Candide.GameModels.Managers.PlayerSkinBuilder
Type JSONpublic class in Candide.GameModels.Managers
Type metadata
- Assembly
Romestead - Namespace
Candide.GameModels.Managers - Base type
System.Object - Hash
AC82A878FFDD8855FE58D0A13E537E4FD1F37134A9EE9121A1B60C5E3A9C08FF
Relationships
Base type
System.Object
Referenced by types
Fields
| Name | Visibility | Signature |
|---|---|---|
_slices# | private | private System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>> _slices |
Methods
Add
#
public System.Void Add(Candide.GameModels.Managers.AppliedPlayerSkinSlice slice)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
575D2B2011697133903CE6281623CDCAE73B271B7216301C2FA9F836524EFF9F - Body hash
93113F38A0174C65AE792F2A19F9EA4BC80082F69BA1970CA72125A47236270A - IL size95
Referenced calls
System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::TryGetValue(!0, !1&)System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>::Add(!0)System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>::.ctor(System.Int32)System.Runtime.InteropServices.CollectionsMarshal::SetCount(System.Collections.Generic.List<!!0>, System.Int32)System.Runtime.InteropServices.CollectionsMarshal::AsSpan(System.Collections.Generic.List<!!0>)System.Span<Candide.GameModels.Managers.AppliedPlayerSkinSlice>::get_Item(System.Int32)System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::set_Item(!0, !1)
Add
#
public System.Void Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice> slices, Microsoft.Xna.Framework.Vector3 color)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
C7E0A36C4DD46F69C72EB542CDFDDAB8DE3A72342DB2952C80A34A0AE75E6087 - Body hash
771C9C2DF6448AE7509FEC14282B31D18CB9C084C13BF1A96A7D33CEACDEDFEE - IL size70
Referenced calls
System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice>::GetEnumerator()System.Collections.Generic.IEnumerator<Candide.GameModels.Managers.PlayerSkinSlice>::get_Current()Candide.GameModels.Managers.PlayerSkinBuilder::Add(Candide.GameModels.Managers.AppliedPlayerSkinSlice)System.Collections.IEnumerator::MoveNext()System.IDisposable::Dispose()
Add
#
public System.Void Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice> slices, System.String paletteId, System.Byte paletteIndex)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
DC4BC7D01990B783D927C1AA7D753AF12C2B0088163F1DC2D566D5DF264AEE00 - Body hash
A5FD8AD561A3BAF569CEB7E93175534B7B8C880115F8F740B56311A049467AE7 - IL size89
Referenced calls
System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice>::GetEnumerator()System.Collections.Generic.IEnumerator<Candide.GameModels.Managers.PlayerSkinSlice>::get_Current()System.ValueTuple<System.String, System.Int32>::.ctor(!0, !1)Candide.GameModels.Managers.PlayerSkinBuilder::Add(Candide.GameModels.Managers.AppliedPlayerSkinSlice)System.Collections.IEnumerator::MoveNext()System.IDisposable::Dispose()
Add
#
public System.Void Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice> slices, System.ValueTuple<System.String, System.Int32>[] palettes)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
CAC2C2C8D4D4E840B76A904BA0F1BFD8C3AD72B1FC335FEEA5F26595D62DEF75 - Body hash
D45BAE1AC79884DA12933AFDF2ABFADDDE13ABB0A9B80456AA549AB341C78267 - IL size70
Referenced calls
System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice>::GetEnumerator()System.Collections.Generic.IEnumerator<Candide.GameModels.Managers.PlayerSkinSlice>::get_Current()Candide.GameModels.Managers.PlayerSkinBuilder::Add(Candide.GameModels.Managers.AppliedPlayerSkinSlice)System.Collections.IEnumerator::MoveNext()System.IDisposable::Dispose()
Clear
#
public System.Void Clear()
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
AB881440B7BB31E56533EA70B938FAA18CDD0269AAC61375425FA46CDCDD5CC3 - Body hash
FCB3844CA52BD08DB9D9B0992FBE89D92356CCE7CB2FDCCBD51C5D6BB6B5EA38 - IL size12
Referenced calls
System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::Clear()
HideSkins
#
public System.Void HideSkins(System.Int32[] displayDataSpacTagsToHide)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
81EF1499FADCE8A02EFCF6E6C2FA3190221DA8CBA410502265A36879A2B54F87 - Body hash
A034EBF3AA716EFA1F958B3FB8DFA748DD4008C34E3A0DE8B80F48D3463AE61F - IL size34
Referenced calls
System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::Remove(!0)
SetSkins
#
public System.Void SetSkins(CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkins skins)
Method metadata
- Visibilitypublic
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
A8DB46FD98E61A0DEC1ED3AC9966CC2091458FDA4BBE5D8148AE9A9B563DCD9D - Body hash
A2636A15563F910D357318D1301EC201B2AE1183589904918B0793A172636C5F - IL size166
Referenced calls
System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkin>>::Clear()System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::GetEnumerator()Dictionary.Enumerator<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::get_Current()System.Collections.Generic.KeyValuePair<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::Deconstruct(!0&, !1&)PlayerSkinBuilder.<>c::<SetSkins>b__6_0(Candide.GameModels.Managers.AppliedPlayerSkinSlice)System.Func<Candide.GameModels.Managers.AppliedPlayerSkinSlice, System.Single>::.ctor(System.Object, System.IntPtr)System.Linq.Enumerable::OrderBy(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>)PlayerSkinBuilder.<>c::<SetSkins>b__6_1(Candide.GameModels.Managers.AppliedPlayerSkinSlice)System.Func<Candide.GameModels.Managers.AppliedPlayerSkinSlice, CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkin>::.ctor(System.Object, System.IntPtr)System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>)System.Linq.Enumerable::ToList(System.Collections.Generic.IEnumerable<!!0>)System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.List<CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkin>>::set_Item(!0, !1)Dictionary.Enumerator<System.Int32, System.Collections.Generic.List<Candide.GameModels.Managers.AppliedPlayerSkinSlice>>::MoveNext()System.IDisposable::Dispose()