Candide.CandideUI.TownOverview.TownOverviewWindow
Type JSONpublic class in Candide.CandideUI.TownOverview
Type metadata
- Assembly
Romestead - Namespace
Candide.CandideUI.TownOverview - Base type
Candide.CandideUI.ProximityWindows.ProximityWindow - Hash
7A38DB8C226153D5FD6229398D85CB53E1BCCD5C832AA55679DF4377384AD8EE
Relationships
Base type
Referenced by types
Fields
| Name | Visibility | Signature |
|---|---|---|
DisplayData# | private | private Candide.CandideUI.TownOverview.DisplayData.TownOverviewDisplayData DisplayData |
_control# | private | private Candide.CandideUI.TownOverview.TownOverviewControl _control |
_getTownHandle# | private | private Candide.Multiplayer.Network.GetResponseHandler _getTownHandle |
Methods
OnError
#
private System.Void OnError(System.Byte obj)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
8140E4D9AD0A8CD19743FE9439FE29E92D5ED98B50DB0ECD47B74D54E479E5FF - Body hash
F1AA79FCB674E29C4076AEFD6A0553CAC69286281E130E5B5F810236959ECB8D - IL size8
OnResponse_GetTown
#
private System.Void OnResponse_GetTown(CandideServer.MessageModels.Towns.GetAndListenToTownResponse obj)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
4960E20B9ED85CE217EEFE8AEB52AEDD5B218B9AD5A000395C60EDAF6C401719 - Body hash
222D59D4096841CB5342FD0F7F5D48077FF023B1AF47618C285FE74BF526D812 - IL size67
Referenced calls
Candide.GameModels.Controllers.TownsController::UpdateOverviewTown(CandideServer.MessageModels.Towns.TownOverviewListeningData)Candide.GameModels.GameState::TryGetTown(System.Guid, Candide.GameModels.Models.ClientTownModel&)Candide.Toolkit.SamuelDevelopmentException::.ctor(System.String)Candide.CandideUI.TownOverview.TownOverviewControl::OnTownsChanged(Candide.CandideUI.TownOverview.DisplayData.TownOverviewDisplayData)
String literals
Unexpected missing town in GameState
OnUiClosePressed
#
public System.Boolean OnUiClosePressed()
Method metadata
- Visibilitypublic
- Return type
System.Boolean - StaticFalse
- VirtualTrue
- Hash
ECC47A16EA20AFDD58E62E7F915A847189CCE719AB7881B36857701A3CFB1DE5 - Body hash
43D92EB5D8F7269E45FC427C0B945FE9877D46B443BB7AAD0D9D684754A39D95 - IL size18
OnWindowClosed
#
protected System.Void OnWindowClosed()
Method metadata
- Visibilityprotected
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
8F837B0B9DA29073A80F8E4897824BED08C4EF02D32C67CB979C03C080A56F54 - Body hash
612BBFEC9AB31B1761BEC51DD2C561AC5C37CB2CD230FEBB64923CAD062681E4 - IL size96
Referenced calls
Candide.CandideUI.Containers.CandideWindow::OnWindowClosed()System.Collections.Generic.HashSet<System.String>::Remove(!0)Candide.CandideUI.CandideExtendedInteractionsHandler::ResetDraggedContent()Candide.Multiplayer.Network.GetResponseHandler::Remove()Candide.CandideUI.TownOverview.TownOverviewWindow::TownsControllerOnTownsChanged(Candide.GameModels.Controllers.GameStateTownChangedArgs)TownsController.GameStateTownsChanged::.ctor(System.Object, System.IntPtr)Candide.GameModels.Controllers.TownsController::remove_TownsChanged(TownsController.GameStateTownsChanged)CandideServer.MessageModels.Towns.StopListeningToTownMessage::.ctor()Candide.GameModels.Services.TownsService::SendStopListeningToTown(CandideServer.MessageModels.Towns.StopListeningToTownMessage)
String literals
TownOverviewWindow
OnWindowShown
#
protected System.Void OnWindowShown()
Method metadata
- Visibilityprotected
- Return type
System.Void - StaticFalse
- VirtualTrue
- Hash
82F248C2A184EC38868B4EC625ABABDCCB257D73E21CF7A907694B9CDEA700C5 - Body hash
39FAEFA98BEE11A213189FAD9AAF79A627C88FAD25E5E80E0C7791E34EA2DB91 - IL size102
Referenced calls
Candide.CandideUI.Containers.CandideWindow::OnWindowShown()System.Collections.Generic.HashSet<System.String>::Add(!0)Candide.CandideUI.TownOverview.TownOverviewWindow::TownsControllerOnTownsChanged(Candide.GameModels.Controllers.GameStateTownChangedArgs)TownsController.GameStateTownsChanged::.ctor(System.Object, System.IntPtr)Candide.GameModels.Controllers.TownsController::add_TownsChanged(TownsController.GameStateTownsChanged)CandideServer.MessageModels.Towns.GetAndListenToTownRequest::.ctor()Candide.CandideUI.TownOverview.TownOverviewWindow::OnResponse_GetTown(CandideServer.MessageModels.Towns.GetAndListenToTownResponse)System.Action<CandideServer.MessageModels.Towns.GetAndListenToTownResponse>::.ctor(System.Object, System.IntPtr)Candide.CandideUI.TownOverview.TownOverviewWindow::OnError(System.Byte)System.Action<System.Byte>::.ctor(System.Object, System.IntPtr)Candide.GameModels.Services.TownsService::GetAndListenToTown(CandideServer.MessageModels.Towns.GetAndListenToTownRequest, System.Action<CandideServer.MessageModels.Towns.GetAndListenToTownResponse>, System.Action<System.Byte>, System.Single)
String literals
TownOverviewWindow
TownsControllerOnTownsChanged
#
private System.Void TownsControllerOnTownsChanged(Candide.GameModels.Controllers.GameStateTownChangedArgs args)
Method metadata
- Visibilityprivate
- Return type
System.Void - StaticFalse
- VirtualFalse
- Hash
0DFAD6676CAA89FB71D1B804C71EA23785FFC117D0B20EFBEDE086F4EDD6C534 - Body hash
89D214EFC7B7EEB1EAD69463A59C2573630FEE25761A5A87B5BF4792CB401A62 - IL size70
Referenced calls
System.Guid::op_Inequality(System.Guid, System.Guid)Candide.CandideUI.Containers.CandideWindow::Close()Candide.CandideUI.TownOverview.DisplayData.TownOverviewDisplayData::Update(Candide.GameModels.Controllers.GameStateTownChangedArgs)Candide.CandideUI.TownOverview.TownOverviewControl::OnTownsChanged(Candide.CandideUI.TownOverview.DisplayData.TownOverviewDisplayData)