage::Add(System.String)Candide.Entities.PlayerState.PlayerTransition::Invoke()Shared.Entity.EntityWrapper::get_Fdt()Candide.Input.PlayerControllerKeyBind::Up()Shared.Entity.EntityWrapper::get_Stats()Shared.Models.Stats.EntityStats::GetCalculatedWeaponCooldownTimer(System.Single)
String literals
bow_range_and_speedPlayer_NoAmmo