Romestead Assembly Reference

Candide.GameModels.Controllers.ConstructionSitesController

Type JSON

public class in Candide.GameModels.Controllers

Methods3
Properties0
Fields0
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Controllers
  • Base typeSystem.Object
  • Hash1271E0B1EB4DCBD3C4D97A3BDD9585FECBB7FF9630543EF27071786B5DA14D3C

Relationships

Base type

System.Object

Methods

CreateConstructionSite

public System.Void CreateConstructionSite(Candide.GameModels.Models.Constructions.ConstructionSite newSite)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashB007F727ECFABD11B3F5ED27B9A92B603640796A689BA3E3C1C658F4224AD663
  • Body hash4E6AB3CCB93F015C8C2110B42AE6F3FD6B519FF6991BE36189E4E824D8A824AD
  • IL size115
Referenced calls
Called by

RemoveConstructionSite

public System.Void RemoveConstructionSite(System.Guid id)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash8ADD1CBC361F3BA3EE3D69595B81426ADEE9E7DD317E35A04077F35FF2E18496
  • Body hash611DE1E4612A6BA767D6588BD04D9F98CCC8C7E4C067544964C7E075C96F6EAC
  • IL size39
Referenced calls
Called by

SyncFullGameState

public System.Void SyncFullGameState(CandideServer.ServerServices.GetFullGameStateResponse model)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashA14BDCBF771C2C7AEA468141D248AFA95564246BDD7F49F6B6603B8DD4DBDC0C
  • Body hash0D4EF4F80BB43B2B5709518BBC1A06A2F2168760E3903AB3261E60B2B8CD60A5
  • IL size203
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::get_Values()
  • Dictionary.ValueCollection<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::get_Current()
  • Candide.GameModels.Models.Constructions.ConstructionSite::Dispose()
  • Dictionary.ValueCollection.Enumerator<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::MoveNext()
  • System.IDisposable::Dispose()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::Clear()
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.ConstructionSiteModel>::get_Values()
  • Dictionary.ValueCollection<System.Guid, CandideServer.Models.ConstructionSiteModel>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Guid, CandideServer.Models.ConstructionSiteModel>::get_Current()
  • Microsoft.Xna.Framework.Rectangle::get_Location()
  • Shared.Data.ConstructionDataBase::GetConstructionOrMissing(System.String)
  • Candide.GameModels.Models.Constructions.ConstructionSite::.ctor(Microsoft.Xna.Framework.Point, System.Int32, System.Int32, Shared.Models.Construction.ConstructionModel, System.Guid, System.Nullable<System.Guid>)
  • Candide.GameModels.Models.Constructions.ConstructionSite::Render()
  • System.Collections.Generic.Dictionary<System.Guid, Candide.GameModels.Models.Constructions.ConstructionSite>::Add(!0, !1)
  • Dictionary.ValueCollection.Enumerator<System.Guid, CandideServer.Models.ConstructionSiteModel>::MoveNext()
Called by