Candide.GameModels.Managers.GlobalPlayerAurasManager
Type JSONpublic class in Candide.GameModels.Managers
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Managers - Base type
System.Object - Hash
8EC7A5A8D114A92C641A1D2FF42DBBE86A536EEF7D55606D344F2859B31A0E29
Relationships
Base type
System.Object
Methods
AddGlobalPlayerAura
#
public System.Void AddGlobalPlayerAura(System.String id)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
AEFBAD037EEA75BBECB1F016E4570B403C9F412D50EBE86952A0520E02BAF7C8 - Body hash
EA3FAD1BA987AEC4EDDF7A2C30871BC95FA9CF14DBF0FF029C53A973B80566E5 - IL size118
Referenced calls
System.Collections.Generic.HashSet<System.String>::Add(!0)System.String::Concat(System.String, System.String, System.String)CandideCreator.Shared.Helpers.WarningHelper::Warning(System.String)System.Collections.Generic.Dictionary<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Values()Dictionary.ValueCollection<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::GetEnumerator()Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::get_Current()Candide.GameModels.GameState::TryGetEntity(System.Guid, Shared.Entity.EntityWrapper&, System.String)Shared.Entity.SharedEntityAuraManager::CalculateState(Shared.Entity.EntityWrapper)Dictionary.ValueCollection.Enumerator<System.Int32, Candide.Multiplayer.Models.ClientPlayerCharacter>::MoveNext()System.IDisposable::Dispose()
Called by
String literals
GlobalPlayerAurasManager:is already added to global auras.AddGlobalPlayerAura
SyncFullGameState
#
public System.Void SyncFullGameState(CandideServer.ServerServices.GetFullGameStateResponse model)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticTrue
- VirtualFalse
- Hash
B4CE4DA1DF49C923F60B1F4BD869E414B5EED8970422756BDFC42401BD6EAE44 - Body hash
46B640213CBED630DCCADF5D3B57661591C51BE6B65D1E79D1F39C8F1D37F278 - IL size62
Referenced calls
System.Collections.Generic.HashSet<System.String>::Clear()System.Collections.Generic.HashSet<System.String>::GetEnumerator()HashSet.Enumerator<System.String>::get_Current()Candide.GameModels.Managers.GlobalPlayerAurasManager::AddGlobalPlayerAura(System.String)HashSet.Enumerator<System.String>::MoveNext()System.IDisposable::Dispose()