Romestead Assembly Reference

Candide.GameModels.Managers.PlayerSkinManager

Type JSON

public class in Candide.GameModels.Managers

Methods14
Properties1
Fields6
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Managers
  • Base typeSystem.Object
  • Hash3F2514BC1F51A2B45A3F215155122C795A38C6C9E50AD185CDD19249E1A499D1

Relationships

Base type

System.Object

Fields

NameVisibilitySignature
Builderprivateprivate Candide.GameModels.Managers.PlayerSkinBuilder Builder
CharacterFolderprivateprivate System.String CharacterFolder
PalettesMappublicpublic System.Collections.Generic.Dictionary<System.String, System.String> PalettesMap
Partspublicpublic System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>> Parts
ReuseDisplayDataListprivateprivate System.Collections.Generic.List<Candide.Data.CharacterDisplayData> ReuseDisplayDataList
TagNameRegexprivateprivate System.Text.RegularExpressions.Regex TagNameRegex

Properties

NameVisibilitySignature
ContentBaseprivateprivate System.String ContentBase

Methods

Add

private System.Void Add(System.Int32 tag, System.String tagName, System.Int32 baseLayer)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashC80E5A747E3CC2A2EC00EF1437C1768C18C0F6CC1BBD70AE0AA3AB811D0AB086
  • Body hash4418371939D59083F995C97FDE1E6E5351B700A3FC8E26CC931F80237D751E8A
  • IL size1170
Referenced calls
  • System.String::Concat(System.String, System.String)
  • Candide.GameModels.Managers.PlayerSkinManager::get_ContentBase()
  • System.IO.Path::Combine(System.String, System.String)
  • System.IO.DirectoryInfo::.ctor(System.String)
  • System.IO.DirectoryInfo::GetDirectories()
  • PlayerSkinManager.<>c::<Add>b__11_0(System.IO.DirectoryInfo)
  • System.Func<System.IO.DirectoryInfo, System.String>::.ctor(System.Object, System.IntPtr)
  • System.StringComparer::get_OrdinalIgnoreCase()
  • System.Linq.Enumerable::OrderBy(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>, System.Collections.Generic.IComparer<!!1>)
  • System.Collections.Generic.IEnumerable<System.IO.DirectoryInfo>::GetEnumerator()
  • System.Collections.Generic.IEnumerator<System.IO.DirectoryInfo>::get_Current()
  • System.IO.FileSystemInfo::get_Name()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::.ctor()
  • CandideCreator.Shared.Helpers.StringHelper::FirstCharToUpper(System.String)
  • Candide.GameModels.Managers.PlayerSkinPart::.ctor()
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::get_Item(!0)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Count()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::Add(!0, !1)
  • System.IO.DirectoryInfo::GetFiles()
  • System.IO.Path::GetFileNameWithoutExtension(System.String)
  • System.Text.RegularExpressions.Regex::Match(System.String)
  • System.Text.RegularExpressions.Group::get_Success()
  • System.Text.RegularExpressions.Match::get_Groups()
  • System.Text.RegularExpressions.GroupCollection::get_Item(System.Int32)
  • System.Text.RegularExpressions.Capture::get_Value()
  • CandideCreator.Shared.Helpers.ParseHelper::ParseInt(System.String, System.Int32)
  • System.String::get_Length()
  • System.String::get_Chars(System.Int32)
  • System.String::op_Equality(System.String, System.String)
  • System.String::Substring(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(System.String)
Called by
String literals
  • legs
  • arms
  • back
  • shirt
  • torso
  • arm_left
  • arm_right
  • upperbody
  • lowerbody
  • sleeves
  • /
  • 2

