Romestead Assembly Reference

Candide.Entities.PlayerState.PlayerStates.BowChargeUpState

Type JSON

public class in Candide.Entities.PlayerState.PlayerStates

Methods4
Properties0
Fields3
Events0
Type metadata

Relationships

Fields

NameVisibilitySignature
_transitionBowHoldingprivateprivate Candide.Entities.PlayerState.PlayerTransition _transitionBowHolding
_transitionBowShootprivateprivate Candide.Entities.PlayerState.PlayerTransition _transitionBowShoot
_transitionNormalprivateprivate Candide.Entities.PlayerState.PlayerTransition _transitionNormal

Methods

CheckCanEnter

public System.Boolean CheckCanEnter()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Boolean
  • StaticFalse
  • VirtualTrue
  • HashA95F535EB831037F17220EDD16ECFFCFF4FC018EFAB0A86D89C4594C1CAC33BD
  • Body hash88C81041DAD7330224F3ADD328347B89DE5A41F194CF16CCF69717D101A0B7CA
  • IL size48
Referenced calls
String literals
  • Player_NoAmmo

OnEnter

public System.Void OnEnter()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash8F63D904959D3D7AC8C3E3F546F50B5EA01812B2E63C07A23EB8E9234507A392
  • Body hashA47073D2B146B6D8E2B1BCE4A04DC24A3A5A0E0E45D9FB68B1FB8A3B5AC07DCC
  • IL size117
Referenced calls

OnLeave

public System.Void OnLeave()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • HashD007316766DD32E03D6E7E810EA8FCFC6AECD65B8C4BD8D970C89217F097A605
  • Body hash8A6F127E0053EB13AFDA0F394E4CD706376ECB1E15358DC72521A636A4B8AD55
  • IL size1

Update

public System.Void Update(Microsoft.Xna.Framework.GameTime gameTime)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualTrue
  • Hash7E66AA2EE5BF5753930EC34A1E78280CD028B9E4A013831BB10CB35767437E48
  • Body hash16DFA17C9CEFD57B8BD96EFB9D967B6A2186D09BB21ADFB655A6A2467079A769
  • IL size250
Referenced calls
String literals
  • bow_range_and_speed
  • Player_NoAmmo