Romestead Assembly Reference

Candide.GameModels.Managers.PlayerSkinBuilder

Type JSON

public class in Candide.GameModels.Managers

Methods7
Properties0
Fields1
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Managers
  • Base typeSystem.Object
  • HashAC82A878FFDD8855FE58D0A13E537E4FD1F37134A9EE9121A1B60C5E3A9C08FF

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
_slicesprivateprivate System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>> _slices

Methods

Add

public System.Void Add(Candide.GameModels.Managers.AppliedPlayerSkinSlice slice)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash575D2B2011697133903CE6281623CDCAE73B271B7216301C2FA9F836524EFF9F
  • Body hash93113F38A0174C65AE792F2A19F9EA4BC80082F69BA1970CA72125A47236270A
  • IL size95
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::TryGetValue(!0, !1&)
  • System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>::Add(!0)
  • System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>::.ctor(System.Int32)
  • System.Runtime.InteropServices.CollectionsMarshal::SetCount(System.Collections.Generic.List<!!0>, System.Int32)
  • System.Runtime.InteropServices.CollectionsMarshal::AsSpan(System.Collections.Generic.List<!!0>)
  • System.Span<Candide.GameModels.Managers.AppliedPlayerSkinSlice>::get_Item(System.Int32)
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::set_Item(!0, !1)
Called by

Add

public System.Void Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice> slices, Microsoft.Xna.Framework.Vector3 color)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashC7E0A36C4DD46F69C72EB542CDFDDAB8DE3A72342DB2952C80A34A0AE75E6087
  • Body hash771C9C2DF6448AE7509FEC14282B31D18CB9C084C13BF1A96A7D33CEACDEDFEE
  • IL size70
Referenced calls
Called by

Add

public System.Void Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice> slices, System.String paletteId, System.Byte paletteIndex)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashDC4BC7D01990B783D927C1AA7D753AF12C2B0088163F1DC2D566D5DF264AEE00
  • Body hashA5FD8AD561A3BAF569CEB7E93175534B7B8C880115F8F740B56311A049467AE7
  • IL size89
Referenced calls
Called by

Add

public System.Void Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice> slices, System.ValueTuple<System.String, System.Int32>[] palettes)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashCAC2C2C8D4D4E840B76A904BA0F1BFD8C3AD72B1FC335FEEA5F26595D62DEF75
  • Body hashD45BAE1AC79884DA12933AFDF2ABFADDDE13ABB0A9B80456AA549AB341C78267
  • IL size70
Referenced calls
Called by

Clear

public System.Void Clear()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashAB881440B7BB31E56533EA70B938FAA18CDD0269AAC61375425FA46CDCDD5CC3
  • Body hashFCB3844CA52BD08DB9D9B0992FBE89D92356CCE7CB2FDCCBD51C5D6BB6B5EA38
  • IL size12
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::Clear()
Called by

HideSkins

public System.Void HideSkins(System.Int32[] displayDataSpacTagsToHide)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • Hash81EF1499FADCE8A02EFCF6E6C2FA3190221DA8CBA410502265A36879A2B54F87
  • Body hashA034EBF3AA716EFA1F958B3FB8DFA748DD4008C34E3A0DE8B80F48D3463AE61F
  • IL size34
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::Remove(!0)
Called by

SetSkins

public System.Void SetSkins(CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkins skins)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticFalse
  • VirtualFalse
  • HashA8DB46FD98E61A0DEC1ED3AC9966CC2091458FDA4BBE5D8148AE9A9B563DCD9D
  • Body hashA2636A15563F910D357318D1301EC201B2AE1183589904918B0793A172636C5F
  • IL size166
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkin>>::Clear()
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::GetEnumerator()
  • Dictionary.Enumerator<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::get_Current()
  • System.Collections.Generic.KeyValuePair<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::Deconstruct(!0&, !1&)
  • PlayerSkinBuilder.<>c::<SetSkins>b__6_0(Candide.GameModels.Managers.AppliedPlayerSkinSlice)
  • System.Func<Candide.GameModels.Managers.AppliedPlayerSkinSlice, System.Single>::.ctor(System.Object, System.IntPtr)
  • System.Linq.Enumerable::OrderBy(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>)
  • PlayerSkinBuilder.<>c::<SetSkins>b__6_1(Candide.GameModels.Managers.AppliedPlayerSkinSlice)
  • System.Func<Candide.GameModels.Managers.AppliedPlayerSkinSlice, CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkin>::.ctor(System.Object, System.IntPtr)
  • System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>)
  • System.Linq.Enumerable::ToList(System.Collections.Generic.IEnumerable<!!0>)
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkin>>::set_Item(!0, !1)
  • Dictionary.Enumerator<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::MoveNext()
  • System.IDisposable::Dispose()
Called by