AddPalettes

private System.Void AddPalettes(System.String folderName)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashAE3C9EB54240C287AC7C08F095932197E5F982B13AF7080F42C5B425AD919533
  • Body hash466247120F5CD5A422A9B861AEA1948B79037D4665DF825B19784F910F8B0260
  • IL size90
Referenced calls
  • System.String::Concat(System.String, System.String)
  • Candide.GameModels.Managers.PlayerSkinManager::get_ContentBase()
  • System.IO.Path::Combine(System.String, System.String)
  • System.IO.DirectoryInfo::.ctor(System.String)
  • System.IO.DirectoryInfo::GetFiles()
  • System.IO.FileSystemInfo::get_Name()
  • System.IO.Path::GetFileNameWithoutExtension(System.String)
  • System.String::Concat(System.String, System.String, System.String)
  • System.Collections.Generic.Dictionary<System.String, System.String>::set_Item(!0, !1)
Called by
String literals
  • /

AddSimple

private System.Void AddSimple(System.Int32 tag, System.String folderName, System.Int32 spacTag, System.Boolean hideBaseSkin, System.Single layer, System.Nullable<System.Int32> spriteWidth, System.Nullable<System.Int32> spriteHeight, System.Single depthOffset)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash214F6BD92659D9B208926CB5C911F64D7F0F8EE505CD242C1F881409344E9E60
  • Body hash2DFAA75EED1920EC3CE09F48B47FA92069C8CC50E5002C18458A64A34C9197EF
  • IL size670
Referenced calls
  • System.String::Concat(System.String, System.String)
  • Candide.GameModels.Managers.PlayerSkinManager::get_ContentBase()
  • System.IO.Path::Combine(System.String, System.String)
  • System.IO.DirectoryInfo::.ctor(System.String)
  • System.Nullable<System.Int32>::GetValueOrDefault(!0)
  • System.IO.DirectoryInfo::GetFiles()
  • PlayerSkinManager.<>c::<AddSimple>b__8_0(System.IO.FileInfo)
  • System.Func<System.IO.FileInfo, System.String>::.ctor(System.Object, System.IntPtr)
  • System.StringComparer::get_OrdinalIgnoreCase()
  • System.Linq.Enumerable::OrderBy(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>, System.Collections.Generic.IComparer<!!1>)
  • System.Collections.Generic.IEnumerable<System.IO.FileInfo>::GetEnumerator()
  • System.Collections.Generic.IEnumerator<System.IO.FileInfo>::get_Current()
  • System.IO.FileSystemInfo::get_Name()
  • System.IO.Path::GetFileNameWithoutExtension(System.String)
  • System.String::EndsWith(System.String)
  • System.String::get_Length()
  • System.String::Substring(System.Int32, System.Int32)
  • CandideCreator.Shared.Helpers.StringHelper::FirstCharToUpper(System.String)
  • System.String::op_Equality(System.String, System.String)
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::get_Item(!0)
  • Candide.GameModels.Managers.PlayerSkinPart::.ctor()
  • Shared.Text.StringId::op_Implicit(System.String)
  • System.Nullable<Shared.Text.StringId>::.ctor(!0)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Count()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::.ctor()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::Add(!0, !1)
  • System.String::Concat(System.String, System.String, System.String)
  • CandideCreator.Shared.Content::SpriteSheet(System.String, System.Int32, System.Int32, Microsoft.Xna.Framework.Vector2)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::TryGetValue(!0, !1&)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Values()
  • System.Linq.Enumerable::First(System.Collections.Generic.IEnumerable<!!0>)
  • System.Collections.Generic.Dictionary<System.String, CandideCreator.Shared.Graphics.SpriteSheet>::Add(!0, !1)
Called by
String literals
  • -2
  • -3
  • Bald
  • CreateCharacter_Hair_Bald
  • Eyes
  • CreateCharacter_Eyes
  • /

AddSimpleSubDirectories

private System.Void AddSimpleSubDirectories(System.Int32 tag, System.String folderName, System.Int32 spacTag, System.Boolean hideBaseSkin)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashBD65B1C97940F2213060C2ADA0A53E701384425B4CA5E936EF1E6613D13D1EBE
  • Body hash5A3C925360C95F2CA62691B392FCADB89CA25DF30B041595007BE77946D2DE25
  • IL size636
Referenced calls
  • System.String::Concat(System.String, System.String)
  • Candide.GameModels.Managers.PlayerSkinManager::get_ContentBase()
  • System.IO.Path::Combine(System.String, System.String)
  • System.IO.DirectoryInfo::.ctor(System.String)
  • System.IO.DirectoryInfo::GetDirectories()
  • PlayerSkinManager.<>c::<AddSimpleSubDirectories>b__9_0(System.IO.DirectoryInfo)
  • System.Func<System.IO.DirectoryInfo, System.String>::.ctor(System.Object, System.IntPtr)
  • System.StringComparer::get_OrdinalIgnoreCase()
  • System.Linq.Enumerable::OrderBy(System.Collections.Generic.IEnumerable<!!0>, System.Func<!!0, !!1>, System.Collections.Generic.IComparer<!!1>)
  • System.Collections.Generic.IEnumerable<System.IO.DirectoryInfo>::GetEnumerator()
  • System.Collections.Generic.IEnumerator<System.IO.DirectoryInfo>::get_Current()
  • System.IO.DirectoryInfo::GetFiles()
  • PlayerSkinManager.<>c::<AddSimpleSubDirectories>b__9_1(System.IO.FileInfo)
  • System.Func<System.IO.FileInfo, System.String>::.ctor(System.Object, System.IntPtr)
  • System.Collections.Generic.IEnumerable<System.IO.FileInfo>::GetEnumerator()
  • System.Collections.Generic.IEnumerator<System.IO.FileInfo>::get_Current()
  • System.IO.FileSystemInfo::get_Name()
  • System.IO.Path::GetFileNameWithoutExtension(System.String)
  • System.String::EndsWith(System.String)
  • System.String::get_Length()
  • System.String::Substring(System.Int32, System.Int32)
  • CandideCreator.Shared.Helpers.StringHelper::FirstCharToUpper(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::.ctor(System.Int32, System.Int32)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendFormatted(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::AppendLiteral(System.String)
  • System.Runtime.CompilerServices.DefaultInterpolatedStringHandler::ToStringAndClear()
  • CandideCreator.Shared.Content::SpriteSheet(System.String, System.Int32, System.Int32, Microsoft.Xna.Framework.Vector2)
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::get_Item(!0)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::TryGetValue(!0, !1&)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Values()
  • System.Linq.Enumerable::First(System.Collections.Generic.IEnumerable<!!0>)
  • System.Collections.Generic.Dictionary<System.String, CandideCreator.Shared.Graphics.SpriteSheet>::Add(!0, !1)
String literals
  • -2
  • -3
  • /

ApplyCitizenSkinAndDisplayData

public System.Void ApplyCitizenSkinAndDisplayData(CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkins skins, Shared.Models.Citizens.CitizenAppearance appearance)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashB169779EA5BD4218A65F5A39222927560D757896F1570FA479CF75E1C7944D23
  • Body hash1865C84362DE0247468BA33EC686FD564BEC37181908E2E9B28BF389E4881CE2
  • IL size504
Referenced calls
Called by
String literals
  • hair
  • eyes
  • skin
  • fabric
  • leather

ApplySkin

public System.Void ApplySkin(Candide.Entities.PlayerState.PlayerAnimationController controller, Shared.Models.Player.PlayerAppearanceData appearance, Candide.GameModels.Models.Items.SimpleInventory equipmentInventory)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash0E25FCE5306C28E1D31FA60E0577DE8C5A5BF06D71033D7D7B6CE59CAD81F789
  • Body hash63A7F8A012E02E8ABBB8187BAC77BFB3C9CE22F78C5ECF19A1D465EFA486F1DD
  • IL size324
Referenced calls
Called by

ApplySkin

public System.Void ApplySkin(Candide.Entities.PlayerState.PlayerAnimationController controller, Shared.Models.Player.PlayerAppearanceData appearance, System.Collections.Generic.List<Candide.Data.CharacterDisplayData> displayData)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash6520BFC49EC5D27CC6EFBE7B95ECFBACBCCDE939BE30307D9186B77B621CF23C
  • Body hashE69F731D45B157149651C535AB3AEC450EA7040A6A392B458D25C055672771F5
  • IL size38
Referenced calls
Called by

ApplySkin

public System.Void ApplySkin(CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkins skins, Shared.Models.Player.PlayerAppearanceData appearance, System.Collections.Generic.List<System.String> items)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash40D7CB1A79C2C3C9FCD26C56C5CB163B31F7EAD2A083DF3358978453E075251F
  • Body hashF6630FDB3FA98EBD7A0DEBC3FCE2ACA7332ACA7C0A68078BD813EBC223EDA556
  • IL size167
Referenced calls
Called by
String literals
  • Could not find equipment display data for id '
  • '

ApplySkinAndDisplayData

private System.Void ApplySkinAndDisplayData(CandideCreator.Shared.Models.SpritesAnimationCollections.SpacSkins skins, Shared.Models.Player.PlayerAppearanceData appearance)

Method metadata
  • Visibilityprivate
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashEA8B12F348E8BF4F4A2214266CC1B42D0DB2CA1C5A5E383698E61F82F85FA646
  • Body hashC8507ECB6B593524FB305A9F02DB01BDB9EDAAB56874FD10A694E343C55B8C8B
  • IL size386
Referenced calls
Called by
String literals
  • hair
  • eyes
  • skin

GetColorsFromPalette

public System.Collections.Generic.Dictionary<System.Int32, Microsoft.Xna.Framework.Color> GetColorsFromPalette(System.String paletteId, System.Int32 column, System.Boolean includeFirstRow)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Collections.Generic.Dictionary<System.Int32, Microsoft.Xna.Framework.Color>
  • StaticTrue
  • VirtualFalse
  • Hash9DF653DDB91ACECD7BA0D6DF4AE9D51CB5111D4D121077075379B006F3E35C82
  • Body hash241E04FC8E72FE1FE1872C137BCC47B5D05D322238E7280946B307E5E957D277
  • IL size103
Referenced calls
  • System.Collections.Generic.Dictionary<System.String, System.String>::TryGetValue(!0, !1&)
  • System.Collections.Generic.Dictionary<System.Int32, Microsoft.Xna.Framework.Color>::.ctor()
  • CandideCreator.Shared.Content::GetRawImageCached(System.String)
  • System.Collections.Generic.Dictionary<System.Int32, Microsoft.Xna.Framework.Color>::.ctor(System.Int32)
  • Microsoft.Xna.Framework.Color::.ctor(System.UInt32)
  • System.Collections.Generic.Dictionary<System.Int32, Microsoft.Xna.Framework.Color>::set_Item(!0, !1)

GetName

public System.String GetName(System.Int32 tag, System.Byte& index)

Method metadata
  • Visibilitypublic
  • Return typeSystem.String
  • StaticTrue
  • VirtualFalse
  • Hash6E9EFAEB65D7B93DE1106C7B3D0FA068FF5CBF0AB091E1511857E09B020B4E04
  • Body hash3D3F6FE987D94782A37A374DB3170A7EF29564E347CCAA2257EEA909A7ACAE31
  • IL size95
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::TryGetValue(!0, !1&)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Count()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Values()
  • System.Linq.Enumerable::ToList(System.Collections.Generic.IEnumerable<!!0>)
  • PlayerSkinManager.<>c::<GetName>b__21_0(Candide.GameModels.Managers.PlayerSkinPart, Candide.GameModels.Managers.PlayerSkinPart)
  • System.Comparison<Candide.GameModels.Managers.PlayerSkinPart>::.ctor(System.Object, System.IntPtr)
  • System.Collections.Generic.List<Candide.GameModels.Managers.PlayerSkinPart>::Sort(System.Comparison<!0>)
  • System.Collections.Generic.List<Candide.GameModels.Managers.PlayerSkinPart>::get_Item(System.Int32)

SetSpacSkin

public System.Void SetSpacSkin(System.Int32 tag, System.Byte index, Microsoft.Xna.Framework.Vector3 color)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashA2A2B488454F7D7A57E599DEAAC4D0A640DCB3A192197BAA26D1F5B433B47DD9
  • Body hash6256698B4146A7D0B48C975C20ED90C1042937B99FAF549C7C1FCF64FC233EBC
  • IL size106
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::TryGetValue(!0, !1&)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Count()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Values()
  • Dictionary.ValueCollection<System.String, Candide.GameModels.Managers.PlayerSkinPart>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Current()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Values()
  • Candide.GameModels.Managers.PlayerSkinBuilder::Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice>, Microsoft.Xna.Framework.Vector3)
  • Dictionary.ValueCollection.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinPart>::MoveNext()
  • System.IDisposable::Dispose()

SetSpacSkin

public System.Void SetSpacSkin(System.Int32 tag, System.Byte index, System.String paletteId, System.Byte paletteIndex)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash0BB70549D32AA051DED68E5693E5FBA37934902B3374E78D5968204B0CC96F1F
  • Body hashD3CAC933B782580403811F2FE714FE554D01AB00C2514BE6FAE606E5606CC02B
  • IL size107
Referenced calls
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::TryGetValue(!0, !1&)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Count()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Values()
  • Dictionary.ValueCollection<System.String, Candide.GameModels.Managers.PlayerSkinPart>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Current()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Values()
  • Candide.GameModels.Managers.PlayerSkinBuilder::Add(System.Collections.Generic.IEnumerable<Candide.GameModels.Managers.PlayerSkinSlice>, System.String, System.Byte)
  • Dictionary.ValueCollection.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinPart>::MoveNext()
  • System.IDisposable::Dispose()
Called by

Setup

public System.Void Setup()

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashABCC07C9CA3D9697A865C78545E6474438383293590C40F2040278BF1AE2A136
  • Body hash9419F66C6761141C635A7456228A72F9592A5575AC4B5D6950F6036E8C1175AD
  • IL size1122
Referenced calls
  • System.StringComparer::get_OrdinalIgnoreCase()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::.ctor(System.Collections.Generic.IEqualityComparer<!0>)
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::set_Item(!0, !1)
  • Candide.GameModels.Managers.PlayerSkinManager::AddPalettes(System.String)
  • Candide.GameModels.Managers.PlayerSkinManager::Add(System.Int32, System.String, System.Int32)
  • Candide.GameModels.Managers.PlayerSkinManager::AddSimple(System.Int32, System.String, System.Int32, System.Boolean, System.Single, System.Nullable<System.Int32>, System.Nullable<System.Int32>, System.Single)
  • System.Collections.Generic.Dictionary<System.Int32, System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>>::get_Item(!0)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::GetEnumerator()
  • Dictionary.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Current()
  • System.Collections.Generic.KeyValuePair<System.String, Candide.GameModels.Managers.PlayerSkinPart>::Deconstruct(!0&, !1&)
  • System.String::Contains(System.String)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinPart>::get_Item(!0)
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::GetEnumerator()
  • Dictionary.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Current()
  • System.Collections.Generic.KeyValuePair<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Key()
  • System.String::Concat(System.String, System.String)
  • System.Collections.Generic.KeyValuePair<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::get_Value()
  • System.Collections.Generic.Dictionary<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::set_Item(!0, !1)
  • Dictionary.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinSlice>::MoveNext()
  • System.IDisposable::Dispose()
  • Dictionary.Enumerator<System.String, Candide.GameModels.Managers.PlayerSkinPart>::MoveNext()
  • System.Nullable<System.Int32>::.ctor(!0)
String literals
  • palettes
  • skin
  • hair
  • headwear/back
  • headwear/middle
  • headwear/front
  • eyes
  • top/tunic
  • top/armour
  • top/shoulders
  • top/decoration
  • top/sleeves
  • sleeveless
  • sleeves_tunic
  • sleeves_
  • bottom/legwear